{
if ((w != 1) || (s1.f1 != i1) || (s1.f2 != i2) || (s1.f3 != i3) || (s1.f4 != i4))
{
- Console.WriteLine("FAIL");
+ Console.WriteLine("Check1: FAIL");
return Fail;
}
- Console.WriteLine("PASS");
+ Console.WriteLine("Check1: PASS");
return Pass;
}
{
if ((w != 2) || (s2.f1 != i1) || (s2.f2 != i2) || (s2.f3 != i3) || (i4 != 4))
{
- Console.WriteLine("FAIL");
+ Console.WriteLine("Check2: FAIL");
return Fail;
}
- Console.WriteLine("PASS");
+ Console.WriteLine("Check2: PASS");
return Pass;
}
{
if ((w != 2) || (s3.f1 != i1) || (s3.f2 != i2) || (s3.f3 != i3) || (i4 != 4))
{
- Console.WriteLine("FAIL");
+ Console.WriteLine("Check3: FAIL");
return Fail;
}
- Console.WriteLine("PASS");
+ Console.WriteLine("Check3: PASS");
return Pass;
}
{
if ((w != 2) || (s4.f1 != i1) || (s4.f2 != i2) || (s4.f3 != i3) || (i4 != 4))
{
- Console.WriteLine("FAIL");
+ Console.WriteLine("Check4: FAIL");
return Fail;
}
- Console.WriteLine("PASS");
+ Console.WriteLine("Check4: PASS");
return Pass;
}