Improved distance field sampling
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 14 Feb 2014 21:48:29 +0000 (21:48 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 14 Feb 2014 21:48:29 +0000 (21:48 +0000)
There are two different fixes here. First, it computes the distance value properly within the shader. Second, it handles anti-aliasing properly by doing a correction based on the gradient of the texture coordinates.

R=bsalomon@google.com, reed@google.com

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/149853002

git-svn-id: http://skia.googlecode.com/svn/trunk@13461 2bbb7eff-a529-9590-31e7-b0007b416f81

src/gpu/GrAtlas.cpp
src/gpu/GrAtlas.h
src/gpu/GrDistanceFieldTextContext.cpp
src/gpu/GrTextStrike.h
src/gpu/effects/GrDistanceFieldTextureEffect.cpp
src/gpu/effects/GrDistanceFieldTextureEffect.h

index 119def1..646c213 100644 (file)
@@ -236,3 +236,7 @@ void GrAtlasMgr::freePlot(GrPlot* plot) {
 //    GrPrintf("~GrPlot %p [%d %d] %d\n", this, plot->fOffset.fX, plot->fOffset.fY, gCounter);
 #endif
 }
+
+SkISize GrAtlas::getSize() const {
+    return SkISize::Make(GR_ATLAS_TEXTURE_WIDTH, GR_ATLAS_TEXTURE_HEIGHT);
+}
index 3d68698..e290822 100644 (file)
@@ -99,6 +99,8 @@ public:
 
     bool isEmpty() { return NULL == fPlots; }
 
+    SkISize getSize() const;
+
 private:
     GrPlot*     fPlots;
     GrAtlasMgr* fAtlasMgr;
index bd3927c..27323c4 100755 (executable)
@@ -8,6 +8,7 @@
 #include "GrDistanceFieldTextContext.h"
 #include "GrAtlas.h"
 #include "GrDrawTarget.h"
+#include "GrDrawTargetCaps.h"
 #include "GrFontScaler.h"
 #include "SkGlyphCache.h"
 #include "GrIndexBuffer.h"
@@ -46,6 +47,7 @@ GrDistanceFieldTextContext::~GrDistanceFieldTextContext() {
 bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) {
     return !paint.getRasterizer() && !paint.getMaskFilter() &&
            paint.getStyle() == SkPaint::kFill_Style &&
+           fContext->getTextTarget()->caps()->shaderDerivativeSupport() &&
            !SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix());
 }
 
@@ -72,8 +74,9 @@ void GrDistanceFieldTextContext::flushGlyphs() {
         GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode);
 
         // This effect could be stored with one of the cache objects (atlas?)
+        SkISize size = fStrike->getAtlasSize();
         drawState->addCoverageEffect(
-                                GrDistanceFieldTextureEffect::Create(fCurrTexture, params),
+                                GrDistanceFieldTextureEffect::Create(fCurrTexture, params, size),
                                 kGlyphCoordsAttributeIndex)->unref();
 
         if (!GrPixelConfigIsAlphaOnly(fCurrTexture->config())) {
@@ -263,22 +266,23 @@ HAS_ATLAS:
     sy += dy;
     width *= scale;
     height *= scale;
-
+     
     GrFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX);
     GrFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY);
     GrFixed tw = SkIntToFixed(glyph->fBounds.width());
     GrFixed th = SkIntToFixed(glyph->fBounds.height());
 
+    static const size_t kVertexSize = 2 * sizeof(SkPoint);
     fVertices[2*fCurrVertex].setRectFan(sx,
                                         sy,
                                         sx + width,
                                         sy + height,
-                                        2 * sizeof(SkPoint));
+                                        kVertexSize);
     fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)),
                                           SkFixedToFloat(texture->normalizeFixedY(ty)),
                                           SkFixedToFloat(texture->normalizeFixedX(tx + tw)),
                                           SkFixedToFloat(texture->normalizeFixedY(ty + th)),
-                                          2 * sizeof(SkPoint));
+                                          kVertexSize);
     fCurrVertex += 4;
 }
 
index c5a3f65..17dcec6 100644 (file)
@@ -39,6 +39,8 @@ public:
     inline GrGlyph* getGlyph(GrGlyph::PackedID, GrFontScaler*);
     bool getGlyphAtlas(GrGlyph*, GrFontScaler*);
 
+    SkISize getAtlasSize() const { return fAtlas.getSize(); }
+
     // testing
     int countGlyphs() const { return fCache.getArray().count(); }
     const GrGlyph* glyphAt(int index) const {
index 8c38f9b..88a36fd 100755 (executable)
 #include "GrTBackendEffectFactory.h"
 #include "GrTexture.h"
 
-// The distance field is constructed as unsigned char values, so that the zero value is at 128.
-// Hence our zero threshold is 128/255.
+// The distance field is constructed as unsigned char values, so that the zero value is at 128, 
+// and the range is [-4, 4 - 1/255). Hence our multiplier is 8 - 1/32 and zero threshold is 128/255.  
+#define MULTIPLIER "7.96875"
 #define THRESHOLD "0.50196078431"
 
 class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect {
 public:
-    GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect)
-        : INHERITED (factory) {}
+    GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory, 
+                                   const GrDrawEffect& drawEffect)
+        : INHERITED (factory)
+        , fTextureSize(SkSize::Make(-1.f,-1.f)) {}
 
     virtual void emitCode(GrGLFullShaderBuilder* builder,
                           const GrDrawEffect& drawEffect,
@@ -31,43 +34,77 @@ public:
                           const TextureSamplerArray& samplers) SK_OVERRIDE {
         SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numVertexAttribs());
 
+        SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
+
         SkString fsCoordName;
-        const char* vsVaryingName;
-        const char* fsVaryingNamePtr;
-        builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsVaryingNamePtr);
-        fsCoordName = fsVaryingNamePtr;
+        const char* vsCoordName;
+        const char* fsCoordNamePtr;
+        builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsCoordName, &fsCoordNamePtr);
+        fsCoordName = fsCoordNamePtr;
 
-        const char* attrName =
+        const char* attrName0 =
             builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str();
-        builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName);
+        builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attrName0);
+
+        const char* textureSizeUniName = NULL;
+        fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
+                                              kVec2f_GrSLType, "TextureSize",
+                                              &textureSizeUniName);
 
         builder->fsCodeAppend("\tvec4 texColor = ");
         builder->fsAppendTextureLookup(samplers[0],
                                        fsCoordName.c_str(),
                                        kVec2f_GrSLType);
         builder->fsCodeAppend(";\n");
-        builder->fsCodeAppend("\tfloat distance = texColor.r;\n");
+        builder->fsCodeAppend("\tfloat distance = "MULTIPLIER"*(texColor.r - "THRESHOLD");\n");
+
+        // we adjust for the effect of the transformation on the distance by using
+        // the length of the gradient of the texture coordinates. We use st coordinates
+        // to ensure we're mapping 1:1 from texel space to pixel space.
+        builder->fsCodeAppendf("\tvec2 st = %s*%s;\n", fsCoordName.c_str(), textureSizeUniName);
+        builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
+        builder->fsCodeAppend("\tvec2 Jdy = dFdy(st);\n");
+        builder->fsCodeAppend("\tvec2 st_grad = normalize(st);\n");
+        builder->fsCodeAppend("\tvec2 grad = vec2(st_grad.x*Jdx.x + st_grad.y*Jdy.x,\n");
+        builder->fsCodeAppend("\t                 st_grad.x*Jdx.y + st_grad.y*Jdy.y);\n");
+
         // this gives us a smooth step across approximately one fragment
         // (assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2)
-        builder->fsCodeAppend("\tfloat afwidth = 0.7071*length(vec2(dFdx(distance), dFdy(distance)));\n");
-        builder->fsCodeAppend("\tfloat val = smoothstep("THRESHOLD"-afwidth, "THRESHOLD"+afwidth, distance);\n");
+        builder->fsCodeAppend("\tfloat afwidth = 0.7071*length(grad);\n");
+        builder->fsCodeAppend("\tfloat val = smoothstep(-afwidth, afwidth, distance);\n");
 
         builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
                                    (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
     }
 
     virtual void setData(const GrGLUniformManager& uman,
-                         const GrDrawEffect& drawEffect) SK_OVERRIDE {}
+                         const GrDrawEffect& drawEffect) SK_OVERRIDE {
+        SkASSERT(fTextureSizeUni.isValid());
+        const GrDistanceFieldTextureEffect& distanceFieldEffect = 
+                                              drawEffect.castEffect<GrDistanceFieldTextureEffect>();
+        if (distanceFieldEffect.getSize().width() != fTextureSize.width() ||
+            distanceFieldEffect.getSize().height() != fTextureSize.height()) {
+            fTextureSize = distanceFieldEffect.getSize();
+            uman.set2f(fTextureSizeUni, 
+                       distanceFieldEffect.getSize().width(),
+                       distanceFieldEffect.getSize().height());
+        }
+    }
 
 private:
+    GrGLUniformManager::UniformHandle fTextureSizeUni;
+    SkSize                            fTextureSize;
+
     typedef GrGLVertexEffect INHERITED;
 };
 
 ///////////////////////////////////////////////////////////////////////////////
 
 GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture,
-                                                         const GrTextureParams& params)
-    : fTextureAccess(texture, params) {
+                                                           const GrTextureParams& params,
+                                                           const SkISize& size)
+    : fTextureAccess(texture, params)
+    , fSize(SkSize::Make(SkIntToScalar(size.width()), SkIntToScalar(size.height()))) {
     this->addTextureAccess(&fTextureAccess);
     this->addVertexAttrib(kVec2f_GrSLType);
 }
@@ -112,6 +149,7 @@ GrEffectRef* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
     };
     GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
                                                            GrTextureParams::kNone_FilterMode);
+    SkISize size = SkISize::Make(1024, 2048);
 
-    return GrDistanceFieldTextureEffect::Create(textures[texIdx], params);
+    return GrDistanceFieldTextureEffect::Create(textures[texIdx], params, size);
 }
index fc37ddb..e754bb2 100755 (executable)
@@ -21,27 +21,30 @@ class GrGLDistanceFieldTextureEffect;
  */
 class GrDistanceFieldTextureEffect : public GrVertexEffect {
 public:
-    static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& p) {
-        AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, p)));
+    static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& p, const SkISize& s) {
+        AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, p, s)));
         return CreateEffectRef(effect);
     }
 
     virtual ~GrDistanceFieldTextureEffect() {}
 
-    static const char* Name() { return "Texture"; }
+    static const char* Name() { return "DistanceFieldTexture"; }
 
     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
+    const SkSize& getSize() const { return fSize; }
 
     typedef GrGLDistanceFieldTextureEffect GLEffect;
 
     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
 
 private:
-    GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& params);
+    GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& params, 
+                                 const SkISize& textureSize);
 
     virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
 
     GrTextureAccess fTextureAccess;
+    SkSize          fSize;
 
     GR_DECLARE_EFFECT_TEST;