* This function allows you to make an Ecore_Evas translucent using an
* alpha channel. See ecore_evas_shaped_set() for details. The difference
* between a shaped window and a window with an alpha channel is that an
- * alpha channel supports multiple levels of transpararency, as opposed to
+ * alpha channel supports multiple levels of transparency, as opposed to
* the 1 bit transparency of a shaped window (a pixel is either opaque, or
* it's transparent).
*
* This function takes four pointers to (already allocated) ints, and places
* the geometry which @p ee was latest recently requested . If any of the parameters is not desired you
* may pass NULL on them.
- * This function can represent recently requested geomety.
+ * This function can represent recently requested geometry.
* ecore_evas_geometry_get function returns the value is updated after engine finished request.
* By comparison, ecore_evas_request_geometry_get returns recently requested value.
*
* This function iconifies @p ee if @p on is EINA_TRUE, or uniconifies @p ee if
* @p on is EINA_FALSE.
*
- * @note Iconify and minize are synonims.
+ * @note Iconify and minimize are synonyms.
*
* @warning Support for this depends on the underlying windowing system.
*/
* @param ee The Ecore_Evas to set
* @return EINA_TRUE if @p ee is iconified, EINA_FALSE if not.
*
- * @note Iconify and minize are synonims.
+ * @note Iconify and minimize are synonyms.
*
* @see ecore_evas_iconified_set()
*/
* This returns the handle set by ecore_evas_window_group_set().
*
* @param ee The Ecore_Evas to set
- * @return The Canavs group handle
+ * @return The Canvas group handle
*
* @see ecore_evas_window_group_set()
* @since 1.2
* image data so the external plug process will not render to it or alter it.
*
* You should only hold the lock for just as long as you need to read out the
- * image data or otherwise deal with it, and then unlokc it with
+ * image data or otherwise deal with it, and then unlock it with
* ecore_evas_extn_plug_object_data_unlock(). Keeping a lock over more than
* 1 iteration of the main ecore loop will be problematic, so avoid it. Also
* forgetting to unlock may cause the socket process to freeze and thus create
* in the canvas of the plug process in place of the image object. The image
* object by default is created to be filled (equivalent of
* evas_object_image_filled_add() on creation) so image content will scale
- * toi fill the image unless otherwise reconfigured. The Ecore_Evas size
+ * to fill the image unless otherwise reconfigured. The Ecore_Evas size
* of the plug is the master size and determines size in pixels of the
* plug canvas. You can change the size with something like:
*