[Title] upgrade SDL_rotozoom
authorgiwoong.kim <giwoong.kim@samsung.com>
Fri, 24 Aug 2012 12:11:56 +0000 (21:11 +0900)
committergiwoong.kim <giwoong.kim@samsung.com>
Fri, 24 Aug 2012 12:46:50 +0000 (21:46 +0900)
[Type] feature
[Module] Emulator / sdl
[Priority] major
[Jira#]
[Redmine#]
[Problem]
[Cause]
[Solution] sdl_gfx 2.0.24
[TestCase]

tizen/src/Makefile.tizen
tizen/src/SDL_rotozoom.c [new file with mode: 0644]
tizen/src/SDL_rotozoom.h [new file with mode: 0644]
tizen/src/maru_sdl.c
tizen/src/sdl_rotate.c [deleted file]
tizen/src/sdl_rotate.h [deleted file]

index 1dabb655ae245bdfa23267c2932423ec61457505..42e129f3e6c7520ae53257e9033ad4f81f270071 100755 (executable)
@@ -64,7 +64,7 @@ obj-y += emulator.o emul_state.o option.o maru_err_table.o
 # maru display
 obj-y += maru_display.o maru_shm.o
 ifndef CONFIG_DARWIN
-obj-y += maru_sdl.o sdl_rotate.o maru_finger.o
+obj-y += maru_sdl.o SDL_rotozoom.o maru_finger.o
 endif
 
 # sdb
diff --git a/tizen/src/SDL_rotozoom.c b/tizen/src/SDL_rotozoom.c
new file mode 100644 (file)
index 0000000..3831236
--- /dev/null
@@ -0,0 +1,1717 @@
+/*  
+
+SDL_rotozoom.c: rotozoomer, zoomer and shrinker for 32bit or 8bit surfaces
+
+Copyright (C) 2001-2012  Andreas Schiffler
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+
+Andreas Schiffler -- aschiffler at ferzkopp dot net
+
+*/
+
+#ifdef WIN32
+#include <windows.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL_rotozoom.h"
+
+/* ---- Internally used structures */
+
+/*!
+\brief A 32 bit RGBA pixel.
+*/
+typedef struct tColorRGBA {
+       Uint8 r;
+       Uint8 g;
+       Uint8 b;
+       Uint8 a;
+} tColorRGBA;
+
+/*!
+\brief A 8bit Y/palette pixel.
+*/
+typedef struct tColorY {
+       Uint8 y;
+} tColorY;
+
+/*! 
+\brief Returns maximum of two numbers a and b.
+*/
+#define MAX(a,b)    (((a) > (b)) ? (a) : (b))
+
+/*! 
+\brief Number of guard rows added to destination surfaces.
+
+This is a simple but effective workaround for observed issues.
+These rows allocate extra memory and are then hidden from the surface.
+Rows are added to the end of destination surfaces when they are allocated. 
+This catches any potential overflows which seem to happen with 
+just the right src image dimensions and scale/rotation and can lead
+to a situation where the program can segfault.
+*/
+#define GUARD_ROWS (2)
+
+/*!
+\brief Lower limit of absolute zoom factor or rotation degrees.
+*/
+#define VALUE_LIMIT    0.001
+
+/*!
+\brief Returns colorkey info for a surface
+*/
+static Uint32 _colorkey(SDL_Surface *src)
+{
+       Uint32 key = 0; 
+#if (SDL_MINOR_VERSION == 3)
+       SDL_GetColorKey(src, &key);
+#else
+       if (src) 
+       {
+               key = src->format->colorkey;
+       }
+#endif
+       return key;
+}
+
+
+/*! 
+\brief Internal 32 bit integer-factor averaging Shrinker.
+
+Shrinks 32 bit RGBA/ABGR 'src' surface to 'dst' surface.
+Averages color and alpha values values of src pixels to calculate dst pixels.
+Assumes src and dst surfaces are of 32 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src The surface to shrink (input).
+\param dst The shrunken surface (output).
+\param factorx The horizontal shrinking ratio.
+\param factory The vertical shrinking ratio.
+
+\return 0 for success or -1 for error.
+*/
+static int _shrinkSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory)
+{
+       int x, y, dx, dy, sgap, dgap, ra, ga, ba, aa;
+       int n_average;
+       tColorRGBA *sp, *osp, *oosp;
+       tColorRGBA *dp;
+
+       /*
+       * Averaging integer shrink
+       */
+
+       /* Precalculate division factor */
+       n_average = factorx*factory;
+
+       /*
+       * Scan destination
+       */
+       sp = (tColorRGBA *) src->pixels;
+       sgap = src->pitch - src->w * 4;
+
+       dp = (tColorRGBA *) dst->pixels;
+       dgap = dst->pitch - dst->w * 4;
+
+       for (y = 0; y < dst->h; y++) {
+
+               osp=sp;
+               for (x = 0; x < dst->w; x++) {
+
+                       /* Trace out source box and accumulate */
+                       oosp=sp;
+                       ra=ga=ba=aa=0;
+                       for (dy=0; dy < factory; dy++) {
+                               for (dx=0; dx < factorx; dx++) {
+                                       ra += sp->r;
+                                       ga += sp->g;
+                                       ba += sp->b;
+                                       aa += sp->a;
+
+                                       sp++;
+                               } 
+                               /* src dx loop */
+                               sp = (tColorRGBA *)((Uint8*)sp + (src->pitch - 4*factorx)); // next y
+                       }
+                       /* src dy loop */
+
+                       /* next box-x */
+                       sp = (tColorRGBA *)((Uint8*)oosp + 4*factorx);
+
+                       /* Store result in destination */
+                       dp->r = ra/n_average;
+                       dp->g = ga/n_average;
+                       dp->b = ba/n_average;
+                       dp->a = aa/n_average;
+
+                       /*
+                       * Advance destination pointer 
+                       */
+                       dp++;
+               } 
+               /* dst x loop */
+
+               /* next box-y */
+               sp = (tColorRGBA *)((Uint8*)osp + src->pitch*factory);
+
+               /*
+               * Advance destination pointers 
+               */
+               dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+       } 
+       /* dst y loop */
+
+       return (0);
+}
+
+/*! 
+\brief Internal 8 bit integer-factor averaging shrinker.
+
+Shrinks 8bit Y 'src' surface to 'dst' surface.
+Averages color (brightness) values values of src pixels to calculate dst pixels.
+Assumes src and dst surfaces are of 8 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src The surface to shrink (input).
+\param dst The shrunken surface (output).
+\param factorx The horizontal shrinking ratio.
+\param factory The vertical shrinking ratio.
+
+\return 0 for success or -1 for error.
+*/
+static int _shrinkSurfaceY(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory)
+{
+       int x, y, dx, dy, sgap, dgap, a;
+       int n_average;
+       Uint8 *sp, *osp, *oosp;
+       Uint8 *dp;
+
+       /*
+       * Averaging integer shrink
+       */
+
+       /* Precalculate division factor */
+       n_average = factorx*factory;
+
+       /*
+       * Scan destination
+       */
+       sp = (Uint8 *) src->pixels;
+       sgap = src->pitch - src->w;
+
+       dp = (Uint8 *) dst->pixels;
+       dgap = dst->pitch - dst->w;
+
+       for (y = 0; y < dst->h; y++) {    
+
+               osp=sp;
+               for (x = 0; x < dst->w; x++) {
+
+                       /* Trace out source box and accumulate */
+                       oosp=sp;
+                       a=0;
+                       for (dy=0; dy < factory; dy++) {
+                               for (dx=0; dx < factorx; dx++) {
+                                       a += (*sp);
+                                       /* next x */           
+                                       sp++;
+                               } 
+                               /* end src dx loop */         
+                               /* next y */
+                               sp = (Uint8 *)((Uint8*)sp + (src->pitch - factorx)); 
+                       } 
+                       /* end src dy loop */
+
+                       /* next box-x */
+                       sp = (Uint8 *)((Uint8*)oosp + factorx);
+
+                       /* Store result in destination */
+                       *dp = a/n_average;
+
+                       /*
+                       * Advance destination pointer 
+                       */
+                       dp++;
+               } 
+               /* end dst x loop */
+
+               /* next box-y */
+               sp = (Uint8 *)((Uint8*)osp + src->pitch*factory);
+
+               /*
+               * Advance destination pointers 
+               */
+               dp = (Uint8 *)((Uint8 *)dp + dgap);
+       } 
+       /* end dst y loop */
+
+       return (0);
+}
+
+/*! 
+\brief Internal 32 bit Zoomer with optional anti-aliasing by bilinear interpolation.
+
+Zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface.
+Assumes src and dst surfaces are of 32 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src The surface to zoom (input).
+\param dst The zoomed surface (output).
+\param flipx Flag indicating if the image should be horizontally flipped.
+\param flipy Flag indicating if the image should be vertically flipped.
+\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
+
+\return 0 for success or -1 for error.
+*/
+static int _zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy, int smooth)
+{
+       int x, y, sx, sy, ssx, ssy, *sax, *say, *csax, *csay, *salast, csx, csy, ex, ey, cx, cy, sstep, sstepx, sstepy;
+       tColorRGBA *c00, *c01, *c10, *c11;
+       tColorRGBA *sp, *csp, *dp;
+       int spixelgap, spixelw, spixelh, dgap, t1, t2;
+
+       /*
+       * Allocate memory for row/column increments 
+       */
+       if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
+               return (-1);
+       }
+       if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
+               free(sax);
+               return (-1);
+       }
+
+       /*
+       * Precalculate row increments 
+       */
+       spixelw = (src->w - 1);
+       spixelh = (src->h - 1);
+       if (smooth) {
+               sx = (int) (65536.0 * (float) spixelw / (float) (dst->w - 1));
+               sy = (int) (65536.0 * (float) spixelh / (float) (dst->h - 1));
+       } else {
+               sx = (int) (65536.0 * (float) (src->w) / (float) (dst->w));
+               sy = (int) (65536.0 * (float) (src->h) / (float) (dst->h));
+       }
+
+       /* Maximum scaled source size */
+       ssx = (src->w << 16) - 1;
+       ssy = (src->h << 16) - 1;
+
+       /* Precalculate horizontal row increments */
+       csx = 0;
+       csax = sax;
+       for (x = 0; x <= dst->w; x++) {
+               *csax = csx;
+               csax++;
+               csx += sx;
+
+               /* Guard from overflows */
+               if (csx > ssx) { 
+                       csx = ssx; 
+               }
+       }
+
+       /* Precalculate vertical row increments */
+       csy = 0;
+       csay = say;
+       for (y = 0; y <= dst->h; y++) {
+               *csay = csy;
+               csay++;
+               csy += sy;
+
+               /* Guard from overflows */
+               if (csy > ssy) {
+                       csy = ssy;
+               }
+       }
+
+       sp = (tColorRGBA *) src->pixels;
+       dp = (tColorRGBA *) dst->pixels;
+       dgap = dst->pitch - dst->w * 4;
+       spixelgap = src->pitch/4;
+
+       if (flipx) sp += spixelw;
+       if (flipy) sp += (spixelgap * spixelh);
+
+       /*
+       * Switch between interpolating and non-interpolating code 
+       */
+       if (smooth) {
+
+               /*
+               * Interpolating Zoom 
+               */
+               csay = say;
+               for (y = 0; y < dst->h; y++) {
+                       csp = sp;
+                       csax = sax;
+                       for (x = 0; x < dst->w; x++) {
+                               /*
+                               * Setup color source pointers 
+                               */
+                               ex = (*csax & 0xffff);
+                               ey = (*csay & 0xffff);
+                               cx = (*csax >> 16);
+                               cy = (*csay >> 16);
+                               sstepx = cx < spixelw;
+                               sstepy = cy < spixelh;
+                               c00 = sp;
+                               c01 = sp;
+                               c10 = sp;
+                               if (sstepy) {
+                                       if (flipy) {
+                                               c10 -= spixelgap;
+                                       } else {
+                                               c10 += spixelgap;
+                                       }
+                               }
+                               c11 = c10;
+                               if (sstepx) {
+                                       if (flipx) {
+                                               c01--;
+                                               c11--;
+                                       } else {
+                                               c01++;
+                                               c11++;
+                                       }
+                               }
+
+                               /*
+                               * Draw and interpolate colors 
+                               */
+                               t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff;
+                               t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff;
+                               dp->r = (((t2 - t1) * ey) >> 16) + t1;
+                               t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff;
+                               t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff;
+                               dp->g = (((t2 - t1) * ey) >> 16) + t1;
+                               t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff;
+                               t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff;
+                               dp->b = (((t2 - t1) * ey) >> 16) + t1;
+                               t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff;
+                               t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff;
+                               dp->a = (((t2 - t1) * ey) >> 16) + t1;                          
+                               /*
+                               * Advance source pointer x
+                               */
+                               salast = csax;
+                               csax++;                         
+                               sstep = (*csax >> 16) - (*salast >> 16);
+                               if (flipx) {
+                                       sp -= sstep;
+                               } else {
+                                       sp += sstep;
+                               }
+
+                               /*
+                               * Advance destination pointer x
+                               */
+                               dp++;
+                       }
+                       /*
+                       * Advance source pointer y
+                       */
+                       salast = csay;
+                       csay++;
+                       sstep = (*csay >> 16) - (*salast >> 16);
+                       sstep *= spixelgap;
+                       if (flipy) { 
+                               sp = csp - sstep;
+                       } else {
+                               sp = csp + sstep;
+                       }
+
+                       /*
+                       * Advance destination pointer y
+                       */
+                       dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+               }
+       } else {
+               /*
+               * Non-Interpolating Zoom 
+               */              
+               csay = say;
+               for (y = 0; y < dst->h; y++) {
+                       csp = sp;
+                       csax = sax;
+                       for (x = 0; x < dst->w; x++) {
+                               /*
+                               * Draw 
+                               */
+                               *dp = *sp;
+
+                               /*
+                               * Advance source pointer x
+                               */
+                               salast = csax;
+                               csax++;                         
+                               sstep = (*csax >> 16) - (*salast >> 16);
+                               if (flipx) sstep = -sstep;
+                               sp += sstep;
+
+                               /*
+                               * Advance destination pointer x
+                               */
+                               dp++;
+                       }
+                       /*
+                       * Advance source pointer y
+                       */
+                       salast = csay;
+                       csay++;
+                       sstep = (*csay >> 16) - (*salast >> 16);
+                       sstep *= spixelgap;
+                       if (flipy) sstep = -sstep;                      
+                       sp = csp + sstep;
+
+                       /*
+                       * Advance destination pointer y
+                       */
+                       dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+               }
+       }
+
+       /*
+       * Remove temp arrays 
+       */
+       free(sax);
+       free(say);
+
+       return (0);
+}
+
+/*! 
+
+\brief Internal 8 bit Zoomer without smoothing.
+
+Zooms 8bit palette/Y 'src' surface to 'dst' surface.
+Assumes src and dst surfaces are of 8 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src The surface to zoom (input).
+\param dst The zoomed surface (output).
+\param flipx Flag indicating if the image should be horizontally flipped.
+\param flipy Flag indicating if the image should be vertically flipped.
+
+\return 0 for success or -1 for error.
+*/
+static int _zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy)
+{
+       int x, y;
+       Uint32 *sax, *say, *csax, *csay;
+       int csx, csy;
+       Uint8 *sp, *dp, *csp;
+       int dgap;
+
+       /*
+       * Allocate memory for row increments 
+       */
+       if ((sax = (Uint32 *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
+               return (-1);
+       }
+       if ((say = (Uint32 *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
+               free(sax);
+               return (-1);
+       }
+
+       /*
+       * Pointer setup 
+       */
+       sp = csp = (Uint8 *) src->pixels;
+       dp = (Uint8 *) dst->pixels;
+       dgap = dst->pitch - dst->w;
+
+       if (flipx) csp += (src->w-1);
+       if (flipy) csp  = ( (Uint8*)csp + src->pitch*(src->h-1) );
+
+       /*
+       * Precalculate row increments 
+       */
+       csx = 0;
+       csax = sax;
+       for (x = 0; x < dst->w; x++) {
+               csx += src->w;
+               *csax = 0;
+               while (csx >= dst->w) {
+                       csx -= dst->w;
+                       (*csax)++;
+               }
+               (*csax) = (*csax) * (flipx ? -1 : 1);
+               csax++;
+       }
+       csy = 0;
+       csay = say;
+       for (y = 0; y < dst->h; y++) {
+               csy += src->h;
+               *csay = 0;
+               while (csy >= dst->h) {
+                       csy -= dst->h;
+                       (*csay)++;
+               }
+               (*csay) = (*csay) * (flipy ? -1 : 1);
+               csay++;
+       }
+
+       /*
+       * Draw 
+       */
+       csay = say;
+       for (y = 0; y < dst->h; y++) {
+               csax = sax;
+               sp = csp;
+               for (x = 0; x < dst->w; x++) {
+                       /*
+                       * Draw 
+                       */
+                       *dp = *sp;
+                       /*
+                       * Advance source pointers 
+                       */
+                       sp += (*csax);
+                       csax++;
+                       /*
+                       * Advance destination pointer 
+                       */
+                       dp++;
+               }
+               /*
+               * Advance source pointer (for row) 
+               */
+               csp += ((*csay) * src->pitch);
+               csay++;
+
+               /*
+               * Advance destination pointers 
+               */
+               dp += dgap;
+       }
+
+       /*
+       * Remove temp arrays 
+       */
+       free(sax);
+       free(say);
+
+       return (0);
+}
+
+/*! 
+\brief Internal 32 bit rotozoomer with optional anti-aliasing.
+
+Rotates and zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control 
+parameters by scanning the destination surface and applying optionally anti-aliasing
+by bilinear interpolation.
+Assumes src and dst surfaces are of 32 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src Source surface.
+\param dst Destination surface.
+\param cx Horizontal center coordinate.
+\param cy Vertical center coordinate.
+\param isin Integer version of sine of angle.
+\param icos Integer version of cosine of angle.
+\param flipx Flag indicating horizontal mirroring should be applied.
+\param flipy Flag indicating vertical mirroring should be applied.
+\param smooth Flag indicating anti-aliasing should be used.
+*/
+static void _transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth)
+{
+       int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
+       tColorRGBA c00, c01, c10, c11, cswap;
+       tColorRGBA *pc, *sp;
+       int gap;
+
+       /*
+       * Variable setup 
+       */
+       xd = ((src->w - dst->w) << 15);
+       yd = ((src->h - dst->h) << 15);
+       ax = (cx << 16) - (icos * cx);
+       ay = (cy << 16) - (isin * cx);
+       sw = src->w - 1;
+       sh = src->h - 1;
+       pc = (tColorRGBA*) dst->pixels;
+       gap = dst->pitch - dst->w * 4;
+
+       /*
+       * Switch between interpolating and non-interpolating code 
+       */
+       if (smooth) {
+               for (y = 0; y < dst->h; y++) {
+                       dy = cy - y;
+                       sdx = (ax + (isin * dy)) + xd;
+                       sdy = (ay - (icos * dy)) + yd;
+                       for (x = 0; x < dst->w; x++) {
+                               dx = (sdx >> 16);
+                               dy = (sdy >> 16);
+                               if (flipx) dx = sw - dx;
+                               if (flipy) dy = sh - dy;
+                               if ((dx > -1) && (dy > -1) && (dx < (src->w-1)) && (dy < (src->h-1))) {
+                                       sp = (tColorRGBA *)src->pixels;;
+                                       sp += ((src->pitch/4) * dy);
+                                       sp += dx;
+                                       c00 = *sp;
+                                       sp += 1;
+                                       c01 = *sp;
+                                       sp += (src->pitch/4);
+                                       c11 = *sp;
+                                       sp -= 1;
+                                       c10 = *sp;
+                                       if (flipx) {
+                                               cswap = c00; c00=c01; c01=cswap;
+                                               cswap = c10; c10=c11; c11=cswap;
+                                       }
+                                       if (flipy) {
+                                               cswap = c00; c00=c10; c10=cswap;
+                                               cswap = c01; c01=c11; c11=cswap;
+                                       }
+                                       /*
+                                       * Interpolate colors 
+                                       */
+                                       ex = (sdx & 0xffff);
+                                       ey = (sdy & 0xffff);
+                                       t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff;
+                                       t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff;
+                                       pc->r = (((t2 - t1) * ey) >> 16) + t1;
+                                       t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff;
+                                       t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff;
+                                       pc->g = (((t2 - t1) * ey) >> 16) + t1;
+                                       t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff;
+                                       t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff;
+                                       pc->b = (((t2 - t1) * ey) >> 16) + t1;
+                                       t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff;
+                                       t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff;
+                                       pc->a = (((t2 - t1) * ey) >> 16) + t1;
+                               }
+                               sdx += icos;
+                               sdy += isin;
+                               pc++;
+                       }
+                       pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+               }
+       } else {
+               for (y = 0; y < dst->h; y++) {
+                       dy = cy - y;
+                       sdx = (ax + (isin * dy)) + xd;
+                       sdy = (ay - (icos * dy)) + yd;
+                       for (x = 0; x < dst->w; x++) {
+                               dx = (short) (sdx >> 16);
+                               dy = (short) (sdy >> 16);
+                               if (flipx) dx = (src->w-1)-dx;
+                               if (flipy) dy = (src->h-1)-dy;
+                               if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+                                       sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+                                       sp += dx;
+                                       *pc = *sp;
+                               }
+                               sdx += icos;
+                               sdy += isin;
+                               pc++;
+                       }
+                       pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+               }
+       }
+}
+
+/*!
+
+\brief Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing.
+
+Rotates and zooms 8 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control 
+parameters by scanning the destination surface.
+Assumes src and dst surfaces are of 8 bit depth.
+Assumes dst surface was allocated with the correct dimensions.
+
+\param src Source surface.
+\param dst Destination surface.
+\param cx Horizontal center coordinate.
+\param cy Vertical center coordinate.
+\param isin Integer version of sine of angle.
+\param icos Integer version of cosine of angle.
+\param flipx Flag indicating horizontal mirroring should be applied.
+\param flipy Flag indicating vertical mirroring should be applied.
+*/
+static void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy)
+{
+       int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh;
+       tColorY *pc, *sp;
+       int gap;
+
+       /*
+       * Variable setup 
+       */
+       xd = ((src->w - dst->w) << 15);
+       yd = ((src->h - dst->h) << 15);
+       ax = (cx << 16) - (icos * cx);
+       ay = (cy << 16) - (isin * cx);
+       sw = src->w - 1;
+       sh = src->h - 1;
+       pc = (tColorY*) dst->pixels;
+       gap = dst->pitch - dst->w;
+       /*
+       * Clear surface to colorkey 
+       */      
+       memset(pc, (int)(_colorkey(src) & 0xff), dst->pitch * dst->h);
+       /*
+       * Iterate through destination surface 
+       */
+       for (y = 0; y < dst->h; y++) {
+               dy = cy - y;
+               sdx = (ax + (isin * dy)) + xd;
+               sdy = (ay - (icos * dy)) + yd;
+               for (x = 0; x < dst->w; x++) {
+                       dx = (short) (sdx >> 16);
+                       dy = (short) (sdy >> 16);
+                       if (flipx) dx = (src->w-1)-dx;
+                       if (flipy) dy = (src->h-1)-dy;
+                       if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+                               sp = (tColorY *) (src->pixels);
+                               sp += (src->pitch * dy + dx);
+                               *pc = *sp;
+                       }
+                       sdx += icos;
+                       sdy += isin;
+                       pc++;
+               }
+               pc += gap;
+       }
+}
+
+/*!
+\brief Rotates a 32 bit surface in increments of 90 degrees.
+
+Specialized 90 degree rotator which rotates a 'src' surface in 90 degree 
+increments clockwise returning a new surface. Faster than rotozoomer since
+not scanning or interpolation takes place. Input surface must be 32 bit.
+(code contributed by J. Schiller, improved by C. Allport and A. Schiffler)
+
+\param src Source surface to rotate.
+\param numClockwiseTurns Number of clockwise 90 degree turns to apply to the source.
+
+\returns The new, rotated surface; or NULL for surfaces with incorrect input format.
+*/
+SDL_Surface* rotateSurface90Degrees(SDL_Surface* src, int numClockwiseTurns) 
+{
+       int row, col, newWidth, newHeight;
+       int bpp, src_ipr, dst_ipr;
+       SDL_Surface* dst;
+       Uint32* srcBuf;
+       Uint32* dstBuf;
+
+       /* Has to be a valid surface pointer and only 32-bit surfaces (for now) */
+       if (!src || src->format->BitsPerPixel != 32) { return NULL; }
+
+       /* normalize numClockwiseTurns */
+       while(numClockwiseTurns < 0) { numClockwiseTurns += 4; }
+       numClockwiseTurns = (numClockwiseTurns % 4);
+
+       /* if it's even, our new width will be the same as the source surface */
+       newWidth = (numClockwiseTurns % 2) ? (src->h) : (src->w);
+       newHeight = (numClockwiseTurns % 2) ? (src->w) : (src->h);
+       dst = SDL_CreateRGBSurface( src->flags, newWidth, newHeight, src->format->BitsPerPixel,
+               src->format->Rmask,
+               src->format->Gmask, 
+               src->format->Bmask, 
+               src->format->Amask);
+       if(!dst) {
+               return NULL;
+       }
+
+       if (SDL_MUSTLOCK(dst)) {
+               SDL_LockSurface(dst);
+       }
+       if (SDL_MUSTLOCK(dst)) {
+               SDL_LockSurface(dst);
+       }
+
+       /* Calculate int-per-row */
+       bpp = src->format->BitsPerPixel / 8;
+       src_ipr = src->pitch / bpp;
+       dst_ipr = dst->pitch / bpp;
+
+       switch(numClockwiseTurns) {
+       case 0: /* Make a copy of the surface */
+               {
+                       /* Unfortunately SDL_BlitSurface cannot be used to make a copy of the surface
+                       since it does not preserve alpha. */
+
+                       if (src->pitch == dst->pitch) {
+                               /* If the pitch is the same for both surfaces, the memory can be copied all at once. */
+                               memcpy(dst->pixels, src->pixels, (src->h * src->pitch));
+                       }
+                       else
+                       {
+                               /* If the pitch differs, copy each row separately */
+                               srcBuf = (Uint32*)(src->pixels); 
+                               dstBuf = (Uint32*)(dst->pixels);
+                               for (row = 0; row < src->h; row++) {
+                                       memcpy(dstBuf, srcBuf, dst->w * bpp);
+                                       srcBuf += src_ipr;
+                                       dstBuf += dst_ipr;
+                               } /* end for(col) */
+                       } /* end for(row) */
+               }
+               break;
+
+               /* rotate clockwise */
+       case 1: /* rotated 90 degrees clockwise */
+               {
+                       for (row = 0; row < src->h; ++row) {
+                               srcBuf = (Uint32*)(src->pixels) + (row * src_ipr);
+                               dstBuf = (Uint32*)(dst->pixels) + (dst->w - row - 1);
+                               for (col = 0; col < src->w; ++col) {
+                                       *dstBuf = *srcBuf;
+                                       ++srcBuf;
+                                       dstBuf += dst_ipr;
+                               } 
+                               /* end for(col) */
+                       } 
+                       /* end for(row) */
+               }
+               break;
+
+       case 2: /* rotated 180 degrees clockwise */
+               {
+                       for (row = 0; row < src->h; ++row) {
+                               srcBuf = (Uint32*)(src->pixels) + (row * src_ipr);
+                               dstBuf = (Uint32*)(dst->pixels) + ((dst->h - row - 1) * dst_ipr) + (dst->w - 1);
+                               for (col = 0; col < src->w; ++col) {
+                                       *dstBuf = *srcBuf;
+                                       ++srcBuf;
+                                       --dstBuf;
+                               } 
+                       } 
+               }
+               break;
+
+       case 3:
+               {
+                       for (row = 0; row < src->h; ++row) {
+                               srcBuf = (Uint32*)(src->pixels) + (row * src_ipr);
+                               dstBuf = (Uint32*)(dst->pixels) + row + ((dst->h - 1) * dst_ipr);
+                               for (col = 0; col < src->w; ++col) {
+                                       *dstBuf = *srcBuf;
+                                       ++srcBuf;
+                                       dstBuf -= dst_ipr;
+                               } 
+                       } 
+               }
+               break;
+       } 
+       /* end switch */
+
+       if (SDL_MUSTLOCK(src)) {
+               SDL_UnlockSurface(src);
+       }
+       if (SDL_MUSTLOCK(dst)) {
+               SDL_UnlockSurface(dst);
+       }
+
+       return dst;
+}
+
+
+/*!
+\brief Internal target surface sizing function for rotozooms with trig result return. 
+
+\param width The source surface width.
+\param height The source surface height.
+\param angle The angle to rotate in degrees.
+\param zoomx The horizontal scaling factor.
+\param zoomy The vertical scaling factor.
+\param dstwidth The calculated width of the destination surface.
+\param dstheight The calculated height of the destination surface.
+\param canglezoom The sine of the angle adjusted by the zoom factor.
+\param sanglezoom The cosine of the angle adjusted by the zoom factor.
+
+*/
+static void _rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoomx, double zoomy, 
+       int *dstwidth, int *dstheight, 
+       double *canglezoom, double *sanglezoom)
+{
+       double x, y, cx, cy, sx, sy;
+       double radangle;
+       int dstwidthhalf, dstheighthalf;
+
+       /*
+       * Determine destination width and height by rotating a centered source box 
+       */
+       radangle = angle * (M_PI / 180.0);
+       *sanglezoom = sin(radangle);
+       *canglezoom = cos(radangle);
+       *sanglezoom *= zoomx;
+       *canglezoom *= zoomx;
+       x = (double)(width / 2);
+       y = (double)(height / 2);
+       cx = *canglezoom * x;
+       cy = *canglezoom * y;
+       sx = *sanglezoom * x;
+       sy = *sanglezoom * y;
+
+       dstwidthhalf = MAX((int)
+               ceil(MAX(MAX(MAX(fabs(cx + sy), fabs(cx - sy)), fabs(-cx + sy)), fabs(-cx - sy))), 1);
+       dstheighthalf = MAX((int)
+               ceil(MAX(MAX(MAX(fabs(sx + cy), fabs(sx - cy)), fabs(-sx + cy)), fabs(-sx - cy))), 1);
+       *dstwidth = 2 * dstwidthhalf;
+       *dstheight = 2 * dstheighthalf;
+}
+
+/*! 
+\brief Returns the size of the resulting target surface for a rotozoomSurfaceXY() call. 
+
+\param width The source surface width.
+\param height The source surface height.
+\param angle The angle to rotate in degrees.
+\param zoomx The horizontal scaling factor.
+\param zoomy The vertical scaling factor.
+\param dstwidth The calculated width of the rotozoomed destination surface.
+\param dstheight The calculated height of the rotozoomed destination surface.
+*/
+void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight)
+{
+       double dummy_sanglezoom, dummy_canglezoom;
+
+       _rotozoomSurfaceSizeTrig(width, height, angle, zoomx, zoomy, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
+}
+
+/*! 
+\brief Returns the size of the resulting target surface for a rotozoomSurface() call. 
+
+\param width The source surface width.
+\param height The source surface height.
+\param angle The angle to rotate in degrees.
+\param zoom The scaling factor.
+\param dstwidth The calculated width of the rotozoomed destination surface.
+\param dstheight The calculated height of the rotozoomed destination surface.
+*/
+void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight)
+{
+       double dummy_sanglezoom, dummy_canglezoom;
+
+       _rotozoomSurfaceSizeTrig(width, height, angle, zoom, zoom, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
+}
+
+/*!
+\brief Rotates and zooms a surface and optional anti-aliasing. 
+
+Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+'angle' is the rotation in degrees and 'zoom' a scaling factor. If 'smooth' is set
+then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+
+\param src The surface to rotozoom.
+\param angle The angle to rotate in degrees.
+\param zoom The scaling factor.
+\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
+
+\return The new rotozoomed surface.
+*/
+SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth)
+{
+       return rotozoomSurfaceXY(src, angle, zoom, zoom, smooth);
+}
+
+/*!
+\brief Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing. 
+
+Rotates and zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+'angle' is the rotation in degrees, 'zoomx and 'zoomy' scaling factors. If 'smooth' is set
+then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+
+\param src The surface to rotozoom.
+\param angle The angle to rotate in degrees.
+\param zoomx The horizontal scaling factor.
+\param zoomy The vertical scaling factor.
+\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
+
+\return The new rotozoomed surface.
+*/
+SDL_Surface *rotozoomSurfaceXY(SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth)
+{
+       SDL_Surface *rz_src;
+       SDL_Surface *rz_dst;
+       double zoominv;
+       double sanglezoom, canglezoom, sanglezoominv, canglezoominv;
+       int dstwidthhalf, dstwidth, dstheighthalf, dstheight;
+       int is32bit;
+       int i, src_converted;
+       int flipx,flipy;
+       Uint8 r,g,b;
+       Uint32 colorkey = 0;
+       int colorKeyAvailable = 0;
+
+       /*
+       * Sanity check 
+       */
+       if (src == NULL)
+               return (NULL);
+
+       if (src->flags & SDL_SRCCOLORKEY)
+       {
+               colorkey = _colorkey(src);
+               SDL_GetRGB(colorkey, src->format, &r, &g, &b);
+               colorKeyAvailable = 1;
+       }
+       /*
+       * Determine if source surface is 32bit or 8bit 
+       */
+       is32bit = (src->format->BitsPerPixel == 32);
+       if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+               /*
+               * Use source surface 'as is' 
+               */
+               rz_src = src;
+               src_converted = 0;
+       } else {
+               /*
+               * New source surface is 32bit with a defined RGBA ordering 
+               */
+               rz_src =
+                       SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, 
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+                       0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
+#else
+                       0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
+#endif
+                       );
+               if(colorKeyAvailable)
+                       SDL_SetColorKey(src, 0, 0);
+
+               SDL_BlitSurface(src, NULL, rz_src, NULL);
+
+               if(colorKeyAvailable)
+                       SDL_SetColorKey(src, SDL_SRCCOLORKEY, colorkey);
+               src_converted = 1;
+               is32bit = 1;
+       }
+
+       /*
+       * Sanity check zoom factor 
+       */
+       flipx = (zoomx<0.0);
+       if (flipx) zoomx=-zoomx;
+       flipy = (zoomy<0.0);
+       if (flipy) zoomy=-zoomy;
+       if (zoomx < VALUE_LIMIT) zoomx = VALUE_LIMIT;
+       if (zoomy < VALUE_LIMIT) zoomy = VALUE_LIMIT;
+       zoominv = 65536.0 / (zoomx * zoomx);
+
+       /*
+       * Check if we have a rotozoom or just a zoom 
+       */
+       if (fabs(angle) > VALUE_LIMIT) {
+
+               /*
+               * Angle!=0: full rotozoom 
+               */
+               /*
+               * ----------------------- 
+               */
+
+               /* Determine target size */
+               _rotozoomSurfaceSizeTrig(rz_src->w, rz_src->h, angle, zoomx, zoomy, &dstwidth, &dstheight, &canglezoom, &sanglezoom);
+
+               /*
+               * Calculate target factors from sin/cos and zoom 
+               */
+               sanglezoominv = sanglezoom;
+               canglezoominv = canglezoom;
+               sanglezoominv *= zoominv;
+               canglezoominv *= zoominv;
+
+               /* Calculate half size */
+               dstwidthhalf = dstwidth / 2;
+               dstheighthalf = dstheight / 2;
+
+               /*
+               * Alloc space to completely contain the rotated surface 
+               */
+               rz_dst = NULL;
+               if (is32bit) {
+                       /*
+                       * Target surface is 32bit with source RGBA/ABGR ordering 
+                       */
+                       rz_dst =
+                               SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
+                               rz_src->format->Rmask, rz_src->format->Gmask,
+                               rz_src->format->Bmask, rz_src->format->Amask);
+               } else {
+                       /*
+                       * Target surface is 8bit 
+                       */
+                       rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
+               }
+
+               /* Check target */
+               if (rz_dst == NULL)
+                       return NULL;
+
+               /* Adjust for guard rows */
+               rz_dst->h = dstheight;
+
+               if (colorKeyAvailable == 1){
+                       colorkey = SDL_MapRGB(rz_dst->format, r, g, b);
+
+                       SDL_FillRect(rz_dst, NULL, colorkey );
+               }
+
+               /*
+               * Lock source surface 
+               */
+               if (SDL_MUSTLOCK(rz_src)) {
+                       SDL_LockSurface(rz_src);
+               }
+
+               /*
+               * Check which kind of surface we have 
+               */
+               if (is32bit) {
+                       /*
+                       * Call the 32bit transformation routine to do the rotation (using alpha) 
+                       */
+                       _transformSurfaceRGBA(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
+                               (int) (sanglezoominv), (int) (canglezoominv), 
+                               flipx, flipy,
+                               smooth);
+                       /*
+                       * Turn on source-alpha support 
+                       */
+                       SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
+               } else {
+                       /*
+                       * Copy palette and colorkey info 
+                       */
+                       for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+                               rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+                       }
+                       rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+                       /*
+                       * Call the 8bit transformation routine to do the rotation 
+                       */
+                       transformSurfaceY(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
+                               (int) (sanglezoominv), (int) (canglezoominv),
+                               flipx, flipy);
+                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
+               }
+               /*
+               * Unlock source surface 
+               */
+               if (SDL_MUSTLOCK(rz_src)) {
+                       SDL_UnlockSurface(rz_src);
+               }
+
+       } else {
+
+               /*
+               * Angle=0: Just a zoom 
+               */
+               /*
+               * -------------------- 
+               */
+
+               /*
+               * Calculate target size
+               */
+               zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
+
+               /*
+               * Alloc space to completely contain the zoomed surface 
+               */
+               rz_dst = NULL;
+               if (is32bit) {
+                       /*
+                       * Target surface is 32bit with source RGBA/ABGR ordering 
+                       */
+                       rz_dst =
+                               SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
+                               rz_src->format->Rmask, rz_src->format->Gmask,
+                               rz_src->format->Bmask, rz_src->format->Amask);
+               } else {
+                       /*
+                       * Target surface is 8bit 
+                       */
+                       rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
+               }
+
+               /* Check target */
+               if (rz_dst == NULL)
+                       return NULL;
+
+               /* Adjust for guard rows */
+               rz_dst->h = dstheight;
+
+               if (colorKeyAvailable == 1){
+                       colorkey = SDL_MapRGB(rz_dst->format, r, g, b);
+
+                       SDL_FillRect(rz_dst, NULL, colorkey );
+               }
+
+               /*
+               * Lock source surface 
+               */
+               if (SDL_MUSTLOCK(rz_src)) {
+                       SDL_LockSurface(rz_src);
+               }
+
+               /*
+               * Check which kind of surface we have 
+               */
+               if (is32bit) {
+                       /*
+                       * Call the 32bit transformation routine to do the zooming (using alpha) 
+                       */
+                       _zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
+
+                       /*
+                       * Turn on source-alpha support 
+                       */
+                       SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
+               } else {
+                       /*
+                       * Copy palette and colorkey info 
+                       */
+                       for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+                               rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+                       }
+                       rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+
+                       /*
+                       * Call the 8bit transformation routine to do the zooming 
+                       */
+                       _zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
+                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
+               }
+
+               /*
+               * Unlock source surface 
+               */
+               if (SDL_MUSTLOCK(rz_src)) {
+                       SDL_UnlockSurface(rz_src);
+               }
+       }
+
+       /*
+       * Cleanup temp surface 
+       */
+       if (src_converted) {
+               SDL_FreeSurface(rz_src);
+       }
+
+       /*
+       * Return destination surface 
+       */
+       return (rz_dst);
+}
+
+/*!
+\brief Calculates the size of the target surface for a zoomSurface() call.
+
+The minimum size of the target surface is 1. The input factors can be positive or negative.
+
+\param width The width of the source surface to zoom.
+\param height The height of the source surface to zoom.
+\param zoomx The horizontal zoom factor.
+\param zoomy The vertical zoom factor.
+\param dstwidth Pointer to an integer to store the calculated width of the zoomed target surface.
+\param dstheight Pointer to an integer to store the calculated height of the zoomed target surface.
+*/
+void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight)
+{
+       /*
+       * Make zoom factors positive 
+       */
+       int flipx, flipy;
+       flipx = (zoomx<0.0);
+       if (flipx) zoomx = -zoomx;
+       flipy = (zoomy<0.0);
+       if (flipy) zoomy = -zoomy;
+
+       /*
+       * Sanity check zoom factors 
+       */
+       if (zoomx < VALUE_LIMIT) {
+               zoomx = VALUE_LIMIT;
+       }
+       if (zoomy < VALUE_LIMIT) {
+               zoomy = VALUE_LIMIT;
+       }
+
+       /*
+       * Calculate target size 
+       */
+       *dstwidth = (int) floor(((double) width * zoomx) + 0.5);
+       *dstheight = (int) floor(((double) height * zoomy) + 0.5);
+       if (*dstwidth < 1) {
+               *dstwidth = 1;
+       }
+       if (*dstheight < 1) {
+               *dstheight = 1;
+       }
+}
+
+/*! 
+\brief Zoom a surface by independent horizontal and vertical factors with optional smoothing.
+
+Zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is on
+then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+If zoom factors are negative, the image is flipped on the axes.
+
+\param src The surface to zoom.
+\param zoomx The horizontal zoom factor.
+\param zoomy The vertical zoom factor.
+\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
+
+\return The new, zoomed surface.
+*/
+SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth)
+{
+       SDL_Surface *rz_src;
+       SDL_Surface *rz_dst;
+       int dstwidth, dstheight;
+       int is32bit;
+       int i, src_converted;
+       int flipx, flipy;
+
+       /*
+       * Sanity check 
+       */
+       if (src == NULL)
+               return (NULL);
+
+       /*
+       * Determine if source surface is 32bit or 8bit 
+       */
+       is32bit = (src->format->BitsPerPixel == 32);
+       if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+               /*
+               * Use source surface 'as is' 
+               */
+               rz_src = src;
+               src_converted = 0;
+       } else {
+               /*
+               * New source surface is 32bit with a defined RGBA ordering 
+               */
+               rz_src =
+                       SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, 
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+                       0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
+#else
+                       0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
+#endif
+                       );
+               if (rz_src == NULL) {
+                       return NULL;
+               }
+               SDL_BlitSurface(src, NULL, rz_src, NULL);
+               src_converted = 1;
+               is32bit = 1;
+       }
+
+       flipx = (zoomx<0.0);
+       if (flipx) zoomx = -zoomx;
+       flipy = (zoomy<0.0);
+       if (flipy) zoomy = -zoomy;
+
+       /* Get size if target */
+       zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
+
+       /*
+       * Alloc space to completely contain the zoomed surface 
+       */
+       rz_dst = NULL;
+       if (is32bit) {
+               /*
+               * Target surface is 32bit with source RGBA/ABGR ordering 
+               */
+               rz_dst =
+                       SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
+                       rz_src->format->Rmask, rz_src->format->Gmask,
+                       rz_src->format->Bmask, rz_src->format->Amask);
+       } else {
+               /*
+               * Target surface is 8bit 
+               */
+               rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
+       }
+
+       /* Check target */
+       if (rz_dst == NULL) {
+               /*
+               * Cleanup temp surface 
+               */
+               if (src_converted) {
+                       SDL_FreeSurface(rz_src);
+               }               
+               return NULL;
+       }
+
+       /* Adjust for guard rows */
+       rz_dst->h = dstheight;
+
+       /*
+       * Lock source surface 
+       */
+       if (SDL_MUSTLOCK(rz_src)) {
+               SDL_LockSurface(rz_src);
+       }
+
+       /*
+       * Check which kind of surface we have 
+       */
+       if (is32bit) {
+               /*
+               * Call the 32bit transformation routine to do the zooming (using alpha) 
+               */
+               _zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
+               /*
+               * Turn on source-alpha support 
+               */
+               SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+       } else {
+               /*
+               * Copy palette and colorkey info 
+               */
+               for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+                       rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+               }
+               rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+               /*
+               * Call the 8bit transformation routine to do the zooming 
+               */
+               _zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
+               SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
+       }
+       /*
+       * Unlock source surface 
+       */
+       if (SDL_MUSTLOCK(rz_src)) {
+               SDL_UnlockSurface(rz_src);
+       }
+
+       /*
+       * Cleanup temp surface 
+       */
+       if (src_converted) {
+               SDL_FreeSurface(rz_src);
+       }
+
+       /*
+       * Return destination surface 
+       */
+       return (rz_dst);
+}
+
+/*! 
+\brief Shrink a surface by an integer ratio using averaging.
+
+Shrinks a 32bit or 8bit 'src' surface to a newly created 'dst' surface.
+'factorx' and 'factory' are the shrinking ratios (i.e. 2=1/2 the size,
+3=1/3 the size, etc.) The destination surface is antialiased by averaging
+the source box RGBA or Y information. If the surface is not 8bit
+or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+The input surface is not modified. The output surface is newly allocated.
+
+\param src The surface to shrink.
+\param factorx The horizontal shrinking ratio.
+\param factory The vertical shrinking ratio.
+
+\return The new, shrunken surface.
+*/
+/*@null@*/ 
+SDL_Surface *shrinkSurface(SDL_Surface *src, int factorx, int factory)
+{
+       int result;
+       SDL_Surface *rz_src;
+       SDL_Surface *rz_dst = NULL;
+       int dstwidth, dstheight;
+       int is32bit;
+       int i, src_converted;
+       int haveError = 0;
+
+       /*
+       * Sanity check 
+       */
+       if (src == NULL) {
+               return (NULL);
+       }
+
+       /*
+       * Determine if source surface is 32bit or 8bit 
+       */
+       is32bit = (src->format->BitsPerPixel == 32);
+       if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+               /*
+               * Use source surface 'as is' 
+               */
+               rz_src = src;
+               src_converted = 0;
+       } else {
+               /*
+               * New source surface is 32bit with a defined RGBA ordering 
+               */
+               rz_src = SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, 
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+                       0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
+#else
+                       0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
+#endif
+                       );
+               if (rz_src==NULL) {
+                       haveError = 1;
+                       goto exitShrinkSurface;
+               }
+
+               SDL_BlitSurface(src, NULL, rz_src, NULL);
+               src_converted = 1;
+               is32bit = 1;
+       }
+
+       /*
+       * Lock the surface 
+       */
+       if (SDL_MUSTLOCK(rz_src)) {
+               if (SDL_LockSurface(rz_src) < 0) {
+                       haveError = 1;
+                       goto exitShrinkSurface;
+               }
+       }
+
+       /* Get size for target */
+       dstwidth=rz_src->w/factorx;
+       while (dstwidth*factorx>rz_src->w) { dstwidth--; }
+       dstheight=rz_src->h/factory;
+       while (dstheight*factory>rz_src->h) { dstheight--; }
+
+       /*
+       * Alloc space to completely contain the shrunken surface
+       * (with added guard rows)
+       */
+       if (is32bit==1) {
+               /*
+               * Target surface is 32bit with source RGBA/ABGR ordering 
+               */
+               rz_dst =
+                       SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
+                       rz_src->format->Rmask, rz_src->format->Gmask,
+                       rz_src->format->Bmask, rz_src->format->Amask);
+       } else {
+               /*
+               * Target surface is 8bit 
+               */
+               rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
+       }
+
+       /* Check target */
+       if (rz_dst == NULL) {
+               haveError = 1;
+               goto exitShrinkSurface;
+       }
+
+       /* Adjust for guard rows */
+       rz_dst->h = dstheight;
+
+       /*
+       * Check which kind of surface we have 
+       */
+       if (is32bit==1) {
+               /*
+               * Call the 32bit transformation routine to do the shrinking (using alpha) 
+               */
+               result = _shrinkSurfaceRGBA(rz_src, rz_dst, factorx, factory);          
+               if ((result!=0) || (rz_dst==NULL)) {
+                       haveError = 1;
+                       goto exitShrinkSurface;
+               }
+
+               /*
+               * Turn on source-alpha support 
+               */
+               result = SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+               if (result!=0) {
+                       haveError = 1;
+                       goto exitShrinkSurface;
+               }
+       } else {
+               /*
+               * Copy palette and colorkey info 
+               */
+               for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+                       rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+               }
+               rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+               /*
+               * Call the 8bit transformation routine to do the shrinking 
+               */
+               result = _shrinkSurfaceY(rz_src, rz_dst, factorx, factory);
+               if (result!=0) {
+                       haveError = 1;
+                       goto exitShrinkSurface;
+               }
+
+               /*
+               * Set colorkey on target
+               */
+               result = SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
+               if (result!=0) {
+                       haveError = 1;
+                       goto exitShrinkSurface;
+               }               
+       }
+
+exitShrinkSurface:
+       if (rz_src!=NULL) {
+               /*
+               * Unlock source surface 
+               */
+               if (SDL_MUSTLOCK(rz_src)) {
+                       SDL_UnlockSurface(rz_src);
+               }
+
+               /*
+               * Cleanup temp surface 
+               */
+               if (src_converted==1) {
+                       SDL_FreeSurface(rz_src);
+               }
+       }
+
+       /* Check error state; maybe need to cleanup destination */
+       if (haveError==1) {
+               if (rz_dst!=NULL) {
+                       SDL_FreeSurface(rz_dst);
+               }
+               rz_dst=NULL;
+       } 
+
+       /*
+       * Return destination surface 
+       */
+       return (rz_dst);
+}
diff --git a/tizen/src/SDL_rotozoom.h b/tizen/src/SDL_rotozoom.h
new file mode 100644 (file)
index 0000000..80b31f1
--- /dev/null
@@ -0,0 +1,123 @@
+/*  
+
+SDL_rotozoom.c: rotozoomer, zoomer and shrinker for 32bit or 8bit surfaces
+
+Copyright (C) 2001-2012  Andreas Schiffler
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+
+Andreas Schiffler -- aschiffler at ferzkopp dot net
+
+*/
+
+#ifndef _SDL_rotozoom_h
+#define _SDL_rotozoom_h
+
+#include <math.h>
+
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef M_PI
+#define M_PI   3.141592654
+#endif
+
+#include "SDL.h"
+
+       /* ---- Defines */
+
+       /*!
+       \brief Disable anti-aliasing (no smoothing).
+       */
+#define SMOOTHING_OFF          0
+
+       /*!
+       \brief Enable anti-aliasing (smoothing).
+       */
+#define SMOOTHING_ON           1
+
+       /* ---- Function Prototypes */
+
+#ifdef _MSC_VER
+#  if defined(DLL_EXPORT) && !defined(LIBSDL_GFX_DLL_IMPORT)
+#    define SDL_ROTOZOOM_SCOPE __declspec(dllexport)
+#  else
+#    ifdef LIBSDL_GFX_DLL_IMPORT
+#      define SDL_ROTOZOOM_SCOPE __declspec(dllimport)
+#    endif
+#  endif
+#endif
+#ifndef SDL_ROTOZOOM_SCOPE
+#  define SDL_ROTOZOOM_SCOPE extern
+#endif
+
+       /* 
+
+       Rotozoom functions
+
+       */
+
+       SDL_ROTOZOOM_SCOPE SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth);
+
+       SDL_ROTOZOOM_SCOPE SDL_Surface *rotozoomSurfaceXY
+               (SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth);
+
+
+       SDL_ROTOZOOM_SCOPE void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth,
+               int *dstheight);
+
+       SDL_ROTOZOOM_SCOPE void rotozoomSurfaceSizeXY
+               (int width, int height, double angle, double zoomx, double zoomy, 
+               int *dstwidth, int *dstheight);
+
+       /* 
+
+       Zooming functions
+
+       */
+
+       SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
+
+       SDL_ROTOZOOM_SCOPE void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight);
+
+       /* 
+
+       Shrinking functions
+
+       */     
+
+       SDL_ROTOZOOM_SCOPE SDL_Surface *shrinkSurface(SDL_Surface * src, int factorx, int factory);
+
+       /* 
+
+       Specialized rotation functions
+
+       */
+
+       SDL_ROTOZOOM_SCOPE SDL_Surface* rotateSurface90Degrees(SDL_Surface* src, int numClockwiseTurns);
+
+       /* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+
+#endif                         /* _SDL_rotozoom_h */
index 21cbaaa9e0d13c30afed6d5935f445b1b6af8945..3ca6385a6965fa1c925410352fcef329b6b36da2 100644 (file)
@@ -33,7 +33,7 @@
 #include "console.h"
 #include "maru_sdl.h"
 #include "emul_state.h"
-#include "sdl_rotate.h"
+#include "SDL_rotozoom.h"
 #include "maru_sdl_rotozoom.h"
 #include "maru_finger.h"
 #include "hw/maru_pm.h"
diff --git a/tizen/src/sdl_rotate.c b/tizen/src/sdl_rotate.c
deleted file mode 100644 (file)
index e268c97..0000000
+++ /dev/null
@@ -1,1610 +0,0 @@
-/*
- * Derived from: SDL_rotozoom,  LGPL (c) A. Schiffler from the SDL_gfx library.
- * Modifications by Hyunjun Son(hj79.son@samsung.com)
- *
- * This work is licensed under the terms of the GNU GPL version 2.
- * See the COPYING file in the top-level directory.
- *
- */
-
-#ifdef WIN32
-#include <windows.h>
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-
-#include "sdl_rotate.h"
-
-#if 1
-
-/* ---- Internally used structures */
-
-/*!
-\brief A 32 bit RGBA pixel.
-*/
-typedef struct tColorRGBA {
-       Uint8 r;
-       Uint8 g;
-       Uint8 b;
-       Uint8 a;
-} tColorRGBA;
-
-/*!
-\brief A 8bit Y/palette pixel.
-*/
-typedef struct tColorY {
-       Uint8 y;
-} tColorY;
-
-/*!
-\brief Returns maximum of two numbers a and b.
-*/
-#define MAX(a,b)    (((a) > (b)) ? (a) : (b))
-
-/*!
-\brief Number of guard rows added to destination surfaces.
-
-This is a simple but effective workaround for observed issues.
-These rows allocate extra memory and are then hidden from the surface.
-Rows are added to the end of destination surfaces when they are allocated.
-This catches any potential overflows which seem to happen with
-just the right src image dimensions and scale/rotation and can lead
-to a situation where the program can segfault.
-*/
-#define GUARD_ROWS (0)
-
-/*!
-\brief Lower limit of absolute zoom factor or rotation degrees.
-*/
-#define VALUE_LIMIT    0.001
-
-Uint32 _colorkey(SDL_Surface *src);
-int _shrinkSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory);
-int _shrinkSurfaceY(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory);
-int _zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy, int smooth);
-int _zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy);
-void _transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth);
-void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy);
-void _rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoomx, double zoomy,
-                                                         int *dstwidth, int *dstheight,
-                                                         double *canglezoom, double *sanglezoom);
-
-/*!
-\brief Returns colorkey info for a surface
-*/
-Uint32 _colorkey(SDL_Surface *src)
-{
-       Uint32 key = 0;
-#if (SDL_MINOR_VERSION == 3)
-       SDL_GetColorKey(src, &key);
-#else
-       if (src)
-       {
-               key = src->format->colorkey;
-       }
-#endif
-       return key;
-}
-
-
-/*!
-\brief Internal 32 bit integer-factor averaging Shrinker.
-
-Shrinks 32 bit RGBA/ABGR 'src' surface to 'dst' surface.
-Averages color and alpha values values of src pixels to calculate dst pixels.
-Assumes src and dst surfaces are of 32 bit depth.
-Assumes dst surface was allocated with the correct dimensions.
-
-\param src The surface to shrink (input).
-\param dst The shrunken surface (output).
-\param factorx The horizontal shrinking ratio.
-\param factory The vertical shrinking ratio.
-
-\return 0 for success or -1 for error.
-*/
-int _shrinkSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory)
-{
-       int x, y, dx, dy, sgap, dgap, ra, ga, ba, aa;
-       int n_average;
-       tColorRGBA *sp, *osp, *oosp;
-       tColorRGBA *dp;
-
-       /*
-       * Averaging integer shrink
-       */
-
-       /* Precalculate division factor */
-       n_average = factorx*factory;
-
-       /*
-       * Scan destination
-       */
-       sp = (tColorRGBA *) src->pixels;
-       sgap = src->pitch - src->w * 4;
-
-       dp = (tColorRGBA *) dst->pixels;
-       dgap = dst->pitch - dst->w * 4;
-
-       for (y = 0; y < dst->h; y++) {
-
-               osp=sp;
-               for (x = 0; x < dst->w; x++) {
-
-                       /* Trace out source box and accumulate */
-                       oosp=sp;
-                       ra=ga=ba=aa=0;
-                       for (dy=0; dy < factory; dy++) {
-                               for (dx=0; dx < factorx; dx++) {
-                                       ra += sp->r;
-                                       ga += sp->g;
-                                       ba += sp->b;
-                                       aa += sp->a;
-
-                                       sp++;
-                               }
-                               /* src dx loop */
-                               sp = (tColorRGBA *)((Uint8*)sp + (src->pitch - 4*factorx)); // next y
-                       }
-                       /* src dy loop */
-
-                       /* next box-x */
-                       sp = (tColorRGBA *)((Uint8*)oosp + 4*factorx);
-
-                       /* Store result in destination */
-                       dp->r = ra/n_average;
-                       dp->g = ga/n_average;
-                       dp->b = ba/n_average;
-                       dp->a = aa/n_average;
-
-                       /*
-                       * Advance destination pointer
-                       */
-                       dp++;
-               }
-               /* dst x loop */
-
-               /* next box-y */
-               sp = (tColorRGBA *)((Uint8*)osp + src->pitch*factory);
-
-               /*
-               * Advance destination pointers
-               */
-               dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
-       }
-       /* dst y loop */
-
-       return (0);
-}
-
-/*!
-\brief Internal 8 bit integer-factor averaging shrinker.
-
-Shrinks 8bit Y 'src' surface to 'dst' surface.
-Averages color (brightness) values values of src pixels to calculate dst pixels.
-Assumes src and dst surfaces are of 8 bit depth.
-Assumes dst surface was allocated with the correct dimensions.
-
-\param src The surface to shrink (input).
-\param dst The shrunken surface (output).
-\param factorx The horizontal shrinking ratio.
-\param factory The vertical shrinking ratio.
-
-\return 0 for success or -1 for error.
-*/
-int _shrinkSurfaceY(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory)
-{
-       int x, y, dx, dy, sgap, dgap, a;
-       int n_average;
-       Uint8 *sp, *osp, *oosp;
-       Uint8 *dp;
-
-       /*
-       * Averaging integer shrink
-       */
-
-       /* Precalculate division factor */
-       n_average = factorx*factory;
-
-       /*
-       * Scan destination
-       */
-       sp = (Uint8 *) src->pixels;
-       sgap = src->pitch - src->w;
-
-       dp = (Uint8 *) dst->pixels;
-       dgap = dst->pitch - dst->w;
-
-       for (y = 0; y < dst->h; y++) {
-
-               osp=sp;
-               for (x = 0; x < dst->w; x++) {
-
-                       /* Trace out source box and accumulate */
-                       oosp=sp;
-                       a=0;
-                       for (dy=0; dy < factory; dy++) {
-                               for (dx=0; dx < factorx; dx++) {
-                                       a += (*sp);
-                                       /* next x */
-                                       sp++;
-                               }
-                               /* end src dx loop */
-                               /* next y */
-                               sp = (Uint8 *)((Uint8*)sp + (src->pitch - factorx));
-                       }
-                       /* end src dy loop */
-
-                       /* next box-x */
-                       sp = (Uint8 *)((Uint8*)oosp + factorx);
-
-                       /* Store result in destination */
-                       *dp = a/n_average;
-
-                       /*
-                       * Advance destination pointer
-                       */
-                       dp++;
-               }
-               /* end dst x loop */
-
-               /* next box-y */
-               sp = (Uint8 *)((Uint8*)osp + src->pitch*factory);
-
-               /*
-               * Advance destination pointers
-               */
-               dp = (Uint8 *)((Uint8 *)dp + dgap);
-       }
-       /* end dst y loop */
-
-       return (0);
-}
-
-/*!
-\brief Internal 32 bit Zoomer with optional anti-aliasing by bilinear interpolation.
-
-Zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface.
-Assumes src and dst surfaces are of 32 bit depth.
-Assumes dst surface was allocated with the correct dimensions.
-
-\param src The surface to zoom (input).
-\param dst The zoomed surface (output).
-\param flipx Flag indicating if the image should be horizontally flipped.
-\param flipy Flag indicating if the image should be vertically flipped.
-\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
-
-\return 0 for success or -1 for error.
-*/
-int _zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy, int smooth)
-{
-       int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep, lx, ly;
-       tColorRGBA *c00, *c01, *c10, *c11, *cswap;
-       tColorRGBA *sp, *csp, *dp;
-       int dgap;
-
-       /*
-       * Variable setup
-       */
-       if (smooth) {
-               /*
-               * For interpolation: assume source dimension is one pixel
-               */
-               /*
-               * smaller to avoid overflow on right and bottom edge.
-               */
-               sx = (int) (65536.0 * (float) (src->w - 1) / (float) dst->w);
-               sy = (int) (65536.0 * (float) (src->h - 1) / (float) dst->h);
-       } else {
-               sx = (int) (65536.0 * (float) src->w / (float) dst->w);
-               sy = (int) (65536.0 * (float) src->h / (float) dst->h);
-       }
-
-       /*
-       * Allocate memory for row increments
-       */
-       if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
-               return (-1);
-       }
-       if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
-               free(sax);
-               return (-1);
-       }
-
-       /*
-       * Precalculate row increments
-       */
-       sp = csp = (tColorRGBA *) src->pixels;
-       dp = (tColorRGBA *) dst->pixels;
-
-       if (flipx) csp += (src->w-1);
-       if (flipy) csp += (src->pitch*(src->h-1));
-
-       csx = 0;
-       csax = sax;
-       for (x = 0; x <= dst->w; x++) {
-               *csax = csx;
-               csax++;
-               csx &= 0xffff;
-               csx += sx;
-       }
-       csy = 0;
-       csay = say;
-       for (y = 0; y <= dst->h; y++) {
-               *csay = csy;
-               csay++;
-               csy &= 0xffff;
-               csy += sy;
-       }
-
-       dgap = dst->pitch - dst->w * 4;
-
-       /*
-       * Switch between interpolating and non-interpolating code
-       */
-       if (smooth) {
-
-               /*
-               * Interpolating Zoom
-               */
-
-               /*
-               * Scan destination
-               */
-               ly = 0;
-               csay = say;
-               for (y = 0; y < dst->h; y++) {
-                       /*
-                       * Setup color source pointers
-                       */
-                       c00 = csp;      
-                       c01 = csp;
-                       c01++;  
-                       c10 = (tColorRGBA *) ((Uint8 *) csp + src->pitch);
-                       c11 = c10;
-                       c11++;
-                       csax = sax;
-                       if (flipx) {
-                               cswap = c00; c00=c01; c01=cswap;
-                               cswap = c10; c10=c11; c11=cswap;
-                       }
-                       if (flipy) {
-                               cswap = c00; c00=c10; c10=cswap;
-                               cswap = c01; c01=c11; c11=cswap;
-                       }
-                       lx = 0;
-                       for (x = 0; x < dst->w; x++) {
-                               /*
-                               * Interpolate colors
-                               */
-                               ex = (*csax & 0xffff);
-                               ey = (*csay & 0xffff);
-                               t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff;
-                               t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff;
-                               dp->r = (((t2 - t1) * ey) >> 16) + t1;
-                               t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff;
-                               t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff;
-                               dp->g = (((t2 - t1) * ey) >> 16) + t1;
-                               t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff;
-                               t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff;
-                               dp->b = (((t2 - t1) * ey) >> 16) + t1;
-                               t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff;
-                               t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff;
-                               dp->a = (((t2 - t1) * ey) >> 16) + t1;
-
-                               /*
-                               * Advance source pointers
-                               */
-                               csax++;
-                               sstep = (*csax >> 16);
-                               lx += sstep;
-                               if (lx >= src->w) sstep = 0;
-                               if (flipx) sstep = -sstep;
-                               c00 += sstep;
-                               c01 += sstep;
-                               c10 += sstep;
-                               c11 += sstep;
-                               /*
-                               * Advance destination pointer
-                               */
-                               dp++;
-                       }
-                       /*
-                       * Advance source pointer
-                       */
-                       csay++;
-                       sstep = (*csay >> 16);
-                       ly += sstep;
-                       if (ly >= src->h) sstep = 0;
-                       sstep *= src->pitch;
-                       if (flipy) sstep = -sstep;
-                       csp = (tColorRGBA *) ((Uint8 *) csp + sstep);
-
-                       /*
-                       * Advance destination pointers
-                       */
-                       dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
-               }
-       } else {
-
-               /*
-               * Non-Interpolating Zoom
-               */
-
-               csay = say;
-               for (y = 0; y < dst->h; y++) {
-                       sp = csp;
-                       csax = sax;
-                       for (x = 0; x < dst->w; x++) {
-                               /*
-                               * Draw
-                               */
-                               *dp = *sp;
-                               /*
-                               * Advance source pointers
-                               */
-                               csax++;
-                               sstep = (*csax >> 16);
-                               if (flipx) sstep = -sstep;
-                               sp += sstep;
-                               /*
-                               * Advance destination pointer
-                               */
-                               dp++;
-                       }
-                       /*
-                       * Advance source pointer
-                       */
-                       csay++;
-                       sstep = (*csay >> 16) * src->pitch;
-                       if (flipy) sstep = -sstep;
-                       csp = (tColorRGBA *) ((Uint8 *) csp + sstep);
-
-                       /*
-                       * Advance destination pointers
-                       */
-                       dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
-               }
-       }
-
-       /*
-       * Remove temp arrays
-       */
-       free(sax);
-       free(say);
-
-       return (0);
-}
-
-/*!
-
-\brief Internal 8 bit Zoomer without smoothing.
-
-Zooms 8bit palette/Y 'src' surface to 'dst' surface.
-Assumes src and dst surfaces are of 8 bit depth.
-Assumes dst surface was allocated with the correct dimensions.
-
-\param src The surface to zoom (input).
-\param dst The zoomed surface (output).
-\param flipx Flag indicating if the image should be horizontally flipped.
-\param flipy Flag indicating if the image should be vertically flipped.
-
-\return 0 for success or -1 for error.
-*/
-int _zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy)
-{
-       int x, y;
-       Uint32 *sax, *say, *csax, *csay;
-       int csx, csy;
-       Uint8 *sp, *dp, *csp;
-       int dgap;
-
-       /*
-       * Allocate memory for row increments
-       */
-       if ((sax = (Uint32 *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
-               return (-1);
-       }
-       if ((say = (Uint32 *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
-               free(sax);
-               return (-1);
-       }
-
-       /*
-       * Pointer setup
-       */
-       sp = csp = (Uint8 *) src->pixels;
-       dp = (Uint8 *) dst->pixels;
-       dgap = dst->pitch - dst->w;
-
-       if (flipx) csp += (src->w-1);
-       if (flipy) csp  = ( (Uint8*)csp + src->pitch*(src->h-1) );
-
-       /*
-       * Precalculate row increments
-       */
-       csx = 0;
-       csax = sax;
-       for (x = 0; x < dst->w; x++) {
-               csx += src->w;
-               *csax = 0;
-               while (csx >= dst->w) {
-                       csx -= dst->w;
-                       (*csax)++;
-               }
-               csax++;
-       }
-       csy = 0;
-       csay = say;
-       for (y = 0; y < dst->h; y++) {
-               csy += src->h;
-               *csay = 0;
-               while (csy >= dst->h) {
-                       csy -= dst->h;
-                       (*csay)++;
-               }
-               csay++;
-       }
-
-       /*
-       * Draw
-       */
-       csay = say;
-       for (y = 0; y < dst->h; y++) {
-               csax = sax;
-               sp = csp;
-               for (x = 0; x < dst->w; x++) {
-                       /*
-                       * Draw
-                       */
-                       *dp = *sp;
-                       /*
-                       * Advance source pointers
-                       */
-                       sp += (*csax) * (flipx ? -1 : 1);
-                       csax++;
-                       /*
-                       * Advance destination pointer
-                       */
-                       dp++;
-               }
-               /*
-               * Advance source pointer (for row)
-               */
-               csp += ((*csay) * src->pitch) * (flipy ? -1 : 1);
-               csay++;
-
-               /*
-               * Advance destination pointers
-               */
-               dp += dgap;
-       }
-
-       /*
-       * Remove temp arrays
-       */
-       free(sax);
-       free(say);
-
-       return (0);
-}
-
-/*!
-\brief Internal 32 bit rotozoomer with optional anti-aliasing.
-
-Rotates and zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
-parameters by scanning the destination surface and applying optionally anti-aliasing
-by bilinear interpolation.
-Assumes src and dst surfaces are of 32 bit depth.
-Assumes dst surface was allocated with the correct dimensions.
-
-\param src Source surface.
-\param dst Destination surface.
-\param cx Horizontal center coordinate.
-\param cy Vertical center coordinate.
-\param isin Integer version of sine of angle.
-\param icos Integer version of cosine of angle.
-\param flipx Flag indicating horizontal mirroring should be applied.
-\param flipy Flag indicating vertical mirroring should be applied.
-\param smooth Flag indicating anti-aliasing should be used.
-*/
-void _transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth)
-{
-       int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
-       tColorRGBA c00, c01, c10, c11, cswap;
-       tColorRGBA *pc, *sp;
-       int gap;
-
-       /*
-       * Variable setup
-       */
-       xd = ((src->w - dst->w) << 15);
-       yd = ((src->h - dst->h) << 15);
-       ax = (cx << 16) - (icos * cx);
-       ay = (cy << 16) - (isin * cx);
-       sw = src->w - 1;
-       sh = src->h - 1;
-       pc = (tColorRGBA*) dst->pixels;
-       gap = dst->pitch - dst->w * 4;
-
-       /*
-       * Switch between interpolating and non-interpolating code
-       */
-       if (smooth) {
-               for (y = 0; y < dst->h; y++) {
-                       dy = cy - y;
-                       sdx = (ax + (isin * dy)) + xd;
-                       sdy = (ay - (icos * dy)) + yd;
-                       for (x = 0; x < dst->w; x++) {
-                               dx = (sdx >> 16);
-                               dy = (sdy >> 16);
-                               if ((dx > -1) && (dy > -1) && (dx < src->w) && (dy < src->h)) {
-                                       if (flipx) dx = sw - dx;
-                                       if (flipy) dy = sh - dy;
-                                       sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
-                                       sp += dx;
-                                       c00 = *sp;
-                                       sp += 1;
-                                       c01 = *sp;
-                                       sp = (tColorRGBA *) ((Uint8 *) sp + src->pitch);
-                                       c11 = *sp;
-                                       sp -= 1;
-                                       c10 = *sp;
-                                       if (flipx) {
-                                               cswap = c00; c00=c01; c01=cswap;
-                                               cswap = c10; c10=c11; c11=cswap;
-                                       }
-                                       if (flipy) {
-                                               cswap = c00; c00=c10; c10=cswap;
-                                               cswap = c01; c01=c11; c11=cswap;
-                                       }
-                                       /*
-                                       * Interpolate colors
-                                       */
-                                       ex = (sdx & 0xffff);
-                                       ey = (sdy & 0xffff);
-                                       t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff;
-                                       t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff;
-                                       pc->r = (((t2 - t1) * ey) >> 16) + t1;
-                                       t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff;
-                                       t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff;
-                                       pc->g = (((t2 - t1) * ey) >> 16) + t1;
-                                       t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff;
-                                       t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff;
-                                       pc->b = (((t2 - t1) * ey) >> 16) + t1;
-                                       t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff;
-                                       t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff;
-                                       pc->a = (((t2 - t1) * ey) >> 16) + t1;
-                               }
-                               sdx += icos;
-                               sdy += isin;
-                               pc++;
-                       }
-                       pc = (tColorRGBA *) ((Uint8 *) pc + gap);
-               }
-       } else {
-               for (y = 0; y < dst->h; y++) {
-                       dy = cy - y;
-                       sdx = (ax + (isin * dy)) + xd;
-                       sdy = (ay - (icos * dy)) + yd;
-                       for (x = 0; x < dst->w; x++) {
-                               dx = (short) (sdx >> 16);
-                               dy = (short) (sdy >> 16);
-                               if (flipx) dx = (src->w-1)-dx;
-                               if (flipy) dy = (src->h-1)-dy;
-                               if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
-                                       sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
-                                       sp += dx;
-                                       *pc = *sp;
-                               }
-                               sdx += icos;
-                               sdy += isin;
-                               pc++;
-                       }
-                       pc = (tColorRGBA *) ((Uint8 *) pc + gap);
-               }
-       }
-}
-
-/*!
-
-\brief Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing.
-
-Rotates and zooms 8 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
-parameters by scanning the destination surface.
-Assumes src and dst surfaces are of 8 bit depth.
-Assumes dst surface was allocated with the correct dimensions.
-
-\param src Source surface.
-\param dst Destination surface.
-\param cx Horizontal center coordinate.
-\param cy Vertical center coordinate.
-\param isin Integer version of sine of angle.
-\param icos Integer version of cosine of angle.
-\param flipx Flag indicating horizontal mirroring should be applied.
-\param flipy Flag indicating vertical mirroring should be applied.
-*/
-void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy)
-{
-       int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh;
-       tColorY *pc, *sp;
-       int gap;
-
-       /*
-       * Variable setup
-       */
-       xd = ((src->w - dst->w) << 15);
-       yd = ((src->h - dst->h) << 15);
-       ax = (cx << 16) - (icos * cx);
-       ay = (cy << 16) - (isin * cx);
-       sw = src->w - 1;
-       sh = src->h - 1;
-       pc = (tColorY*) dst->pixels;
-       gap = dst->pitch - dst->w;
-       /*
-       * Clear surface to colorkey
-       */      
-       memset(pc, (unsigned char) (_colorkey(src) & 0xff), dst->pitch * dst->h);
-       /*
-       * Iterate through destination surface
-       */
-       for (y = 0; y < dst->h; y++) {
-               dy = cy - y;
-               sdx = (ax + (isin * dy)) + xd;
-               sdy = (ay - (icos * dy)) + yd;
-               for (x = 0; x < dst->w; x++) {
-                       dx = (short) (sdx >> 16);
-                       dy = (short) (sdy >> 16);
-                       if (flipx) dx = (src->w-1)-dx;
-                       if (flipy) dy = (src->h-1)-dy;
-                       if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
-                               sp = (tColorY *) (src->pixels);
-                               sp += (src->pitch * dy + dx);
-                               *pc = *sp;
-                       }
-                       sdx += icos;
-                       sdy += isin;
-                       pc++;
-               }
-               pc += gap;
-       }
-}
-#endif
-
-/*!
-\brief Rotates a 32 bit surface in increments of 90 degrees.
-
-Specialized 90 degree rotator which rotates a 'src' surface in 90 degree
-increments clockwise returning a new surface. Faster than rotozoomer since
-not scanning or interpolation takes place. Input surface must be 32 bit.
-(code contributed by J. Schiller, improved by C. Allport and A. Schiffler)
-
-\param src Source surface to rotate.
-\param numClockwiseTurns Number of clockwise 90 degree turns to apply to the source.
-
-\returns The new, rotated surface; or NULL for surfaces with incorrect input format.
-*/
-SDL_Surface* rotateSurface90Degrees(SDL_Surface* src, int numClockwiseTurns)
-{
-       int row, col, newWidth, newHeight;
-       int bpp, src_ipr, dst_ipr;
-       SDL_Surface* dst;
-       Uint32* srcBuf;
-       Uint32* dstBuf;
-
-       /* Has to be a valid surface pointer and only 32-bit surfaces (for now) */
-       if (!src || src->format->BitsPerPixel != 32) { return NULL; }
-
-       /* normalize numClockwiseTurns */
-       while(numClockwiseTurns < 0) { numClockwiseTurns += 4; }
-       numClockwiseTurns = (numClockwiseTurns % 4);
-
-       /* if it's even, our new width will be the same as the source surface */
-       newWidth = (numClockwiseTurns % 2) ? (src->h) : (src->w);
-       newHeight = (numClockwiseTurns % 2) ? (src->w) : (src->h);
-       dst = SDL_CreateRGBSurface( src->flags, newWidth, newHeight, src->format->BitsPerPixel,
-               src->format->Rmask,
-               src->format->Gmask,
-               src->format->Bmask,
-               src->format->Amask);
-       if(!dst) {
-               return NULL;
-       }
-
-       if (SDL_MUSTLOCK(dst)) {
-               SDL_LockSurface(dst);
-       }
-       if (SDL_MUSTLOCK(dst)) {
-               SDL_LockSurface(dst);
-       }
-
-       /* Calculate int-per-row */
-       bpp = src->format->BitsPerPixel / 8;
-       src_ipr = src->pitch / bpp;
-       dst_ipr = dst->pitch / bpp;
-
-       switch(numClockwiseTurns) {
-               case 0: /* Make a copy of the surface */
-                       {
-                               /* Unfortunately SDL_BlitSurface cannot be used to make a copy of the surface
-                                  since it does not preserve alpha. */
-
-                               if (src->pitch == dst->pitch) {
-                                       /* If the pitch is the same for both surfaces, the memory can be copied all at once. */
-                                       memcpy(dst->pixels, src->pixels, (src->h * src->pitch));
-                               }
-                               else
-                               {
-                                       /* If the pitch differs, copy each row separately */
-                                       srcBuf = (Uint32*)(src->pixels);
-                                       dstBuf = (Uint32*)(dst->pixels);
-                                       for (row = 0; row < src->h; row++) {
-                                               memcpy(dstBuf, srcBuf, dst->w * bpp);
-                                               srcBuf += src_ipr;
-                                               dstBuf += dst_ipr;
-                                       } /* end for(col) */
-                               } /* end for(row) */
-                       }
-                       break;
-
-                       /* rotate clockwise */
-               case 1: /* rotated 90 degrees clockwise */
-                {
-                        for (row = 0; row < src->h; ++row) {
-                                srcBuf = (Uint32*)(src->pixels) + (row * src_ipr);
-                                dstBuf = (Uint32*)(dst->pixels) + (dst->w - row - 1);
-                                for (col = 0; col < src->w; ++col) {
-                                        *dstBuf = *srcBuf;
-                                        ++srcBuf;
-                                        dstBuf += dst_ipr;
-                                }
-                                /* end for(col) */
-                        }
-                        /* end for(row) */
-                }
-                break;
-
-               case 2: /* rotated 180 degrees clockwise */
-                {
-                        for (row = 0; row < src->h; ++row) {
-                                srcBuf = (Uint32*)(src->pixels) + (row * src_ipr);
-                                dstBuf = (Uint32*)(dst->pixels) + ((dst->h - row - 1) * dst_ipr) + (dst->w - 1);
-                                for (col = 0; col < src->w; ++col) {
-                                        *dstBuf = *srcBuf;
-                                        ++srcBuf;
-                                        --dstBuf;
-                                }
-                        }
-                }
-                break;
-
-               case 3:
-                {
-                        for (row = 0; row < src->h; ++row) {
-                                srcBuf = (Uint32*)(src->pixels) + (row * src_ipr);
-                                dstBuf = (Uint32*)(dst->pixels) + row + ((dst->h - 1) * dst_ipr);
-                                for (col = 0; col < src->w; ++col) {
-                                        *dstBuf = *srcBuf;
-                                        ++srcBuf;
-                                        dstBuf -= dst_ipr;
-                                }
-                        }
-                }
-                break;
-       }
-       /* end switch */
-
-       if (SDL_MUSTLOCK(src)) {
-               SDL_UnlockSurface(src);
-       }
-       if (SDL_MUSTLOCK(dst)) {
-               SDL_UnlockSurface(dst);
-       }
-
-       return dst;
-}
-
-
-#if 1
-/*!
-\brief Internal target surface sizing function for rotozooms with trig result return.
-
-\param width The source surface width.
-\param height The source surface height.
-\param angle The angle to rotate in degrees.
-\param zoomx The horizontal scaling factor.
-\param zoomy The vertical scaling factor.
-\param dstwidth The calculated width of the destination surface.
-\param dstheight The calculated height of the destination surface.
-\param canglezoom The sine of the angle adjusted by the zoom factor.
-\param sanglezoom The cosine of the angle adjusted by the zoom factor.
-
-*/
-void _rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoomx, double zoomy,
-                                                         int *dstwidth, int *dstheight,
-                                                         double *canglezoom, double *sanglezoom)
-{
-       double x, y, cx, cy, sx, sy;
-       double radangle;
-       int dstwidthhalf, dstheighthalf;
-
-       /*
-       * Determine destination width and height by rotating a centered source box
-       */
-       radangle = angle * (M_PI / 180.0);
-       *sanglezoom = sin(radangle);
-       *canglezoom = cos(radangle);
-       *sanglezoom *= zoomx;
-       *canglezoom *= zoomx;
-       x = width / 2;
-       y = height / 2;
-       cx = *canglezoom * x;
-       cy = *canglezoom * y;
-       sx = *sanglezoom * x;
-       sy = *sanglezoom * y;
-
-       dstwidthhalf = MAX((int)
-               ceil(MAX(MAX(MAX(fabs(cx + sy), fabs(cx - sy)), fabs(-cx + sy)), fabs(-cx - sy))), 1);
-       dstheighthalf = MAX((int)
-               ceil(MAX(MAX(MAX(fabs(sx + cy), fabs(sx - cy)), fabs(-sx + cy)), fabs(-sx - cy))), 1);
-       *dstwidth = 2 * dstwidthhalf;
-       *dstheight = 2 * dstheighthalf;
-}
-
-/*!
-\brief Returns the size of the resulting target surface for a rotozoomSurfaceXY() call.
-
-\param width The source surface width.
-\param height The source surface height.
-\param angle The angle to rotate in degrees.
-\param zoomx The horizontal scaling factor.
-\param zoomy The vertical scaling factor.
-\param dstwidth The calculated width of the rotozoomed destination surface.
-\param dstheight The calculated height of the rotozoomed destination surface.
-*/
-void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight)
-{
-       double dummy_sanglezoom, dummy_canglezoom;
-
-       _rotozoomSurfaceSizeTrig(width, height, angle, zoomx, zoomy, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
-}
-
-/*!
-\brief Returns the size of the resulting target surface for a rotozoomSurface() call.
-
-\param width The source surface width.
-\param height The source surface height.
-\param angle The angle to rotate in degrees.
-\param zoom The scaling factor.
-\param dstwidth The calculated width of the rotozoomed destination surface.
-\param dstheight The calculated height of the rotozoomed destination surface.
-*/
-void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight)
-{
-       double dummy_sanglezoom, dummy_canglezoom;
-
-       _rotozoomSurfaceSizeTrig(width, height, angle, zoom, zoom, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
-}
-
-/*!
-\brief Rotates and zooms a surface and optional anti-aliasing.
-
-Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
-'angle' is the rotation in degrees and 'zoom' a scaling factor. If 'smooth' is set
-then the destination 32bit surface is anti-aliased. If the surface is not 8bit
-or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
-
-\param src The surface to rotozoom.
-\param angle The angle to rotate in degrees.
-\param zoom The scaling factor.
-\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
-
-\return The new rotozoomed surface.
-*/
-SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth)
-{
-       return rotozoomSurfaceXY(src, angle, zoom, zoom, smooth);
-}
-
-/*!
-\brief Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing.
-
-Rotates and zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface.
-'angle' is the rotation in degrees, 'zoomx and 'zoomy' scaling factors. If 'smooth' is set
-then the destination 32bit surface is anti-aliased. If the surface is not 8bit
-or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
-
-\param src The surface to rotozoom.
-\param angle The angle to rotate in degrees.
-\param zoomx The horizontal scaling factor.
-\param zoomy The vertical scaling factor.
-\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
-
-\return The new rotozoomed surface.
-*/
-SDL_Surface *rotozoomSurfaceXY(SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth)
-{
-       SDL_Surface *rz_src;
-       SDL_Surface *rz_dst;
-       double zoominv;
-       double sanglezoom, canglezoom, sanglezoominv, canglezoominv;
-       int dstwidthhalf, dstwidth, dstheighthalf, dstheight;
-       int is32bit;
-       int i, src_converted;
-       int flipx,flipy;
-       Uint8 r,g,b;
-       Uint32 colorkey = 0;
-       int colorKeyAvailable = 0;
-
-       /*
-       * Sanity check
-       */
-       if (src == NULL)
-               return (NULL);
-
-       if (src->flags & SDL_SRCCOLORKEY)
-       {
-               colorkey = _colorkey(src);
-               SDL_GetRGB(colorkey, src->format, &r, &g, &b);
-               colorKeyAvailable = 1;
-       }
-       /*
-       * Determine if source surface is 32bit or 8bit
-       */
-       is32bit = (src->format->BitsPerPixel == 32);
-       if ((is32bit) || (src->format->BitsPerPixel == 8)) {
-               /*
-               * Use source surface 'as is'
-               */
-               rz_src = src;
-               src_converted = 0;
-       } else {
-               /*
-               * New source surface is 32bit with a defined RGBA ordering
-               */
-               rz_src =
-                       SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
-                       0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
-#else
-                       0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
-#endif
-                       );
-               if(colorKeyAvailable)
-                       SDL_SetColorKey(src, 0, 0);
-
-               SDL_BlitSurface(src, NULL, rz_src, NULL);
-
-               if(colorKeyAvailable)
-                       SDL_SetColorKey(src, SDL_SRCCOLORKEY, colorkey);
-               src_converted = 1;
-               is32bit = 1;
-       }
-
-       /*
-       * Sanity check zoom factor
-       */
-       flipx = (zoomx<0.0);
-       if (flipx) zoomx=-zoomx;
-       flipy = (zoomy<0.0);
-       if (flipy) zoomy=-zoomy;
-       if (zoomx < VALUE_LIMIT) zoomx = VALUE_LIMIT;
-       if (zoomy < VALUE_LIMIT) zoomy = VALUE_LIMIT;
-       zoominv = 65536.0 / (zoomx * zoomx);
-
-       /*
-       * Check if we have a rotozoom or just a zoom
-       */
-       if (fabs(angle) > VALUE_LIMIT) {
-
-               /*
-               * Angle!=0: full rotozoom
-               */
-               /*
-               * -----------------------
-               */
-
-               /* Determine target size */
-               _rotozoomSurfaceSizeTrig(rz_src->w, rz_src->h, angle, zoomx, zoomy, &dstwidth, &dstheight, &canglezoom, &sanglezoom);
-
-               /*
-               * Calculate target factors from sin/cos and zoom
-               */
-               sanglezoominv = sanglezoom;
-               canglezoominv = canglezoom;
-               sanglezoominv *= zoominv;
-               canglezoominv *= zoominv;
-
-               /* Calculate half size */
-               dstwidthhalf = dstwidth / 2;
-               dstheighthalf = dstheight / 2;
-
-               /*
-               * Alloc space to completely contain the rotated surface
-               */
-               rz_dst = NULL;
-               if (is32bit) {
-                       /*
-                       * Target surface is 32bit with source RGBA/ABGR ordering
-                       */
-                       rz_dst =
-                               SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
-                               rz_src->format->Rmask, rz_src->format->Gmask,
-                               rz_src->format->Bmask, rz_src->format->Amask);
-               } else {
-                       /*
-                       * Target surface is 8bit
-                       */
-                       rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
-               }
-
-               if (colorKeyAvailable == 1){
-                       colorkey = SDL_MapRGB(rz_dst->format, r, g, b);
-
-                       SDL_FillRect(rz_dst, NULL, colorkey );
-               }
-
-               /*
-               * Lock source surface
-               */
-               if (SDL_MUSTLOCK(rz_src)) {
-                       SDL_LockSurface(rz_src);
-               }
-
-               /*
-               * Check which kind of surface we have
-               */
-               if (is32bit) {
-                       /*
-                       * Call the 32bit transformation routine to do the rotation (using alpha)
-                       */
-                       _transformSurfaceRGBA(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
-                               (int) (sanglezoominv), (int) (canglezoominv),
-                               flipx, flipy,
-                               smooth);
-                       /*
-                       * Turn on source-alpha support
-                       */
-                       SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
-                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
-               } else {
-                       /*
-                       * Copy palette and colorkey info
-                       */
-                       for (i = 0; i < rz_src->format->palette->ncolors; i++) {
-                               rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
-                       }
-                       rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
-                       /*
-                       * Call the 8bit transformation routine to do the rotation
-                       */
-                       transformSurfaceY(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
-                               (int) (sanglezoominv), (int) (canglezoominv),
-                               flipx, flipy);
-                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
-               }
-               /*
-               * Unlock source surface
-               */
-               if (SDL_MUSTLOCK(rz_src)) {
-                       SDL_UnlockSurface(rz_src);
-               }
-
-       } else {
-
-               /*
-               * Angle=0: Just a zoom
-               */
-               /*
-               * --------------------
-               */
-
-               /*
-               * Calculate target size
-               */
-               zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
-
-               /*
-               * Alloc space to completely contain the zoomed surface
-               */
-               rz_dst = NULL;
-               if (is32bit) {
-                       /*
-                       * Target surface is 32bit with source RGBA/ABGR ordering
-                       */
-                       rz_dst =
-                               SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
-                               rz_src->format->Rmask, rz_src->format->Gmask,
-                               rz_src->format->Bmask, rz_src->format->Amask);
-               } else {
-                       /*
-                       * Target surface is 8bit
-                       */
-                       rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
-               }
-
-               if (colorKeyAvailable == 1){
-                       colorkey = SDL_MapRGB(rz_dst->format, r, g, b);
-
-                       SDL_FillRect(rz_dst, NULL, colorkey );
-               }
-
-               /*
-               * Lock source surface
-               */
-               if (SDL_MUSTLOCK(rz_src)) {
-                       SDL_LockSurface(rz_src);
-               }
-
-               /*
-               * Check which kind of surface we have
-               */
-               if (is32bit) {
-                       /*
-                       * Call the 32bit transformation routine to do the zooming (using alpha)
-                       */
-                       _zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
-                       /*
-                       * Turn on source-alpha support
-                       */
-                       SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
-                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
-               } else {
-                       /*
-                       * Copy palette and colorkey info
-                       */
-                       for (i = 0; i < rz_src->format->palette->ncolors; i++) {
-                               rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
-                       }
-                       rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
-                       /*
-                       * Call the 8bit transformation routine to do the zooming
-                       */
-                       _zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
-                       SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
-               }
-               /*
-               * Unlock source surface
-               */
-               if (SDL_MUSTLOCK(rz_src)) {
-                       SDL_UnlockSurface(rz_src);
-               }
-       }
-
-       /*
-       * Cleanup temp surface
-       */
-       if (src_converted) {
-               SDL_FreeSurface(rz_src);
-       }
-
-       /*
-       * Return destination surface
-       */
-       rz_dst->h -= GUARD_ROWS;
-       return (rz_dst);
-}
-
-/*!
-\brief Calculates the size of the target surface for a zoomSurface() call.
-
-The minimum size of the target surface is 1. The input factors can be positive or negative.
-
-\param width The width of the source surface to zoom.
-\param height The height of the source surface to zoom.
-\param zoomx The horizontal zoom factor.
-\param zoomy The vertical zoom factor.
-\param dstwidth Pointer to an integer to store the calculated width of the zoomed target surface.
-\param dstheight Pointer to an integer to store the calculated height of the zoomed target surface.
-*/
-void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight)
-{
-       /*
-       * Make zoom factors positive
-       */
-       int flipx, flipy;
-       flipx = (zoomx<0.0);
-       if (flipx) zoomx = -zoomx;
-       flipy = (zoomy<0.0);
-       if (flipy) zoomy = -zoomy;
-
-       /*
-       * Sanity check zoom factors
-       */
-       if (zoomx < VALUE_LIMIT) {
-               zoomx = VALUE_LIMIT;
-       }
-       if (zoomy < VALUE_LIMIT) {
-               zoomy = VALUE_LIMIT;
-       }
-
-       /*
-       * Calculate target size
-       */
-       *dstwidth = (int) ((double) width * zoomx);
-       *dstheight = (int) ((double) height * zoomy);
-       if (*dstwidth < 1) {
-               *dstwidth = 1;
-       }
-       if (*dstheight < 1) {
-               *dstheight = 1;
-       }
-}
-
-/*!
-\brief Zoom a surface by independent horizontal and vertical factors with optional smoothing.
-
-Zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface.
-'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is on
-then the destination 32bit surface is anti-aliased. If the surface is not 8bit
-or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
-If zoom factors are negative, the image is flipped on the axes.
-
-\param src The surface to zoom.
-\param zoomx The horizontal zoom factor.
-\param zoomy The vertical zoom factor.
-\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
-
-\return The new, zoomed surface.
-*/
-SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth)
-{
-       SDL_Surface *rz_src;
-       SDL_Surface *rz_dst;
-       int dstwidth, dstheight;
-       int is32bit;
-       int i, src_converted;
-       int flipx, flipy;
-
-       /*
-       * Sanity check
-       */
-       if (src == NULL)
-               return (NULL);
-
-       /*
-       * Determine if source surface is 32bit or 8bit
-       */
-       is32bit = (src->format->BitsPerPixel == 32);
-       if ((is32bit) || (src->format->BitsPerPixel == 8)) {
-               /*
-               * Use source surface 'as is'
-               */
-               rz_src = src;
-               src_converted = 0;
-       } else {
-               /*
-               * New source surface is 32bit with a defined RGBA ordering
-               */
-               rz_src =
-                       SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
-                       0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
-#else
-                       0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
-#endif
-                       );
-               SDL_BlitSurface(src, NULL, rz_src, NULL);
-               src_converted = 1;
-               is32bit = 1;
-       }
-
-       flipx = (zoomx<0.0);
-       if (flipx) zoomx = -zoomx;
-       flipy = (zoomy<0.0);
-       if (flipy) zoomy = -zoomy;
-
-       /* Get size if target */
-       zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
-
-       /*
-       * Alloc space to completely contain the zoomed surface
-       */
-       rz_dst = NULL;
-       if (is32bit) {
-               /*
-               * Target surface is 32bit with source RGBA/ABGR ordering
-               */
-               rz_dst =
-                       SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
-                       rz_src->format->Rmask, rz_src->format->Gmask,
-                       rz_src->format->Bmask, rz_src->format->Amask);
-       } else {
-               /*
-               * Target surface is 8bit
-               */
-               rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
-       }
-
-       /*
-       * Lock source surface
-       */
-       if (SDL_MUSTLOCK(rz_src)) {
-               SDL_LockSurface(rz_src);
-       }
-
-       /*
-       * Check which kind of surface we have
-       */
-       if (is32bit) {
-               /*
-               * Call the 32bit transformation routine to do the zooming (using alpha)
-               */
-               _zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
-               /*
-               * Turn on source-alpha support
-               */
-               SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
-       } else {
-               /*
-               * Copy palette and colorkey info
-               */
-               for (i = 0; i < rz_src->format->palette->ncolors; i++) {
-                       rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
-               }
-               rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
-               /*
-               * Call the 8bit transformation routine to do the zooming
-               */
-               _zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
-               SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
-       }
-       /*
-       * Unlock source surface
-       */
-       if (SDL_MUSTLOCK(rz_src)) {
-               SDL_UnlockSurface(rz_src);
-       }
-
-       /*
-       * Cleanup temp surface
-       */
-       if (src_converted) {
-               SDL_FreeSurface(rz_src);
-       }
-
-       /*
-       * Return destination surface
-       */
-       rz_dst->h -= GUARD_ROWS;
-       return (rz_dst);
-}
-
-/*!
-\brief Shrink a surface by an integer ratio using averaging.
-
-Shrinks a 32bit or 8bit 'src' surface to a newly created 'dst' surface.
-'factorx' and 'factory' are the shrinking ratios (i.e. 2=1/2 the size,
-3=1/3 the size, etc.) The destination surface is antialiased by averaging
-the source box RGBA or Y information. If the surface is not 8bit
-or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
-The input surface is not modified. The output surface is newly allocated.
-
-\param src The surface to shrink.
-\param factorx The horizontal shrinking ratio.
-\param factory The vertical shrinking ratio.
-
-\return The new, shrunken surface.
-*/
-SDL_Surface *shrinkSurface(SDL_Surface *src, int factorx, int factory)
-{
-       SDL_Surface *rz_src;
-       SDL_Surface *rz_dst;
-       int dstwidth, dstheight;
-       int is32bit;
-       int i, src_converted;
-
-       /*
-       * Sanity check
-       */
-       if (src == NULL)
-               return (NULL);
-
-       /*
-       * Determine if source surface is 32bit or 8bit
-       */
-       is32bit = (src->format->BitsPerPixel == 32);
-       if ((is32bit) || (src->format->BitsPerPixel == 8)) {
-               /*
-               * Use source surface 'as is'
-               */
-               rz_src = src;
-               src_converted = 0;
-       } else {
-               /*
-               * New source surface is 32bit with a defined RGBA ordering
-               */
-               rz_src =
-                       SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
-                       0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
-#else
-                       0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
-#endif
-                       );
-               SDL_BlitSurface(src, NULL, rz_src, NULL);
-               src_converted = 1;
-               is32bit = 1;
-       }
-
-       /* Get size for target */
-       dstwidth=rz_src->w/factorx;
-       while (dstwidth*factorx>rz_src->w) { dstwidth--; }
-       dstheight=rz_src->h/factory;
-       while (dstheight*factory>rz_src->h) { dstheight--; }
-
-       /*
-       * Alloc space to completely contain the shrunken surface
-       * (with added guard rows)
-       */
-       rz_dst = NULL;
-       if (is32bit) {
-               /*
-               * Target surface is 32bit with source RGBA/ABGR ordering
-               */
-               rz_dst =
-                       SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
-                       rz_src->format->Rmask, rz_src->format->Gmask,
-                       rz_src->format->Bmask, rz_src->format->Amask);
-       } else {
-               /*
-               * Target surface is 8bit
-               */
-               rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
-       }
-
-       /*
-       * Lock source surface
-       */
-       if (SDL_MUSTLOCK(rz_src)) {
-               SDL_LockSurface(rz_src);
-       }
-
-       /*
-       * Check which kind of surface we have
-       */
-       if (is32bit) {
-               /*
-               * Call the 32bit transformation routine to do the shrinking (using alpha)
-               */
-               _shrinkSurfaceRGBA(rz_src, rz_dst, factorx, factory);
-               /*
-               * Turn on source-alpha support
-               */
-               SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
-       } else {
-               /*
-               * Copy palette and colorkey info
-               */
-               for (i = 0; i < rz_src->format->palette->ncolors; i++) {
-                       rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
-               }
-               rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
-               /*
-               * Call the 8bit transformation routine to do the shrinking
-               */
-               _shrinkSurfaceY(rz_src, rz_dst, factorx, factory);
-               SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, _colorkey(rz_src));
-       }
-
-       /*
-       * Unlock source surface
-       */
-       if (SDL_MUSTLOCK(rz_src)) {
-               SDL_UnlockSurface(rz_src);
-       }
-
-       /*
-       * Cleanup temp surface
-       */
-       if (src_converted) {
-               SDL_FreeSurface(rz_src);
-       }
-
-       /*
-       * Return destination surface
-       */
-       rz_dst->h -= GUARD_ROWS;
-       return (rz_dst);
-}
-#endif
diff --git a/tizen/src/sdl_rotate.h b/tizen/src/sdl_rotate.h
deleted file mode 100644 (file)
index 4611690..0000000
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Derived from: SDL_rotozoom,  LGPL (c) A. Schiffler from the SDL_gfx library.
- * Modifications by Hyunjun Son(hj79.son@samsung.com)
- *
- * This work is licensed under the terms of the GNU GPL version 2.
- * See the COPYING file in the top-level directory.
- *
- */
-
-#ifndef _SDL_rotate_h
-#define _SDL_rotate_h
-
-#include <SDL.h>
-#include <math.h>
-
-/* ---- Prototypes */
-
-#ifdef WIN32
-#  ifdef DLL_EXPORT
-#    define SDL_ROTOZOOM_SCOPE __declspec(dllexport)
-#  else
-#    ifdef LIBSDL_GFX_DLL_IMPORT
-#      define SDL_ROTOZOOM_SCOPE __declspec(dllimport)
-#    endif
-#  endif
-#endif
-#ifndef SDL_ROTOZOOM_SCOPE
-#  define SDL_ROTOZOOM_SCOPE extern
-#endif
-
-/*
-
- rotozoomSurface()
-
- Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
- 'angle' is the rotation in degrees. 'zoom' a scaling factor. If 'smooth' is 1
- then the destination 32bit surface is anti-aliased. If the surface is not 8bit
- or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
-
- */
-
-SDL_ROTOZOOM_SCOPE SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth);
-
-SDL_ROTOZOOM_SCOPE SDL_Surface *rotozoomSurfaceXY
-(SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth);
-
-/* Returns the size of the target surface for a rotozoomSurface() call */
-
-SDL_ROTOZOOM_SCOPE void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth,
-               int *dstheight);
-
-SDL_ROTOZOOM_SCOPE void rotozoomSurfaceSizeXY
-(int width, int height, double angle, double zoomx, double zoomy,
-               int *dstwidth, int *dstheight);
-
-/*
-
- zoomSurface()
-
- Zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
- 'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is 1
- then the destination 32bit surface is anti-aliased. If the surface is not 8bit
- or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
-
- */
-
-SDL_ROTOZOOM_SCOPE SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
-
-/* Returns the size of the target surface for a zoomSurface() call */
-
-SDL_ROTOZOOM_SCOPE void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight);
-
-
-/*
-    shrinkSurface()
-
-    Shrinks a 32bit or 8bit 'src' surface ti a newly created 'dst' surface.
-    'factorx' and 'factory' are the shrinking ratios (i.e. 2=1/2 the size,
-    3=1/3 the size, etc.) The destination surface is antialiased by averaging
-    the source box RGBA or Y information. If the surface is not 8bit
-    or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
- */
-
-SDL_ROTOZOOM_SCOPE SDL_Surface *shrinkSurface(SDL_Surface * src, int factorx, int factory);
-
-/*
-
-    Other functions
-
- */
-
-SDL_ROTOZOOM_SCOPE SDL_Surface* rotateSurface90Degrees(SDL_Surface* pSurf, int numClockwiseTurns);
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-
-#endif                         /* _SDL_rotate_h */