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i965: Fix a typo in a comment.
author
Eric Anholt
<eric@anholt.net>
Wed, 21 Nov 2012 21:57:58 +0000
(13:57 -0800)
committer
Eric Anholt
<eric@anholt.net>
Fri, 28 Dec 2012 18:53:30 +0000
(10:53 -0800)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_shader.cpp
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diff --git
a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index
add3d96
..
bbde12c
100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/
src/mesa/drivers/dri/i965/brw_shader.cpp
@@
-176,7
+176,7
@@
brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
* uniforms that are used. This has to be done now (during linking).
* Code generation doesn't happen until the first time this shader is
* used for rendering. Waiting until then to generate the parameters is
- * too late. At that point, the values for the built-in
in
forms won't
+ * too late. At that point, the values for the built-in
uni
forms won't
* get sent to the shader.
*/
foreach_list(node, shader->ir) {