else
{
# Default Vulkan Version if version not specified, will only be installed if --vulkan is specified
- $opt_vulkanVersion="1.1.92.1"
+ $opt_vulkanVersion="1.1.108.0"
}
if( $opt_vulkanInstaller ne "" )
DALI_CFLAGS=-DPLATFORM_TIZEN
# Use C++ 11
-DALI_CFLAGS="$DALI_CFLAGS -std=c++14 -Wnon-virtual-dtor -Woverloaded-virtual -Wold-style-cast -Werror -Wall -Wextra -Wno-unused-parameter -Wfloat-equal -Wconversion"
+DALI_CFLAGS="$DALI_CFLAGS -std=c++14 -Wnon-virtual-dtor -Woverloaded-virtual -Wold-style-cast -Werror -Wall -Wextra -Wno-unused-parameter -Wfloat-equal -Wconversion -Wno-cast-function-type -Wno-class-memaccess -Wno-string-plus-int "
AC_ARG_ENABLE(exportall,
[AC_HELP_STRING([--enable-exportall],
mTouchDownConsumedActor.SetActor( NULL );
}
// No break, Fallthrough
+ __attribute__ ((fallthrough));
case PointState::DOWN:
{
mLastGesture = frameGesture;
mLastUnmodifiedGesture = unmodifiedGesture;
- mInGesture &= ~frameInfo.justFinished;
+ mInGesture &= !frameInfo.justFinished;
if( mProfiling && frameInfo.justFinished )
{
mProfiling->PrintData();
}
}
- mInGesture &= ~justFinished;
+ mInGesture &= !justFinished;
return performUpdate;
}
#include <dali/internal/common/internal-constants.h>
#include <dali/internal/common/memory-pool-object-allocator.h>
#include <dali/internal/update/nodes/node.h>
-#include <dali/internal/update/rendering/data-providers/node-data-provider.h>
#include <dali/internal/update/rendering/render-instruction.h>
#include <dali/internal/update/rendering/scene-graph-geometry.h>
#include <dali/internal/update/rendering/scene-graph-property-buffer.h>