this is stupid, but it makes the default color output "write the output"
instead of zero, which is still wrong, but at least maybe it's wrong
in a way that's useful instead of just being confusing
Acked-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24278>
}
} else if (ps->rp->color_attachment_count == 0) {
memset(&state->blend_state, 0, sizeof(state->blend_state));
+ state->blend_state.rt[0].colormask = 0xf;
state->blend_dirty = true;
}