static void
nv50_ir_init_prog_info(struct nv50_ir_prog_info *info)
{
+#if defined(PIPE_SHADER_HULL) && defined(PIPE_SHADER_DOMAIN)
+ if (info->type == PIPE_SHADER_HULL || info->type == PIPE_SHADER_DOMAIN) {
+ info->prop.tp.domain = PIPE_PRIM_MAX;
+ info->prop.tp.outputPrim = PIPE_PRIM_MAX;
+ }
+#endif
+ if (info->type == PIPE_SHADER_GEOMETRY) {
+ info->prop.gp.instanceCount = 1;
+ info->prop.gp.maxVertices = 1;
+ }
info->io.clipDistance = 0xff;
info->io.pointSize = 0xff;
info->io.edgeFlagIn = 0xff;