//The parent culture.
private CultureInfo m_parent;
+ static AsyncLocal<CultureInfo> s_asyncLocalCurrentCulture;
+ static AsyncLocal<CultureInfo> s_asyncLocalCurrentUICulture;
+
+ static void AsyncLocalSetCurrentCulture(AsyncLocalValueChangedArgs<CultureInfo> args)
+ {
+ s_currentThreadCulture = args.CurrentValue;
+ }
+
+ static void AsyncLocalSetCurrentUICulture(AsyncLocalValueChangedArgs<CultureInfo> args)
+ {
+ s_currentThreadUICulture = args.CurrentValue;
+ }
+
//
// The CultureData instance that reads the data provided by our CultureData class.
//
{
throw new ArgumentNullException("value");
}
- s_currentThreadCulture = value;
+
+ if (s_asyncLocalCurrentCulture == null)
+ {
+ Interlocked.CompareExchange(ref s_asyncLocalCurrentCulture, new AsyncLocal<CultureInfo>(AsyncLocalSetCurrentCulture), null);
+ }
+ // this one will set s_currentThreadCulture too
+ s_asyncLocalCurrentCulture.Value = value;
}
}
}
CultureInfo.VerifyCultureName(value, true);
+
+ if (s_asyncLocalCurrentUICulture == null)
+ {
+ Interlocked.CompareExchange(ref s_asyncLocalCurrentUICulture, new AsyncLocal<CultureInfo>(AsyncLocalSetCurrentUICulture), null);
+ }
- s_currentThreadUICulture = value;
+ // this one will set s_currentThreadUICulture too
+ s_asyncLocalCurrentUICulture.Value = value;
}
}