[DllImport ("libgobject-2.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr g_object_class_find_property (IntPtr klass, IntPtr name);
-
bool PropertyExists (string name) {
if (PropertyNameCache.ContainsKey (name))
return PropertyNameCache [name];
- var ptr = g_object_class_find_property (GType.GetClassPtr (), GLib.Marshaller.StringToPtrGStrdup (name));
+ var ptr = g_object_class_find_property (Marshal.ReadIntPtr (Handle), GLib.Marshaller.StringToPtrGStrdup (name));
var result = ptr != IntPtr.Zero;
- GLib.Marshaller.Free (ptr);
// just cache the positive results because there might
// actually be new properties getting installed