This distribution of the WebM VP8 Codec SDK includes the following support:
- \if vp8_encoder - \ref vp8_encoder \endif
- \if vp8_decoder - \ref vp8_decoder \endif
+ \if vp8_encoder
+ - \ref vp8_encoder
+ \endif
+ \if vp8_decoder
+ - \ref vp8_decoder
+ \endif
\section main_startpoints Starting Points
- Read the \ref samples "sample code" for examples of how to interact with the
codec.
- \ref codec reference
- \if encoder - \ref encoder reference \endif
- \if decoder - \ref decoder reference \endif
+ \if encoder
+ - \ref encoder reference
+ \endif
+ \if decoder
+ - \ref decoder reference
+ \endif
\section main_support Support Options & FAQ
The WebM project is an open source project supported by its community. For
/*!\page usage Usage
- The vpx Multi-Format codec SDK provides a unified interface amongst its
+ The vpx multi-format codec SDK provides a unified interface amongst its
supported codecs. This abstraction allows applications using this SDK to
easily support multiple video formats with minimal code duplication or
"special casing." This section describes the interface common to all codecs.
Fore more information on decoder and encoder specific usage, see the
following pages:
- \if decoder - \subpage usage_decode \endif
- \if decoder - \subpage usage_encode \endif
+ \if decoder
+ - \subpage usage_decode
+ \endif
+ \if decoder
+ - \subpage usage_encode
+ \endif
\section usage_types Important Data Types
There are two important data structures to consider in this interface.
* time stamp) order. Frames produced will always be in PTS (presentation
* time stamp) order.
* If the decoder is configured with VPX_CODEC_USE_INPUT_FRAGMENTS enabled,
- * data and data_sz can contain a fragment of the encoded frame. Fragment #n
- * must contain at least partition #n, but can also contain subsequent
- * partitions (#n+1 - #n+i), and if so, fragments #n+1, .., #n+i must be
- * empty. When no more data is available, this function should be called
+ * data and data_sz can contain a fragment of the encoded frame. Fragment
+ * \#n must contain at least partition \#n, but can also contain subsequent
+ * partitions (\#n+1 - \#n+i), and if so, fragments \#n+1, .., \#n+i must
+ * be empty. When no more data is available, this function should be called
* with NULL as data and 0 as data_sz. The memory passed to this function
* must be available until the frame has been decoded.
*