If several different plugins are located in the same place, and are
loaded by different instances of QFactoryLoader, like we use, then
plugins that are used elsewhere can be unloaded.
By ensuring that the plugins are alone in their directory, then
they will not have this problem.
Change-Id: Id95b81ddf46435278fe43a4769e2d39f6b973a84
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
Reviewed-by: Mithra Pattison <mithra.pattison@nokia.com>
//#define DEBUG_VIDEO_SURFACE_SINK
Q_GLOBAL_STATIC_WITH_ARGS(QMediaPluginLoader, bufferPoolLoader,
- (QGstBufferPoolInterface_iid, QLatin1String("video"), Qt::CaseInsensitive))
+ (QGstBufferPoolInterface_iid, QLatin1String("video/bufferpool"), Qt::CaseInsensitive))
QVideoSurfaceGstDelegate::QVideoSurfaceGstDelegate(
QT_BEGIN_NAMESPACE
Q_GLOBAL_STATIC_WITH_ARGS(QMediaPluginLoader, videoNodeFactoryLoader,
- (QSGVideoNodeFactoryInterface_iid, QLatin1String("video"), Qt::CaseInsensitive))
+ (QSGVideoNodeFactoryInterface_iid, QLatin1String("video/videonode"), Qt::CaseInsensitive))
class QSGVideoItemSurface : public QAbstractVideoSurface
{