[GL] BufferObjects and TextureUnit are not obsolete
authorthefiddler <stapostol@gmail.com>
Mon, 21 Jul 2014 14:34:21 +0000 (16:34 +0200)
committerthefiddler <stapostol@gmail.com>
Mon, 21 Jul 2014 14:34:21 +0000 (16:34 +0200)
Source/Bind/Specifications/GL2/overrides.xml

index d6ca797..6292038 100644 (file)
       <token name="ATC_RGBA_EXPLICIT_ALPHA_AMD" value="0x8C93" />
       <token name="ATC_RGBA_INTERPOLATED_ALPHA_AMD" value="0x87EE" />
     </enum>
-    <enum name="BufferObjects" obsolete="Use enum with correct capitalisation instead.">
+    <enum name="BufferObjects">
       <token name="ARRAY_BUFFER" value="0x8892" />
       <token name="ARRAY_BUFFER_BINDING" value="0x8894" />
       <token name="BUFFER_SIZE" value="0x8764" />
       <token name="SRC2_RGB" value="0x8582" />
       <token name="SUBTRACT" value="0x84E7" />
     </enum>
-    <enum name="TextureUnit" obsolete="Use enum with correct capitalisation instead.">
+    <enum name="TextureUnit">
       <token name="ACTIVE_TEXTURE" value="0x84E0" />
       <token name="CLIENT_ACTIVE_TEXTURE" value="0x84E1" />
       <token name="TEXTURE0" value="0x84C0" />