if (!customRenderStage || !customRenderStage->render()) {
int fboId = 0;
const qreal devicePixelRatio = q->effectiveDevicePixelRatio();
- renderer->setDeviceRect(QRect(QPoint(0, 0), size * devicePixelRatio));
if (renderTargetId) {
+ QRect rect(QPoint(0, 0), renderTargetSize);
fboId = renderTargetId;
- renderer->setViewportRect(QRect(QPoint(0, 0), renderTargetSize));
+ renderer->setDeviceRect(rect);
+ renderer->setViewportRect(rect);
} else {
- renderer->setViewportRect(QRect(QPoint(0, 0), size * devicePixelRatio));
+ QRect rect(QPoint(0, 0), devicePixelRatio * size);
+ renderer->setDeviceRect(rect);
+ renderer->setViewportRect(rect);
}
renderer->setProjectionMatrixToRect(QRect(QPoint(0, 0), size));
renderer->setDevicePixelRatio(devicePixelRatio);