Summary:
It's more useful for client to bind wl_shm before receiving other global
object's events. Then, App can quickly prepare some buffers. i.e. cursor,
etc.
Signed-off-by: Boram Park <boram1288.park@samsung.com>
Reviewers: stefan_schmidt, gwanglim, raster, zmike, devilhorns
Reviewed By: devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3080
goto comp_global_err;
}
+ /* initialize shm mechanism */
+ wl_display_init_shm(cdata->wl.disp);
+
cdata->screenshooter.global =
wl_global_create(cdata->wl.disp, &screenshooter_interface, 1,
e_comp, _e_comp_wl_screenshooter_cb_bind);
}
#endif
- /* initialize shm mechanism */
- wl_display_init_shm(cdata->wl.disp);
-
/* get the wayland display loop */
cdata->wl.loop = wl_display_get_event_loop(cdata->wl.disp);