* drm_mode_fb_cmd2.
*
* Note that this is a linear offset and does not take into account
- * tiling or buffer laytou per @modifier. It meant to be used when the
- * actual pixel data for this framebuffer plane starts at an offset,
- * e.g. when multiple planes are allocated within the same backing
- * storage buffer object. For tiled layouts this generally means it
+ * tiling or buffer layout per @modifier. It is meant to be used when
+ * the actual pixel data for this framebuffer plane starts at an offset,
+ * e.g. when multiple planes are allocated within the same backing
+ * storage buffer object. For tiled layouts this generally means its
* @offsets must at least be tile-size aligned, but hardware often has
* stricter requirements.
*