nir: use nir_metadata_none instead of its value
authorMarcin Ślusarz <marcin.slusarz@intel.com>
Mon, 9 Aug 2021 14:46:38 +0000 (16:46 +0200)
committerMarge Bot <emma+marge@anholt.net>
Mon, 26 Sep 2022 11:13:03 +0000 (11:13 +0000)
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12282>

src/compiler/nir/nir_lower_gs_intrinsics.c
src/compiler/nir/nir_opt_uniform_atomics.c

index 1d8b6ee..84b8ddd 100644 (file)
@@ -445,7 +445,7 @@ nir_lower_gs_intrinsics(nir_shader *shader, nir_lower_gs_intrinsics_flags option
    /* This only works because we have a single main() function. */
    append_set_vertex_and_primitive_count(impl->end_block, &state);
 
-   nir_metadata_preserve(impl, 0);
+   nir_metadata_preserve(impl, nir_metadata_none);
 
    return state.progress;
 }
index e4564b0..ab39ea2 100644 (file)
@@ -337,7 +337,7 @@ nir_opt_uniform_atomics(nir_shader *shader)
 
       if (opt_uniform_atomics(function->impl)) {
          progress = true;
-         nir_metadata_preserve(function->impl, 0);
+         nir_metadata_preserve(function->impl, nir_metadata_none);
       } else {
          nir_metadata_preserve(function->impl, nir_metadata_all);
       }