}
static void
-tp_gesture_post_gesture(struct tp_dispatch *tp, uint64_t time,
+tp_gesture_handle_state(struct tp_dispatch *tp, uint64_t time,
bool ignore_motion)
{
if (tp->gesture.state == GESTURE_STATE_NONE)
tp_thumb_reset(tp);
if (tp->gesture.finger_count <= 4)
- tp_gesture_post_gesture(tp, time, ignore_motion);
+ tp_gesture_handle_state(tp, time, ignore_motion);
}
void
}
void
-tp_gesture_handle_state(struct tp_dispatch *tp, uint64_t time)
+tp_gesture_update_finger_state(struct tp_dispatch *tp, uint64_t time)
{
unsigned int active_touches = 0;
struct tp_touch *t;
tp_gesture_cancel_motion_gestures(struct tp_dispatch *tp, uint64_t time);
void
-tp_gesture_handle_state(struct tp_dispatch *tp, uint64_t time);
+tp_gesture_update_finger_state(struct tp_dispatch *tp, uint64_t time);
void
tp_gesture_post_events(struct tp_dispatch *tp, uint64_t time,