Surface* surface = getSurfaceForWindow(window);
if (!surface)
{
- LOG_ERROR("X11WindowSystem", "surface emtpy");
+ LOG_WARNING("X11WindowSystem", "Could not find surface for window " << window);
return;
}
if (!surface->platform)
{
- LOG_ERROR("X11WindowSystem", "platform surface empty");
+ LOG_WARNING("X11WindowSystem", "Platform surface not available for window " << window);
return;
}
graphicSystem->getTextureBinder()->createClientBuffer(surface);
XSync(x11Display, 0);
- LOG_DEBUG("X11WindowSystem", "Mapping Surface " << surface->getID() << "to window " << window);
+ LOG_DEBUG("X11WindowSystem", "Mapping Surface " << surface->getID() << " to window " << window);
LOG_DEBUG("X11WindowSystem", "Mapping successfull");
}
}