c->put_h264_chroma_pixels_tab[0]= put_h264_chroma_mc8_mmx;
c->put_h264_chroma_pixels_tab[1]= put_h264_chroma_mc4_mmx;
+ c->h264_idct_dc_add=
+ c->h264_idct_add= ff_h264_idct_add_mmx;
+
if (mm_flags & MM_MMXEXT) {
c->put_pixels_tab[0][1] = put_pixels16_x2_mmx2;
c->put_pixels_tab[0][2] = put_pixels16_y2_mmx2;
c->vsad[4]= vsad_intra16_mmx2;
#endif //CONFIG_ENCODERS
- c->h264_idct_add= ff_h264_idct_add_mmx2;
c->h264_idct_dc_add= ff_h264_idct_dc_add_mmx2;
c->h264_idct8_dc_add= ff_h264_idct8_dc_add_mmx2;
"packuswb "#z", "#p" \n\t"\
"movd "#p", (%0) \n\t"
-void ff_h264_idct_add_mmx2(uint8_t *dst, int16_t *block, int stride)
+static void ff_h264_idct_add_mmx(uint8_t *dst, int16_t *block, int stride)
{
/* Load dct coeffs */
asm volatile(
);
}
-void ff_h264_idct_dc_add_mmx2(uint8_t *dst, int16_t *block, int stride)
+static void ff_h264_idct_dc_add_mmx2(uint8_t *dst, int16_t *block, int stride)
{
int dc = (block[0] + 32) >> 6;
asm volatile(
);
}
-void ff_h264_idct8_dc_add_mmx2(uint8_t *dst, int16_t *block, int stride)
+static void ff_h264_idct8_dc_add_mmx2(uint8_t *dst, int16_t *block, int stride)
{
int dc = (block[0] + 32) >> 6;
int y;