iris: Don't leak compressed resources in iris_create_surface
authorNanley Chery <nanley.g.chery@intel.com>
Fri, 15 Jul 2022 17:42:18 +0000 (13:42 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 22 Jul 2022 16:33:36 +0000 (16:33 +0000)
Before this patch, we were leaking compressed resources in iris_create_surface.
Specifically, when we failed to create an uncompressed ISL surface and view for
a compressed resource, we didn't unreference the resource pointer we referenced
into the pipe_surface.

Fix this by delaying the pipe_surface initialization code to after attempting
to create the uncompressed surface and view.

Cc: 22.1 <mesa-stable>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17598>

src/gallium/drivers/iris/iris_state.c

index 600ece9..daff435 100644 (file)
@@ -2634,23 +2634,11 @@ iris_create_surface(struct pipe_context *ctx,
    }
 
    struct iris_surface *surf = calloc(1, sizeof(struct iris_surface));
-   struct pipe_surface *psurf = &surf->base;
    struct iris_resource *res = (struct iris_resource *) tex;
 
    if (!surf)
       return NULL;
 
-   pipe_reference_init(&psurf->reference, 1);
-   pipe_resource_reference(&psurf->texture, tex);
-   psurf->context = ctx;
-   psurf->format = tmpl->format;
-   psurf->width = tex->width0;
-   psurf->height = tex->height0;
-   psurf->texture = tex;
-   psurf->u.tex.first_layer = tmpl->u.tex.first_layer;
-   psurf->u.tex.last_layer = tmpl->u.tex.last_layer;
-   psurf->u.tex.level = tmpl->u.tex.level;
-
    uint32_t array_len = tmpl->u.tex.last_layer - tmpl->u.tex.first_layer + 1;
 
    struct isl_view *view = &surf->view;
@@ -2710,7 +2698,7 @@ iris_create_surface(struct pipe_context *ctx,
    }
 #endif
 
-   struct isl_surf isl_surf;
+   struct isl_surf isl_surf = res->surf;
    uint64_t offset_B = 0;
    uint32_t tile_x_el = 0, tile_y_el = 0;
    if (isl_format_is_compressed(res->surf.format)) {
@@ -2738,6 +2726,18 @@ iris_create_surface(struct pipe_context *ctx,
 
    surf->clear_color = res->aux.clear_color;
 
+   struct pipe_surface *psurf = &surf->base;
+   pipe_reference_init(&psurf->reference, 1);
+   pipe_resource_reference(&psurf->texture, tex);
+   psurf->context = ctx;
+   psurf->format = tmpl->format;
+   psurf->width = isl_surf.logical_level0_px.width;
+   psurf->height = isl_surf.logical_level0_px.height;
+   psurf->texture = tex;
+   psurf->u.tex.first_layer = tmpl->u.tex.first_layer;
+   psurf->u.tex.last_layer = tmpl->u.tex.last_layer;
+   psurf->u.tex.level = tmpl->u.tex.level;
+
    /* Bail early for depth/stencil - we don't want SURFACE_STATE for them. */
    if (res->surf.usage & (ISL_SURF_USAGE_DEPTH_BIT |
                           ISL_SURF_USAGE_STENCIL_BIT))
@@ -2776,9 +2776,6 @@ iris_create_surface(struct pipe_context *ctx,
       return psurf;
    }
 
-   psurf->width = isl_surf.logical_level0_px.width;
-   psurf->height = isl_surf.logical_level0_px.height;
-
    struct isl_surf_fill_state_info f = {
       .surf = &isl_surf,
       .view = view,