#include "internal/layers/SimpleSpaceToBatchND.h"
#include "internal/layers/SimpleNeg.h"
#include "internal/layers/SimpleSQRT.h"
-#include "internal/layers/ArgMinMax.h"
+#include "internal/layers/SimpleArgMinMax.h"
#include "util/matrix/IndexIterator.h"
#include "util/kernel/IndexIterator.h"
auto ofm_alloc = ctx.at(::internal::tflite::operand::Index{param.ofm_index});
auto ifm_alloc = ctx.at(::internal::tflite::operand::Index{param.ifm_index});
- auto fn = nnfw::make_unique<ArgMinMax>();
+ auto fn = nnfw::make_unique<SimpleArgMinMax>();
bool is_min = false, is_max = true;
fn->configure(CAST_CL(ifm_alloc), CAST_CL(ofm_alloc), param.axis, param.rank, is_min, is_max);
* limitations under the License.
*/
-#include "internal/layers/ArgMinMax.h"
+#include "internal/layers/SimpleArgMinMax.h"
#include <arm_compute/runtime/CL/CLScheduler.h>
-void ArgMinMax::configure(::arm_compute::ITensor *input, ::arm_compute::ITensor *output,
- std::vector<uint32_t> axis, int rank, bool is_min, bool is_max)
+void SimpleArgMinMax::configure(::arm_compute::ITensor *input, ::arm_compute::ITensor *output,
+ std::vector<uint32_t> axis, int rank, bool is_min, bool is_max)
{
_input = input;
_output = output;
}
}
-void ArgMinMax::run()
+void SimpleArgMinMax::run()
{
if (::internal::arm_compute::isGpuMode())
{
* limitations under the License.
*/
-#ifndef __ARG_MIN_MAX_H__
-#define __ARG_MIN_MAX_H__
+#ifndef __SIMPLE_ARG_MIN_MAX_H__
+#define __SIMPLE_ARG_MIN_MAX_H__
#include "internal/arm_compute.h"
-class ArgMinMax : public ::arm_compute::IFunction
+class SimpleArgMinMax : public ::arm_compute::IFunction
{
public:
- ArgMinMax(void)
+ SimpleArgMinMax(void)
: _input(nullptr), _output(nullptr), _axis(), _input_rank(0), _is_min(false), _is_max(false)
{
// DO NOTHING
bool _is_max;
};
-#endif /*__ARG_MIN_MAX_H__ */
+#endif /*__SIMPLE_ARG_MIN_MAX_H__ */