Exclude ANGLE headers from syncqt-checks.
authorFriedemann Kleint <Friedemann.Kleint@digia.com>
Wed, 24 Oct 2012 15:15:06 +0000 (17:15 +0200)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Fri, 2 Nov 2012 11:16:49 +0000 (12:16 +0100)
Change-Id: I08797e1cdfc2d79b0292f4d8077847496c4bac62
Reviewed-by: Jason Barron <jason.barron@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
sync.profile

index e51e0aa..2c27d33 100644 (file)
 );
 
 @qpa_headers = ( qr/^qplatform/, qr/^qwindowsystem/ );
-@ignore_for_include_check = ( "qsystemdetection.h", "qcompilerdetection.h", "qprocessordetection.h" );
-@ignore_for_qt_begin_header_check = ( "qiconset.h", "qconfig.h", "qconfig-dist.h", "qconfig-large.h", "qconfig-medium.h", "qconfig-minimal.h", "qconfig-small.h", "qfeatures.h", "qt_windows.h" );
-@ignore_for_qt_begin_namespace_check = ( "qconfig.h", "qconfig-dist.h", "qconfig-large.h", "qconfig-medium.h", "qconfig-minimal.h", "qconfig-small.h", "qfeatures.h", "qatomic_arch.h", "qatomic_windowsce.h", "qt_windows.h", "qatomic_macosx.h" );
+my @angle_headers = ('egl.h', 'eglext.h', 'eglplatform.h', 'gl2.h', 'gl2ext.h', 'gl2platform.h', 'ShaderLang.h', 'khrplatform.h');
+@ignore_for_include_check = ( "qsystemdetection.h", "qcompilerdetection.h", "qprocessordetection.h", @angle_headers);
+@ignore_for_qt_begin_header_check = ( "qiconset.h", "qconfig.h", "qconfig-dist.h", "qconfig-large.h", "qconfig-medium.h", "qconfig-minimal.h", "qconfig-small.h", "qfeatures.h", "qt_windows.h", @angle_headers);
+@ignore_for_qt_begin_namespace_check = ( "qconfig.h", "qconfig-dist.h", "qconfig-large.h", "qconfig-medium.h", "qconfig-minimal.h", "qconfig-small.h", "qfeatures.h", "qatomic_arch.h", "qatomic_windowsce.h", "qt_windows.h", "qatomic_macosx.h",  @angle_headers);
 @ignore_for_qt_module_check = ( "$modules{QtCore}/arch", "$modules{QtCore}/global", "$modules{QtTest}", "$modules{QtDBus}" );
 %inject_headers = ( "$basedir/src/corelib/global" => [ "qconfig.h" ] );
 # Module dependencies.