mesa: Remove target parameter from dd_function_table::GetBufferSubData
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 22 Aug 2011 00:30:35 +0000 (17:30 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 23 Aug 2011 21:52:09 +0000 (14:52 -0700)
No driver used that parameter, and most drivers ended up with a bunch
of unused-parameter warnings because it was there.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/drivers/dri/intel/intel_buffer_objects.c
src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
src/mesa/main/bufferobj.c
src/mesa/main/dd.h
src/mesa/state_tracker/st_cb_bufferobjects.c
src/mesa/vbo/vbo_save_draw.c

index 307b554..d9c70de 100644 (file)
@@ -274,7 +274,6 @@ intel_bufferobj_subdata(struct gl_context * ctx,
  */
 static void
 intel_bufferobj_get_subdata(struct gl_context * ctx,
-                            GLenum target,
                             GLintptrARB offset,
                             GLsizeiptrARB size,
                             GLvoid * data, struct gl_buffer_object *obj)
index 6b10d28..87a2bfe 100644 (file)
@@ -115,7 +115,7 @@ nouveau_bufferobj_subdata(struct gl_context *ctx, GLintptrARB offset,
 }
 
 static void
-nouveau_bufferobj_get_subdata(struct gl_context *ctx, GLenum target, GLintptrARB offset,
+nouveau_bufferobj_get_subdata(struct gl_context *ctx, GLintptrARB offset,
                           GLsizeiptrARB size, GLvoid *data,
                           struct gl_buffer_object *obj)
 {
index 319890c..ee63436 100644 (file)
@@ -154,7 +154,6 @@ radeonBufferSubData(struct gl_context * ctx,
  */
 static void
 radeonGetBufferSubData(struct gl_context * ctx,
-                       GLenum target,
                        GLintptrARB offset,
                        GLsizeiptrARB size,
                        GLvoid * data,
index b0721ea..41e83b0 100644 (file)
@@ -419,12 +419,11 @@ _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
  * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
  */
 static void
-_mesa_buffer_get_subdata( struct gl_context *ctx,
-                          GLenum target, GLintptrARB offset,
+_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
                          GLsizeiptrARB size, GLvoid * data,
                          struct gl_buffer_object * bufObj )
 {
-   (void) ctx; (void) target;
+   (void) ctx;
 
    if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
       memcpy( data, (GLubyte *) bufObj->Data + offset, size );
@@ -995,7 +994,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
    }
 
    ASSERT(ctx->Driver.GetBufferSubData);
-   ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
+   ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
 }
 
 
index 54fcb88..5560d96 100644 (file)
@@ -702,7 +702,7 @@ struct dd_function_table {
                          GLsizeiptrARB size, const GLvoid *data,
                          struct gl_buffer_object *obj );
 
-   void (*GetBufferSubData)( struct gl_context *ctx, GLenum target,
+   void (*GetBufferSubData)( struct gl_context *ctx,
                             GLintptrARB offset, GLsizeiptrARB size,
                             GLvoid *data, struct gl_buffer_object *obj );
 
index d71b38b..2de56bd 100644 (file)
@@ -132,7 +132,6 @@ st_bufferobj_subdata(struct gl_context *ctx,
  */
 static void
 st_bufferobj_get_subdata(struct gl_context *ctx,
-                         GLenum target,
                          GLintptrARB offset,
                          GLsizeiptrARB size,
                          GLvoid * data, struct gl_buffer_object *obj)
index 52952a5..e7996f2 100644 (file)
@@ -70,7 +70,7 @@ _playback_copy_to_current(struct gl_context *ctx,
       else
          offset = node->buffer_offset;
 
-      ctx->Driver.GetBufferSubData( ctx, 0, offset, 
+      ctx->Driver.GetBufferSubData( ctx, offset,
                                     node->vertex_size * sizeof(GLfloat), 
                                     data, node->vertex_store->bufferobj );