ARM: NEON VP3 Loop Filter
authorDavid Conrad <lessen42@gmail.com>
Sat, 23 May 2009 18:36:20 +0000 (18:36 +0000)
committerDavid Conrad <lessen42@gmail.com>
Sat, 23 May 2009 18:36:20 +0000 (18:36 +0000)
Originally committed as revision 18916 to svn://svn.ffmpeg.org/ffmpeg/trunk

libavcodec/Makefile
libavcodec/arm/dsputil_neon.c

index 551576a..461cb41 100644 (file)
@@ -495,11 +495,15 @@ OBJS-$(HAVE_ARMVFP)                    += arm/dsputil_vfp.o             \
 OBJS-$(HAVE_IWMMXT)                    += arm/dsputil_iwmmxt.o          \
                                           arm/mpegvideo_iwmmxt.o        \
 
+NEON-OBJS-$(CONFIG_THEORA_DECODER)     += arm/vp3dsp_neon.o
+NEON-OBJS-$(CONFIG_VP3_DECODER)        += arm/vp3dsp_neon.o
+
 OBJS-$(HAVE_NEON)                      += arm/dsputil_neon.o            \
                                           arm/dsputil_neon_s.o          \
                                           arm/h264dsp_neon.o            \
                                           arm/h264idct_neon.o           \
                                           arm/simple_idct_neon.o        \
+                                         $(NEON-OBJS-yes)
 
 OBJS-$(ARCH_BFIN)                      += bfin/dsputil_bfin.o           \
                                           bfin/fdct_bfin.o              \
index 9b95130..20425c1 100644 (file)
@@ -150,6 +150,9 @@ void ff_h264_idct_add8_neon(uint8_t **dest, const int *block_offset,
                             DCTELEM *block, int stride,
                             const uint8_t nnzc[6*8]);
 
+void ff_vp3_v_loop_filter_neon(uint8_t *, int, int *);
+void ff_vp3_h_loop_filter_neon(uint8_t *, int, int *);
+
 void ff_vector_fmul_neon(float *dst, const float *src, int len);
 void ff_vector_fmul_window_neon(float *dst, const float *src0,
                                 const float *src1, const float *win,
@@ -255,6 +258,11 @@ void ff_dsputil_init_neon(DSPContext *c, AVCodecContext *avctx)
     c->h264_idct_add16intra = ff_h264_idct_add16intra_neon;
     c->h264_idct_add8       = ff_h264_idct_add8_neon;
 
+    if (CONFIG_VP3_DECODER || CONFIG_THEORA_DECODER) {
+        c->vp3_v_loop_filter = ff_vp3_v_loop_filter_neon;
+        c->vp3_h_loop_filter = ff_vp3_h_loop_filter_neon;
+    }
+
     c->vector_fmul = ff_vector_fmul_neon;
     c->vector_fmul_window = ff_vector_fmul_window_neon;