Removed the mask parameter because a web socket client does not have
a choice between masking and not masking.
Change-Id: I3c33acc235bb2a99476abb6201e6dbb6f881dd70
Reviewed-by: Milian Wolff <milian.wolff@kdab.com>
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
/*!
\brief Opens a websocket connection using the given \a url.
- If \a mask is true, all frames will be masked; this is only necessary for client side sockets;
- servers should never mask.
- \note A client socket must *always* mask its frames; servers may *never* mask its frames.
*/
-void QWebSocket::open(const QUrl &url, bool mask)
+void QWebSocket::open(const QUrl &url)
{
Q_D(QWebSocket);
- d->open(url, mask);
+ d->open(url, true);
}
/*!
public Q_SLOTS:
void close(QWebSocketProtocol::CloseCode closeCode = QWebSocketProtocol::CloseCodeNormal,
const QString &reason = QString());
- void open(const QUrl &url, bool mask = true);
+ void open(const QUrl &url);
void ping(const QByteArray &payload = QByteArray());
#ifndef QT_NO_SSL
void ignoreSslErrors();