Tizen 2.1 base
authorJinkun Jang <jinkun.jang@samsung.com>
Tue, 12 Mar 2013 17:12:59 +0000 (02:12 +0900)
committerJinkun Jang <jinkun.jang@samsung.com>
Tue, 12 Mar 2013 17:12:59 +0000 (02:12 +0900)
63 files changed:
AUTHORS [new file with mode: 0755]
Go_Icon_128.png [new file with mode: 0755]
Go_Icon_16.png [new file with mode: 0755]
Go_Icon_48.png [new file with mode: 0755]
LICENSE.APLv2.0 [new file with mode: 0755]
NOTICE.APLv2.0 [new file with mode: 0755]
README.txt [new file with mode: 0755]
_locales/en/messages.json [new file with mode: 0755]
_locales/locales.json [new file with mode: 0755]
_locales/zh_CN/messages.json [new file with mode: 0755]
config.xml [new file with mode: 0755]
css/go.css [new file with mode: 0755]
css/license.css [new file with mode: 0755]
fonts/OpenSans-Bold.ttf [new file with mode: 0755]
fonts/Yesteryear-Regular.ttf [new file with mode: 0755]
fonts/wqy-microhei.ttc [new file with mode: 0755]
icon.png [new file with mode: 0755]
images/GO_BlackPiece_010612_a.png [new file with mode: 0755]
images/GO_BlackPiece_010612_b.png [new file with mode: 0755]
images/GO_BlackPiece_010612_c.png [new file with mode: 0755]
images/GO_CheckboxChecked_010612_a.png [new file with mode: 0755]
images/GO_Checkbox_010612_a.png [new file with mode: 0755]
images/GO_GridWoodBG_022312_a.png [new file with mode: 0755]
images/GO_Pit_010612_a.png [new file with mode: 0755]
images/GO_Pit_010612_b.png [new file with mode: 0755]
images/GO_PlaySlab_012012_a.png [new file with mode: 0755]
images/GO_PlayerArrow_010612_a.png [new file with mode: 0755]
images/GO_PlayerArrow_012012_b.png [new file with mode: 0755]
images/GO_ReplayArrow_012012_a.png [new file with mode: 0755]
images/GO_ReplayArrow_012012_b.png [new file with mode: 0755]
images/GO_ResumeBTN_022212_a.png [new file with mode: 0755]
images/GO_ResumeBTN_022212_b.png [new file with mode: 0755]
images/GO_RulesSlab_022812_a.png [new file with mode: 0755]
images/GO_SettingsArrow_010612_a.png [new file with mode: 0755]
images/GO_SettingsIcon_010612_a.png [new file with mode: 0755]
images/GO_SettingsSlab_010612_a.png [new file with mode: 0755]
images/GO_SkipArrow_022212_a.png [new file with mode: 0755]
images/GO_SkipArrow_022212_b.png [new file with mode: 0755]
images/GO_TimerArrow_010612_a.png [new file with mode: 0755]
images/GO_TimerArrow_022212_a.png [new file with mode: 0755]
images/GO_Timer_010612_a.png [new file with mode: 0755]
images/GO_WhitePiece_010612_a-2.png [new file with mode: 0755]
images/GO_WhitePiece_010612_b.png [new file with mode: 0755]
images/GO_WhitePiece_010612_c.png [new file with mode: 0755]
images/GO_WinArrow_012012_a.png [new file with mode: 0755]
images/GO_WoodBG_010612_a.png [new file with mode: 0755]
images/Go_Board.png [new file with mode: 0755]
index.html [new file with mode: 0755]
js/go.js [new file with mode: 0755]
js/license.js [new file with mode: 0755]
js/sound.js [new file with mode: 0755]
lib/jquery-1.7.1.min.js [new file with mode: 0755]
manifest.json [new file with mode: 0755]
signature1.xml [new file with mode: 0644]
sounds/ClockTicking_Loop.wav [new file with mode: 0755]
sounds/GameEndChimes.wav [new file with mode: 0755]
sounds/PiecesFillPocket.wav [new file with mode: 0755]
sounds/Pieces_SinglePlaced.wav [new file with mode: 0755]
sounds/Pieces_SinglePlaced_Alt.wav [new file with mode: 0755]
sounds/PositiveSound.wav [new file with mode: 0755]
sounds/SettingsAppearWoodSlide.wav [new file with mode: 0755]
sounds/SettingsButton.wav [new file with mode: 0755]
sounds/SettingsButtonCheck.wav [new file with mode: 0755]

diff --git a/AUTHORS b/AUTHORS
new file mode 100755 (executable)
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--- /dev/null
+++ b/AUTHORS
@@ -0,0 +1 @@
+Xinchao He <xinchao.he at intel dot com>
diff --git a/Go_Icon_128.png b/Go_Icon_128.png
new file mode 100755 (executable)
index 0000000..b98ca10
Binary files /dev/null and b/Go_Icon_128.png differ
diff --git a/Go_Icon_16.png b/Go_Icon_16.png
new file mode 100755 (executable)
index 0000000..28bbb1c
Binary files /dev/null and b/Go_Icon_16.png differ
diff --git a/Go_Icon_48.png b/Go_Icon_48.png
new file mode 100755 (executable)
index 0000000..bcf6a54
Binary files /dev/null and b/Go_Icon_48.png differ
diff --git a/LICENSE.APLv2.0 b/LICENSE.APLv2.0
new file mode 100755 (executable)
index 0000000..c720c61
--- /dev/null
@@ -0,0 +1,202 @@
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diff --git a/NOTICE.APLv2.0 b/NOTICE.APLv2.0
new file mode 100755 (executable)
index 0000000..79aca6c
--- /dev/null
@@ -0,0 +1,4 @@
+Copyright (c) 2012, Intel Corporation.
+
+This program is licensed under the terms and conditions of the Apache License, version 2.0.
+The full text of the Apache License is at http://www.apache.org/licenses/LICENSE-2.0
diff --git a/README.txt b/README.txt
new file mode 100755 (executable)
index 0000000..5b5de87
--- /dev/null
@@ -0,0 +1,68 @@
+Go is a board game implemented with HTML5/Javascript technology.
+
+Author: Xinchao He <xinchao.he@intel.com>
+Owner: Carl Wong <carl.wong@intel.com>
+
+This application is written using HTML5/css3/jquery javascript library and is
+distributed under Apache2.0 license.
+
+FONTS
+-----------------------------------------------------------------------------
+
+Google web font - Yesteryear
+http://www.google.com/webfonts/specimen/Yesteryear
+SIL Open Font License (OFL) License, version 1.1
+
+Open Sans
+http://www.fontsquirrel.com/fonts/open-sans
+Apache License, version 2.0
+License: http://www.fontsquirrel.com/license/open-sans
+
+Wen Quan Yi Micro Hei
+http://wenq.org/index.cgi?MicroHei
+License: http://wenq.org/index.cgi?MicroHei_BigBang_README
+
+SOUNDS
+-----------------------------------------------------------------------------
+
+Pieces_SinglePlaced_Alt.wav, Pieces_SinglePlaced.wav,
+PiecesFillPocket.wav, SettingsAppearWoodSlide.wav
+These files were created by Intel Corp. and are licensed under
+the Creative Commons Attribution 3.0 license
+http://creativecommons.org/licenses/by/3.0/us/
+
+ClockTicking_Loop.wav
+Origin: http://www.freesound.org/people/hdesbois/sounds/53689/
+License: http://creativecommons.org/licenses/sampling+/1.0/legalcode
+
+GameEndChimes.wav
+Origin: http://www.freesound.org/people/zeuss/sounds/22267/
+License: http://creativecommons.org/licenses/sampling+/1.0/legalcode
+
+PositiveSound.wav
+Origin: http://www.freesound.org/people/reinsamba/sounds/35631/
+License: http://creativecommons.org/licenses/by/3.0/
+
+SettingsButton.wav
+Origin: http://www.freesound.org/people/junggle/sounds/29301/
+License: http://creativecommons.org/licenses/by/3.0/
+
+SettingsButtonCheck.wav
+Origin: http://www.freesound.org/people/FreqMan/sounds/31592/
+License: http://creativecommons.org/licenses/by/3.0/
+
+IMAGES
+-----------------------------------------------------------------------------
+
+all images are created by Intel Corp.
+they are licensed under the Creative Commons Attribution 3.0 license
+http://creativecommons.org/licenses/by/3.0/us/
+
+LIBRARIES
+-----------------------------------------------------------------------------
+
+jQuery JavaScript Library v1.7.1
+Copyright 2011, John Resig
+Dual licensed under the MIT or GPL Version 2 licenses.
+http://jquery.org/license
+
diff --git a/_locales/en/messages.json b/_locales/en/messages.json
new file mode 100755 (executable)
index 0000000..740f8ee
--- /dev/null
@@ -0,0 +1,25 @@
+{
+    "alphabet": {
+        "message": "ABCDEFGHIJKLMNOPQRSTUVWXYZ",
+        "description": "Single concatination of all alphabet characters, no spaces"
+    },
+    "name": {"message": "Go"},
+    "description": {"message": "A Go game"},
+       "player": {"message": "Player"},
+       "one": {"message": "One"},
+       "two": {"message": "Two"},
+       "rules": {"message": "Rules"},
+       "resume": {"message": "Submit"},
+       "timer_setting": {"message": "Timer..........."},
+       "sound_setting": {"message": "Sound FX...."},
+       "settings": {"message": "Settings"},
+       "play": {"message": "Play"},
+       "quit": {"message": "Quit"},
+       "draw": {"message": "Draw"},
+       "skip": {"message": "Skip"},
+       "score": {"message": "Score"},
+       "restart": {"message": "Restart"},
+       "win": {"message": "Wins"},
+       "newGame": {"message": "New Game"},
+       "help": {"message": "&nbsp;&nbsp;&nbsp;&nbsp;Take turns placing a stone on a vacant intersections (points) of the grid on a Go board. Black moves first. Once placed, a stone may not be moved, and can be removed only if captured. If a player believes he has no useful moves, he may skip his move (pass).<br>&nbsp;&nbsp;&nbsp;&nbsp;Vertically and horizontally adjacent stones of the same color form a chain (also called a string, or group) that shares liberties (adjacent, empty spaces) in common. These chains cannot be divided, and in effect becomes a single larger stone. Chains may be expanded by placing additional stones on adjacent points, and can be connected by placing a stone on a points adjacent to two or more chains of the same color.<br>&nbsp;&nbsp;&nbsp;&nbsp;A chain of stones must have at least one liberty to remain on the board. When a chain is surrounded by opposing stones so that it has no liberties, it is captured and removed from the board.<br>&nbsp;&nbsp;&nbsp;&nbsp;The game ends when both players have passed (clicked Skip) consecutively. The player who scores more points (the number of empty points, or intersections, surrounded by their pieces, plus the number of stones they've captured) wins.<br>&nbsp;&nbsp;&nbsp;&nbsp;For more information on how to play Go, see the Wikipedia article on the game: <span><a style='opacity: 0.6; color: #0000FF' href='http://en.wikipedia.org/wiki/Go_(game)'>http://en.wikipedia.org/wiki/Go_(game)</a></span>."}
+}
diff --git a/_locales/locales.json b/_locales/locales.json
new file mode 100755 (executable)
index 0000000..47c4a8c
--- /dev/null
@@ -0,0 +1,10 @@
+{
+  "en": {
+    "display": "English (North American)",
+    "strings": {}
+  },
+  "zh_CN": {
+    "display": "Chinese",
+    "strings": {}
+  }
+}
diff --git a/_locales/zh_CN/messages.json b/_locales/zh_CN/messages.json
new file mode 100755 (executable)
index 0000000..12ca502
--- /dev/null
@@ -0,0 +1,25 @@
+{
+    "alphabet": {
+        "message": "ABCDEFGHIJKLMNOPQRSTUVWXYZ",
+        "description": "除去空格之外的所有字符集合"
+    },
+    "name": {"message": "围棋"},
+    "description": {"message": "一个围棋游戏"},
+       "player": {"message": "选手"},
+       "one": {"message": "1"},
+       "two": {"message": "2"},
+       "rules": {"message": "游戏规则"},
+       "resume": {"message": "提交"},
+       "timer_setting": {"message": "计时器......"},
+       "sound_setting": {"message": "音效.........."},
+       "settings": {"message": "设置"},
+       "play": {"message": "开始"},
+       "quit": {"message": "退出"},
+       "draw": {"message": "平局"},
+       "skip": {"message": "跳过"},
+       "score": {"message": "分数"},
+       "restart": {"message": "重玩"},
+       "win": {"message": "胜"},
+       "newGame": {"message": "新游戏"},
+       "help": {"message": "&nbsp;&nbsp;&nbsp;&nbsp;将棋子放在空白交叉点上。黑子先手,下子之后除被吃之外不能移动棋子。当选手认为本轮无需下子时,可以跳过。<br>&nbsp;&nbsp;&nbsp;&nbsp;横纵相接的相同颜色的棋子链使用相同的气,它们不能进行拆分,应看做一个整体。棋子横纵两个方向相连才算作连接,对角线方向不算。将同色的棋子放在相连接的空位可以扩展棋子链,如果放在多个棋子链共同的连接空位能够将这些棋子链连接起来。<br>&nbsp;&nbsp;&nbsp;&nbsp;一个棋子链必须至少有一个气,当其没有气时必须从棋盘上拿掉。<br>当比赛双方都跳过时,棋局结束。得分(一方棋子所围的空白格数加上棋盘上其棋子的数量)高的选手获胜。<br>&nbsp;&nbsp;&nbsp;&nbsp;有关围棋游戏的详细资料请查看维基百科:<span><a style='opacity: 0.6; color: #0000FF' href='http://en.wikipedia.org/wiki/Go_(game)'>http://en.wikipedia.org/wiki/Go_(game)</a></span>."}
+}
diff --git a/config.xml b/config.xml
new file mode 100755 (executable)
index 0000000..764b0d7
--- /dev/null
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<widget xmlns="http://www.w3.org/ns/widgets" xmlns:tizen="http://tizen.org/ns/widgets" id="https://github.com/01org/webapps-go" version="1.0.0" viewmodes="fullscreen">
+       <icon src="Go_Icon_128.png"/>
+       <content src="index.html"/>
+       <name>Go</name>
+       <tizen:application id="SM31mV8fq9" required_version="1.0"/>
+       <tizen:setting screen-orientation="landscape" contextmenu="enable" />
+</widget>
diff --git a/css/go.css b/css/go.css
new file mode 100755 (executable)
index 0000000..b9d4841
--- /dev/null
@@ -0,0 +1,588 @@
+/*
+ * Copyright (c) 2012, Intel Corporation.
+ *
+ * This program is licensed under the terms and conditions of the
+ * Apache License, version 2.0.  The full text of the Apache License is at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ */
+
+@CHARSET "UTF-8";
+a{
+       outline:none;
+       text-decoration:none;
+       cursor:hand;
+       cursor:pointer;
+}
+
+@font-face{
+       font-family: default_font;
+       src: url('../fonts/Yesteryear-Regular.ttf'),
+            url('../fonts/wqy-microhei.ttc');
+}
+
+@font-face{
+       font-family: sans_font;
+       src: url('../fonts/OpenSans-Bold.ttf');
+}
+
+.display_none {
+       display:none;
+       z-index:-1;
+}
+
+body {
+    margin: 0px;
+    -webkit-user-select: none;
+    background-color: "white";
+    box-shadow: 5px 5px 20px black;
+    top: 50%;
+    left: 50%;
+    -webkit-transform: translate(-50%, -50%);
+    position: absolute;
+    width: 1024px;
+    height: 600px;
+    -webkit-box-align: center;
+    -webkit-box-pack: center;
+    -webkit-box-orient: vertical;
+    display: -webkit-box;
+}
+
+.world {
+    position:absolute;
+    background:url('../images/GO_GridWoodBG_022312_a.png') no-repeat;
+    width: 1024px;
+    height: 600px;
+}
+
+/* 800 x 480 */
+@media (orientation: landscape) {
+  body { top: 50%; left: 50%; -webkit-transform: translate(-50%, -50%) scale(0.78125, 0.8); }
+}
+/* 1024 x 600 */
+@media (min-width: 1024px) and (min-height: 600px) and (orientation: landscape) {
+  body { top: 50%; left: 50%; -webkit-transform: translate(-50%, -50%); }
+}
+/* 1280 x 720 */
+@media (min-width: 1280px) and (min-height: 720px) and (orientation: landscape) {
+  body { top: 50%; left: 50%; -webkit-transform: translate(-50%, -50%) scale(1.25, 1.199); }
+}
+
+/* 480 x 800 */
+@media (orientation: portrait) {
+  body { top: 0%; left: 0%; -webkit-transform: translate(-50%, -50%) rotate(90deg) scale(0.8, 0.78125) translate(50%, -50%); }
+}
+/* 600 x 989 */
+@media (min-width: 600px) and (min-height: 989px) and (orientation: portrait) {
+  body { top: 0%; left: 0%; -webkit-transform: translate(-50%, -50%) rotate(90deg) scale(0.9658, 1.0) translate(50%, -50%); }
+}
+/* 600 x 1024 */
+@media (min-width: 600px) and (min-height: 1024px) and (orientation: portrait) {
+  body { top: 0%; left: 0%; -webkit-transform: translate(-50%, -50%) rotate(90deg) translate(50%, -50%); }
+}
+/* 720 x 1230 */
+@media (min-width: 720px) and (min-height: 1230px) and (orientation: portrait) {
+  body { top: 0%; left: 0%; -webkit-transform: translate(-50%, -50%) rotate(90deg) scale(1.2, 1.199) translate(50%, -50%); }
+}
+/* 720 x 1280 */
+@media (min-width: 720px) and (min-height: 1280px) and (orientation: portrait) {
+  body { top: 0%; left: 0%; -webkit-transform: translate(-50%, -50%) rotate(90deg) scale(1.25, 1.199) translate(50%, -50%); }
+}
+
+.board {
+       position:absolute;
+       top:19px;
+       left:219px;
+       width:586px;
+       height:586px;
+       /* line-height:0px; */
+}
+
+.stone_select{
+       padding:0px;
+       border:1px solid #021a40;
+}
+
+.board_img{
+       padding:1px 1px 0px 1px;
+}
+
+.img_style{
+       width:36px;
+       height:36px;
+       margin: 0px;
+}
+
+.left_pit {
+       position:absolute;
+       top:133px;
+       left:30px;
+       width:153px;
+       height:371px;
+       background:url('../images/GO_Pit_010612_a.png') no-repeat;
+}
+
+.right_pit {
+       position:absolute;
+       top:133px;
+       right:30px;
+       width:153px;
+       height:371px;
+       background:url('../images/GO_Pit_010612_b.png') no-repeat;
+}
+
+.stone_in_pit{
+       position:absolute;
+       width:36px;
+       height:36px;
+}
+
+.left_arrow {
+       position:absolute;
+       top:14px;
+       left:14px;
+       width:179px;
+       height:100px;
+       font-family: default_font;
+       font-size: 25pt;
+       color: #57451b;
+       line-height:120%;
+}
+
+.player_arrow_img {
+       position:absolute;
+       top:0px;
+       left:0px;
+}
+
+.right_arrow {
+       position:absolute;
+       top:14px;
+       right:14px;
+       width:179px;
+       height:100px;
+       font-family: default_font;
+       font-size: 25pt;
+       color: #57451b;
+       line-height:120%;
+}
+
+.left_time_arrow {
+       position:absolute;
+       bottom:31px;
+       left:21px;
+}
+
+.right_time_arrow {
+       position:absolute;
+       bottom:31px;
+       right:21px;
+}
+
+.left_timer {
+       position:absolute;
+       bottom:20px;
+       left:35px;
+       font-family: default_font;
+       font-size: 30pt;
+       color: #57451b;
+}
+
+.right_timer {
+       position:absolute;
+       bottom:20px;
+       left:853px;
+       font-family: default_font;
+       font-size: 30pt;
+       color: #57451b;
+}
+
+.left_skip {
+       position:absolute;
+       bottom:-1px;
+       left:55px;
+       margin:0px;
+       padding:0px;
+}
+
+.right_skip {
+       position:absolute;
+       bottom:-1px;
+       right:50px;
+       margin:0px;
+       padding:0px;
+}
+
+.skip_arrow {
+       font-family: default_font;
+       font-size: 20pt;
+       width:100px;
+       color: #57451b;
+       background:url('../images/GO_SkipArrow_022212_a.png') no-repeat right;
+}
+
+.skip_arrow:active {
+       color: #e2df00;
+       background:url('../images/GO_SkipArrow_022212_b.png') no-repeat right;
+}
+
+.setting_icon {
+       position:absolute;
+       bottom:2px;
+       right:7px;
+}
+
+.undue_icon_left {
+       position:absolute;
+       bottom:2px;
+       left:12px;
+}
+
+.undue_icon_right {
+       position:absolute;
+       bottom:2px;
+       right:170px;
+}
+
+.play_button {
+       position:absolute;
+       left:310px;
+       bottom:20px;
+       width:480px;
+       height:155px;
+       color:#57451b;
+       z-index:1;
+}
+
+.play_button_img {
+       position:absolute;
+       top:0px;
+       left:0px;
+       width:480px;
+       height:155px;
+       line-height:180%;
+       background:url('../images/GO_PlaySlab_012012_a.png') no-repeat;
+}
+
+.play_button_text {
+       font-family: default_font;
+       font-size: 60pt;
+       position:relative;
+       left:150px;
+       top:60px;
+}
+
+.play_button:active {
+       color:#e2df00;
+}
+
+.setting_panel {
+       position:absolute;
+       top:-500px;
+       right:290px;
+       width:448px;
+       height:543px;
+       overflow:hidden;
+       background:url('../images/GO_SettingsSlab_010612_a.png') no-repeat;
+       z-index:2;
+       -webkit-transition:all .4s ease-in-out;
+       -moz-transition:all .4s ease-in-out;
+       -o-transition:all .4s ease-in-out;
+       -ms-transition:all .4s ease-in-out;
+       transition:all .4s ease-in-out;
+}
+
+.setting_panel_in{
+       top:43px;
+}
+
+.setting_arrow {
+       position:absolute;
+       top:23px;
+       right:104px;
+       width:237px;
+       height:134px;
+       font-family: default_font;
+       font-size: 50pt;
+       color: #57451b;
+}
+
+.setting_arrow_img {
+       position:absolute;
+       top:0px;
+       left:0px;
+}
+
+.setting_sound {
+       position:absolute;
+       top:200px;
+       left:88px;
+       width:360px;
+       font-family: default_font;
+       font-size: 40pt;
+       color: #57451b;
+}
+
+.setting_sound_check {
+       position:absolute;
+       right:50px;
+       top:15px;
+       width:39px;
+       height:39px;
+}
+
+.setting_sound_checked {
+       position:absolute;
+       right:43px;
+       top:14px;
+       width:47px;
+       height:41px;
+}
+
+.setting_timer {
+       position:absolute;
+       bottom:190px;
+       left:88px;
+       width:360px;
+       font-family: default_font;
+       font-size: 40pt;
+       color: #57451b;
+}
+
+.setting_timer_check {
+       position:absolute;
+       right:50px;
+       top:15px;
+       width:39px;
+       height:39px;
+}
+
+.setting_timer_checked {
+       position:absolute;
+       right:43px;
+       top:14px;
+       width:47px;
+       height:41px;
+}
+
+.setting_restart {
+       position:absolute;
+       bottom:122px;
+       left:88px;
+       width:50%;
+       font-family: default_font;
+       font-size: 32pt;
+       color: #57451b;
+       text-align:left;
+}
+
+.setting_restart_check {
+       position:relative;
+       left:5px;
+       top:10px;
+       width:39px;
+       height:39px;
+}
+
+.setting_restart_checked {
+       position:relative;
+       left:4px;
+       top:11px;
+       width:47px;
+       height:41px;
+}
+
+.setting_quit {
+       position:absolute;
+       bottom:185px;
+       right:45px;
+       font-family: default_font;
+       font-size: 32pt;
+       color: #57451b;
+}
+
+.setting_quit_text {
+       position:absolute;
+       right:55px;
+       width:100px;
+       text-align:right;
+}
+
+.setting_quit_check {
+       float:right;
+       position:absolute;
+       right:4px;
+       top:10px;
+       width:39px;
+       height:39px;
+}
+
+.setting_quit_checked {
+       float:right;
+       position:absolute;
+       right:-3px;
+       top:9px;
+       width:47px;
+       height:41px;
+}
+
+.setting_exit {
+       position:absolute;
+       top:3px;
+       right:23px;
+       font-family: sans_font;
+       color:#57451b;
+       font-size:30pt;
+}
+
+.setting_help {
+       position:absolute;
+       top:3px;
+       left:30px;
+       font-family: sans_font;
+       color:#57451b;
+       font-size:30pt;
+}
+
+.setting_resume {
+       position:absolute;
+       bottom:25px;
+       left:120px;
+       width:223px;
+       height:68px;
+       font-family: default_font;
+       font-size: 32pt;
+       text-align:center;
+}
+
+.setting_resume_inactive {
+       color: #57451b;
+       background:url('../images/GO_ResumeBTN_022212_a.png') no-repeat;
+}
+
+.setting_resume:active {
+       color: #e2df00;
+       background:url('../images/GO_ResumeBTN_022212_b.png') no-repeat;
+}
+
+.text_shadow {
+   text-shadow:0px 1px #bcb4a4,0px -1px #000000;
+}
+
+.win_panel {
+       position:absolute;
+       top:43px;
+       right:290px;
+       width:448px;
+       height:543px;
+       background:url('../images/GO_SettingsSlab_010612_a.png') no-repeat;
+       font-family: default_font;
+       color: #57451b;
+       z-index:3;
+}
+
+.win_arrow {
+       position:absolute;
+       top:46px;
+       left:30px;
+       width:388px;
+       height:210;
+
+}
+
+.win_arrow_img {
+       position:absolute;
+       bottom:0px;
+       left:0px;
+}
+
+.replay {
+       position:absolute;
+       bottom:45px;
+       width:100%;
+       font-family: default_font;
+       color: #57451b;
+       font-size:52pt;
+       text-align:center;
+}
+
+.replay:active {
+       color:#e2df00;
+}
+
+.win_exit {
+       position:absolute;
+       top:3px;
+       right:23px;
+       font-family: sans_font;
+       color:#57451b;
+       font-size:30pt;
+}
+
+.replay_img {
+       position:absolute;
+       right:-85px;
+       bottom:25px;
+       width:55px;
+       height:56px;
+}
+
+.help_panel {
+       position:absolute;
+       top:42px;
+       left:270px;
+       width:488px;
+       height:543px;
+       background:url('../images/GO_RulesSlab_022812_a.png') no-repeat;
+       font-family:sans_font;
+       color: #57451b;
+       z-index:2;
+}
+
+.help_text {
+       position:absolute;
+       top:60px;
+       left:20px;
+       width:92%;
+       height:80%;
+       padding: 5px;
+       font-size:13pt;
+       overflow-y:auto;
+       overflow-x:hidden;
+}
+
+.help_exit {
+       position:absolute;
+       top:5px;
+       right:25px;
+       font-size:30pt;
+}
+
+.help_title {
+       position:absolute;
+       top:5px;
+       left:15%;
+       width:70%;
+       font-size:35pt;
+       text-align:center;
+}
+
+::-webkit-scrollbar {
+    width: 12px;
+}
+
+::-webkit-scrollbar-track {
+    border-radius: 10px;
+    -webkit-box-shadow: inset 0 0 6px 4px rgba(0,0,0,0.3);
+}
+
+::-webkit-scrollbar-thumb {
+    border-radius: 10px;
+    -webkit-box-shadow: inset 0 0 6px 6px rgba(0,0,0,0.3);
+}
+
+::-webkit-scrollbar-button:single-button {
+       width: 12px;
+       height:16px;
+       -webkit-box-shadow: inset 0 0 6px 6px rgba(0,0,0,0.5);
+}
diff --git a/css/license.css b/css/license.css
new file mode 100755 (executable)
index 0000000..4bbdbe4
--- /dev/null
@@ -0,0 +1,82 @@
+/*
+ * Copyright (c) 2012, Intel Corporation.
+ *
+ * This program is licensed under the terms and conditions of the
+ * Apache License, version 2.0.  The full text of the Apache License is at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ */
+
+#licensebtnl {
+    position: absolute;
+    width: 20px;
+    height: 20px;
+    text-align: center;
+    line-height: 20px;
+    cursor: pointer;
+    -webkit-border-radius: 20px;
+    border: solid 1px #000000;
+    opacity: 0.3;
+    color: black;
+}
+
+#licensebtnl:hover {
+    opacity: 1.0;
+}
+
+#licensepage {
+    width: 100%;
+    height: 100%;
+    background: -webkit-gradient(linear, left top, right top, from(#d99f55), to(#9c7448));
+}
+
+#licensetext {
+    width: 99.8%;
+    height: 89%;
+    background-image: -webkit-gradient(linear, left bottom, left top, color-stop(0, #FFFFFF), color-stop(1, #d99f55));
+    -webkit-border-radius: 12px;
+    border-radius: 12px;
+    box-shadow: inset 1px 1px 2px 1px black;
+    margin-bottom: 2px;
+    padding-left: 10px;
+    padding-bottom: 10px;
+    overflow: hidden;
+    cursor: move;
+}
+
+#licensescroll {
+    position: relative;
+    font: 25px/100% Arial, Helvetica, sans-serif;
+    text-align: center;
+}
+
+.licensebtn {
+    position: absolute;
+    color: #d7d7d7;
+    border: solid 1px #333;
+    text-align: center;
+    text-decoration: none;
+    font: 30px/100% Arial, Helvetica, sans-serif;
+    text-shadow: 0 1px 1px rgba(0,0,0,.3);
+    -webkit-border-radius: 12px;
+    border-radius: 12px;
+    background: -webkit-gradient(linear, left top, left bottom, from(#666), to(#000));
+    height: 52px;
+    line-height: 48px;
+    cursor: pointer;
+    box-shadow: 2px 2px 14px #000;
+}
+
+.licensebtn:hover {
+    background: -webkit-gradient(linear, left top, left bottom, from(#444), to(#000));
+}
+
+.licensebtn:active {
+    color: #666;
+    background: -webkit-gradient(linear, left top, left bottom, from(#000), to(#444));
+}
+
+#licensebtnq {
+    left: 412px;
+    width: 200px;
+}
diff --git a/fonts/OpenSans-Bold.ttf b/fonts/OpenSans-Bold.ttf
new file mode 100755 (executable)
index 0000000..fd79d43
Binary files /dev/null and b/fonts/OpenSans-Bold.ttf differ
diff --git a/fonts/Yesteryear-Regular.ttf b/fonts/Yesteryear-Regular.ttf
new file mode 100755 (executable)
index 0000000..76269e8
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diff --git a/fonts/wqy-microhei.ttc b/fonts/wqy-microhei.ttc
new file mode 100755 (executable)
index 0000000..2c9bc2d
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diff --git a/icon.png b/icon.png
new file mode 100755 (executable)
index 0000000..b0979b1
Binary files /dev/null and b/icon.png differ
diff --git a/images/GO_BlackPiece_010612_a.png b/images/GO_BlackPiece_010612_a.png
new file mode 100755 (executable)
index 0000000..99b182a
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diff --git a/images/GO_BlackPiece_010612_b.png b/images/GO_BlackPiece_010612_b.png
new file mode 100755 (executable)
index 0000000..14ea102
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diff --git a/images/GO_BlackPiece_010612_c.png b/images/GO_BlackPiece_010612_c.png
new file mode 100755 (executable)
index 0000000..d095cbc
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diff --git a/images/GO_CheckboxChecked_010612_a.png b/images/GO_CheckboxChecked_010612_a.png
new file mode 100755 (executable)
index 0000000..5c0e042
Binary files /dev/null and b/images/GO_CheckboxChecked_010612_a.png differ
diff --git a/images/GO_Checkbox_010612_a.png b/images/GO_Checkbox_010612_a.png
new file mode 100755 (executable)
index 0000000..0116374
Binary files /dev/null and b/images/GO_Checkbox_010612_a.png differ
diff --git a/images/GO_GridWoodBG_022312_a.png b/images/GO_GridWoodBG_022312_a.png
new file mode 100755 (executable)
index 0000000..bb1c71e
Binary files /dev/null and b/images/GO_GridWoodBG_022312_a.png differ
diff --git a/images/GO_Pit_010612_a.png b/images/GO_Pit_010612_a.png
new file mode 100755 (executable)
index 0000000..56c1831
Binary files /dev/null and b/images/GO_Pit_010612_a.png differ
diff --git a/images/GO_Pit_010612_b.png b/images/GO_Pit_010612_b.png
new file mode 100755 (executable)
index 0000000..bdb3bed
Binary files /dev/null and b/images/GO_Pit_010612_b.png differ
diff --git a/images/GO_PlaySlab_012012_a.png b/images/GO_PlaySlab_012012_a.png
new file mode 100755 (executable)
index 0000000..c30c885
Binary files /dev/null and b/images/GO_PlaySlab_012012_a.png differ
diff --git a/images/GO_PlayerArrow_010612_a.png b/images/GO_PlayerArrow_010612_a.png
new file mode 100755 (executable)
index 0000000..9e559bd
Binary files /dev/null and b/images/GO_PlayerArrow_010612_a.png differ
diff --git a/images/GO_PlayerArrow_012012_b.png b/images/GO_PlayerArrow_012012_b.png
new file mode 100755 (executable)
index 0000000..5dde36c
Binary files /dev/null and b/images/GO_PlayerArrow_012012_b.png differ
diff --git a/images/GO_ReplayArrow_012012_a.png b/images/GO_ReplayArrow_012012_a.png
new file mode 100755 (executable)
index 0000000..b2534d7
Binary files /dev/null and b/images/GO_ReplayArrow_012012_a.png differ
diff --git a/images/GO_ReplayArrow_012012_b.png b/images/GO_ReplayArrow_012012_b.png
new file mode 100755 (executable)
index 0000000..3b99f97
Binary files /dev/null and b/images/GO_ReplayArrow_012012_b.png differ
diff --git a/images/GO_ResumeBTN_022212_a.png b/images/GO_ResumeBTN_022212_a.png
new file mode 100755 (executable)
index 0000000..ad8a7f9
Binary files /dev/null and b/images/GO_ResumeBTN_022212_a.png differ
diff --git a/images/GO_ResumeBTN_022212_b.png b/images/GO_ResumeBTN_022212_b.png
new file mode 100755 (executable)
index 0000000..2146dbf
Binary files /dev/null and b/images/GO_ResumeBTN_022212_b.png differ
diff --git a/images/GO_RulesSlab_022812_a.png b/images/GO_RulesSlab_022812_a.png
new file mode 100755 (executable)
index 0000000..ca1eacc
Binary files /dev/null and b/images/GO_RulesSlab_022812_a.png differ
diff --git a/images/GO_SettingsArrow_010612_a.png b/images/GO_SettingsArrow_010612_a.png
new file mode 100755 (executable)
index 0000000..ccd9be9
Binary files /dev/null and b/images/GO_SettingsArrow_010612_a.png differ
diff --git a/images/GO_SettingsIcon_010612_a.png b/images/GO_SettingsIcon_010612_a.png
new file mode 100755 (executable)
index 0000000..54298af
Binary files /dev/null and b/images/GO_SettingsIcon_010612_a.png differ
diff --git a/images/GO_SettingsSlab_010612_a.png b/images/GO_SettingsSlab_010612_a.png
new file mode 100755 (executable)
index 0000000..4fb1d17
Binary files /dev/null and b/images/GO_SettingsSlab_010612_a.png differ
diff --git a/images/GO_SkipArrow_022212_a.png b/images/GO_SkipArrow_022212_a.png
new file mode 100755 (executable)
index 0000000..f6a7302
Binary files /dev/null and b/images/GO_SkipArrow_022212_a.png differ
diff --git a/images/GO_SkipArrow_022212_b.png b/images/GO_SkipArrow_022212_b.png
new file mode 100755 (executable)
index 0000000..697f78f
Binary files /dev/null and b/images/GO_SkipArrow_022212_b.png differ
diff --git a/images/GO_TimerArrow_010612_a.png b/images/GO_TimerArrow_010612_a.png
new file mode 100755 (executable)
index 0000000..a041daa
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diff --git a/images/GO_TimerArrow_022212_a.png b/images/GO_TimerArrow_022212_a.png
new file mode 100755 (executable)
index 0000000..c83f775
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diff --git a/images/GO_Timer_010612_a.png b/images/GO_Timer_010612_a.png
new file mode 100755 (executable)
index 0000000..d51ed28
Binary files /dev/null and b/images/GO_Timer_010612_a.png differ
diff --git a/images/GO_WhitePiece_010612_a-2.png b/images/GO_WhitePiece_010612_a-2.png
new file mode 100755 (executable)
index 0000000..b34565b
Binary files /dev/null and b/images/GO_WhitePiece_010612_a-2.png differ
diff --git a/images/GO_WhitePiece_010612_b.png b/images/GO_WhitePiece_010612_b.png
new file mode 100755 (executable)
index 0000000..18ae3ca
Binary files /dev/null and b/images/GO_WhitePiece_010612_b.png differ
diff --git a/images/GO_WhitePiece_010612_c.png b/images/GO_WhitePiece_010612_c.png
new file mode 100755 (executable)
index 0000000..bed423e
Binary files /dev/null and b/images/GO_WhitePiece_010612_c.png differ
diff --git a/images/GO_WinArrow_012012_a.png b/images/GO_WinArrow_012012_a.png
new file mode 100755 (executable)
index 0000000..f371ce7
Binary files /dev/null and b/images/GO_WinArrow_012012_a.png differ
diff --git a/images/GO_WoodBG_010612_a.png b/images/GO_WoodBG_010612_a.png
new file mode 100755 (executable)
index 0000000..bb5b537
Binary files /dev/null and b/images/GO_WoodBG_010612_a.png differ
diff --git a/images/Go_Board.png b/images/Go_Board.png
new file mode 100755 (executable)
index 0000000..fcd37fc
Binary files /dev/null and b/images/Go_Board.png differ
diff --git a/index.html b/index.html
new file mode 100755 (executable)
index 0000000..0115936
--- /dev/null
@@ -0,0 +1,126 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
+<!--
+ * Copyright (c) 2012, Intel Corporation.
+ *
+ * This program is licensed under the terms and conditions of the
+ * Apache License, version 2.0.  The full text of the Apache License is at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+-->
+<html>
+  <head>
+    <meta id="viewport_meta" name="viewport" content="" />
+    <script type="text/javascript">
+        var viewport_meta = document.getElementById('viewport_meta');
+        var w = screen.availWidth;
+        var h = screen.availHeight;
+        viewport_meta.setAttribute('content','width='+w+', height='+h+',user-scalable=no');
+    </script>
+    <title>Go</title>
+    <meta name="author" content="Xinchao He">
+       <link rel="stylesheet" href="css/go.css"/>
+        <link rel="stylesheet" type="text/css" href="css/license.css"></link>
+        <script src="js/license.js"></script>
+       <script type="text/javascript" src="lib/jquery-1.7.1.min.js"></script>
+       <script type="text/javascript" src="js/sound.js"></script>
+       <script type="text/javascript" src="js/go.js"></script>
+  </head>
+  <body onselectstart="return false" ondragstart="return false" style="overflow:hidden;">
+    <div id="licensepage" style="display: none">
+        <div id="licensetext"><div id="licensescroll"></div></div>
+        <div id="licensebtnq" class="licensebtn">Back</div>
+    </div>
+       <div id="theworld" class="world">
+         <div class="left_pit"></div>
+         <div class="right_pit"></div>
+         <div class="left_arrow" align="center">
+               <span id="playerone"></span><br>
+               <span style="font-size:22pt;"><span name="score"></span>:<span id="left_score">0000</span></span>
+               <img class="player_arrow_img" src="images/GO_PlayerArrow_010612_a.png" />
+         </div>
+         <div class="right_arrow" align="center">
+               <span id="playertwo"></span><br>
+               <span style="font-size:22pt;"><span name="score"></span>:<span id="right_score">0000</span></span>
+               <img class="player_arrow_img" src="images/GO_PlayerArrow_010612_a.png" />
+         </div>
+         <img class="left_time_arrow" src="images/GO_TimerArrow_022212_a.png" />
+         <img class="right_time_arrow" src="images/GO_TimerArrow_022212_a.png" />
+         <div class="left_timer">
+               <img src="images/GO_Timer_010612_a.png" />
+               <span>20:00</span>
+         </div>
+         <div class="right_timer">
+               <img src="images/GO_Timer_010612_a.png" />
+               <span>20:00</span>
+         </div>
+         <a class="left_skip skip_arrow">
+         </a>
+         <a class="right_skip skip_arrow">
+         </a>
+         <a onClick="javascript:Go.toggleSetting();" class="setting_icon"><img src="images/GO_SettingsIcon_010612_a.png" /></a>
+         <a onClick="javascript:Go.undue('black');" class="undue_icon_left"><img src="images/GO_ReplayArrow_012012_b.png" /></a>
+         <a onClick="javascript:Go.undue('white');" class="undue_icon_right"><img src="images/GO_ReplayArrow_012012_b.png" /></a>
+         <a onClick="javascript:Go.start();" class="play_button display_none">
+               <div class="play_button_img">
+                 <span class="play_button_text text_shadow"></span>
+               </div>
+         </a>
+         <div class="setting_panel text_shadow display_none">
+               <a onClick="javascript:Go.toggleHelp();" class="setting_help">?</a>
+               <a onClick="javascript:Go.toggleSetting();" class="setting_exit">X</a>
+                <div id="licensebtnl" style="top: 490px; left: 405px;"> i </div>
+               <div class="setting_arrow" align="center">
+                 <span></span>
+                 <img class="setting_arrow_img" src="images/GO_SettingsArrow_010612_a.png" />
+               </div>
+               <div class="setting_sound">
+                 <span></span>
+                 <a onClick="javascript:Go.toggleSound();"><img class="setting_sound_check" src="images/GO_Checkbox_010612_a.png" /></a>
+               </div>
+               <div class="setting_timer">
+                 <span></span>
+                 <a onClick="javascript:Go.toggleTimer();"><img class="setting_timer_check" src="images/GO_Checkbox_010612_a.png" /></a>
+               </div>
+               <div class="setting_restart">
+                 <span></span>
+                 <a onClick="javascript:Go.toggleRestart();"><img class="setting_restart_check" src="images/GO_Checkbox_010612_a.png" /></a>
+               </div>
+               <div class="setting_quit">
+                 <span class="setting_quit_text"></span>
+                 <a onClick="javascript:Go.toggleQuit();"><img class="setting_quit_check" src="images/GO_Checkbox_010612_a.png" /></a>
+               </div>
+               <a onClick="javascript:Go.toggleSetting();" class="setting_resume setting_resume_inactive" align="center">
+               </a>
+         </div>
+         <div class="help_panel display_none">
+               <a onClick="javascript:Go.toggleHelp();" class="help_exit text_shadow">X</a>
+               <div class="help_title text_shadow" ></div>
+               <div class="help_text" >
+                 &nbsp;&nbsp;&nbsp;&nbsp;Take turns placing a stone on a vacant intersections (points) of the grid on a Go board. Black moves first.
+                 Once placed, a stone may not be moved, and can be removed only if captured. If a player believes he has no useful moves, he may skip his move (pass).<br>
+                 &nbsp;&nbsp;&nbsp;&nbsp;Vertically and horizontally adjacent stones of the same color form a chain (also called a string, or group) that shares liberties (adjacent, empty spaces) in common. These chains cannot
+                 be divided, and in effect becomes a single larger stone. Chains may be expanded by placing additional stones on adjacent points, and can be connected by
+                 placing a stone on a points adjacent to two or more chains of the same color.<br>
+                 &nbsp;&nbsp;&nbsp;&nbsp;A chain of stones must have at least one liberty to remain
+                 on the board. When a chain is surrounded by opposing stones so that it has no liberties, it is captured and removed from the board.<br>
+                 &nbsp;&nbsp;&nbsp;&nbsp;The game ends when both players have passed
+                 (clicked Skip) consecutively. The player who scores more points (the number of empty points, or intersections, surrounded by their pieces, plus the number of stones they've captured) wins.<br>
+               </div>
+         </div>
+         <div class="win_panel text_shadow display_none">
+               <a onClick="javascript:Go.disable('.win_panel');" class="win_exit">X</a>
+               <div class="win_arrow" align="center">
+                 <span style="font-size:55pt;"><span name="player"></span><span id="win_player"></span></span><br>
+                 <span style="font-size:70pt;" id="win_result"></span>
+                 <img class="win_arrow_img" src="images/GO_WinArrow_012012_a.png" />
+               </div>
+               <a onClick="javascript:Go.start();" class="replay">
+               </a>
+         </div>
+         <div class="board"></div>
+       </div>
+       <audio id="dida" preload="auto">
+         <source src="sounds/ClockTicking_Loop.wav" />
+       </audio>
+  </body>
+</html>
diff --git a/js/go.js b/js/go.js
new file mode 100755 (executable)
index 0000000..c99acce
--- /dev/null
+++ b/js/go.js
@@ -0,0 +1,813 @@
+/*
+ * Copyright (c) 2012, Intel Corporation.
+ *
+ * This program is licensed under the terms and conditions of the
+ * Apache License, version 2.0.  The full text of the Apache License is at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ */
+
+var Go = {
+       texture: {
+               'black':'images/GO_BlackPiece_010612_a.png',
+               'black1':'images/GO_BlackPiece_010612_b.png',
+               'black2':'images/GO_BlackPiece_010612_c.png',
+               'white':'images/GO_WhitePiece_010612_a-2.png',
+               'white1': 'images/GO_WhitePiece_010612_b.png',
+               'white2': 'images/GO_WhitePiece_010612_c.png',
+               'uncheck':'images/GO_Checkbox_010612_a.png',
+               'checked':'images/GO_CheckboxChecked_010612_a.png',
+               'board':'images/Go_Board.png',
+       },
+       bounder: 13,
+       boardview:'board',
+       board:[],
+       playButton:'play_button',
+       winMessage:'win_panel',
+       settingPanel:'setting_panel',
+       helpPanel:'help_panel',
+       place: [],
+       directs: [[1,0],[0,1],[0,-1],[-1,0],],
+       player:{},
+       manual:[],
+       isTimer: false,
+       isSound: false,
+       isSetting: false,
+       isStart: false,
+       isStop: false,
+       isPass: false,
+       isExit: false,
+       isRestart: false,
+       isEndMsg: false,
+};
+
+Go.init = function(){
+       var welcome = {
+               'black':[[1,3],[1,4],[2,2],[3,2],
+                                [4,2],[5,2],[5,4],[5,5],
+                                [6,2],[6,5],[7,2],[7,5],[8,3],
+                                [8,4],],
+
+               'white':[[1,8],[1,9],[2,7],[2,10],
+                                [3,7],[3,10],[4,7],[4,10],
+                                [5,7],[5,10],[6,7],[6,10],
+                                [7,7],[7,10],[8,8],[8,9],],
+       };
+       for (var i=0; i<this.bounder; i++){
+               var line=new Array();
+               for (var j=0; j<this.bounder; j++){
+                       line[j] = 'board';
+               }
+               this.board[i] = line;
+       }
+       for (var color in welcome){
+               var matrix = welcome[color];
+               for (var p in matrix) {
+                       this.board[matrix[p][0]][matrix[p][1]] = color;
+               }
+       }
+       this.drawBoard();
+       var soundSource = {
+               'end': 'sounds/GameEndChimes.wav',
+               'setStone': 'sounds/Pieces_SinglePlaced.wav',
+               'dropStone': 'sounds/PiecesFillPocket.wav',
+               'positive': 'sounds/PositiveSound.wav',
+               'settingbtn': 'sounds/SettingsButton.wav',
+               'settingck': 'sounds/SettingsButtonCheck.wav',
+               'settingon': 'sounds/SettingsAppearWoodSlide.wav',
+       };
+
+       this.sounds = {};
+       for (var snd in soundSource){
+               this.sounds[snd] = new Audio(soundSource[snd]);
+               //this.sounds[snd].load();
+       }
+       this.sounds['dida'] = new gamesound('dida');
+
+       this.disable('.'+this.winMessage);
+       this.enable('.'+this.playButton);
+
+}
+
+Go.start = function(){
+       for (var i=0; i<this.bounder; i++){
+               for (var j=0; j<this.bounder; j++){
+                       this.board[i][j] = 'board';
+               }
+       }
+       this.player['black'] = new player('black');
+       this.player['white'] = new player('white');
+       this.current = this.player['white'];
+       this.isStart = true;
+       this.isStop = false;
+       this.isPass = false;
+       this.isSetting =false;
+       this.isRestart = false;
+       this.isExit = false;
+       this.isEndMsg = true;
+       this.drawBoard();
+       this.drawMessage();
+       this.disable('.'+this.playButton);
+       this.disable('.'+this.winMessage);
+       this.disable('.'+this.settingPanel);
+       this.disable('.'+this.helpPanel);
+       this.playSound('settingbtn');
+       // this.startTimer();
+
+       $('.setting_restart img').attr('src', this.texture['uncheck'])
+               .removeClass('setting_restart_checked')
+               .addClass('setting_restart_check');
+}
+
+Go.playSound = function(snd){
+       if (this.isSound) {
+               var audio = this.sounds[snd];
+               if (audio.paused == false) {
+                       audio.pause();
+                       audio.currentTime = 0;
+               }
+               audio.play();
+       }
+}
+
+Go.stop = function(){
+       this.isStart = false;
+       this.isStop = true;
+       this.stopTimer();
+       var blackScore = this.player['black'].getScore();
+       var whiteScore = this.player['white'].getScore();
+       if (blackScore > whiteScore){
+               $('#win_player').html(' '+getMessage('one', 'One'));
+               $('#win_result').html(getMessage('win', 'Wins'));
+       } else if (blackScore < whiteScore) {
+               $('#win_player').html(' '+getMessage('two', 'Two'));
+               $('#win_result').html(getMessage('win', 'Wins'));
+       } else {
+               $('#win_player').html('');
+               $('#win_result').html(getMessage('draw', 'Draw'));
+       }
+       if (this.isEndMsg) {
+               this.playSound('end');
+               this.enable('.'+this.winMessage);
+               this.isEndMsg = false;
+       }
+}
+
+Go.exit = function(){
+       if (this.isExit) {
+               window.close();
+       }
+}
+
+Go.restart = function(){
+       if (this.isRestart){
+               if (this.isEndMsg) {
+                       this.stop();
+               } else {
+                       this.start();
+               }
+       }
+}
+
+Go.startTimer = function(){
+       if (this.isTimer && this.isStart) {
+               this.timer = setTimeout('Go.startTimer()',1000);
+               this.current.timeDida();
+               // var audio = this.sounds['dida'];
+               // if (audio.paused) {
+               //      this.playSound('dida');
+               // }
+               this.playSound('dida');
+               if (this.current.restTime <= 0) {
+                       this.stop();
+               } else if (this.current.restTime == 5) {
+                       this.playSound('positive');
+               }
+       }
+}
+
+Go.stopTimer = function(){
+       if (this.isTimer) {
+               clearTimeout(this.timer);
+               // this.sounds['dida'].pause();
+       }
+}
+
+Go.disable = function(which) {
+       $(which).addClass('display_none');
+}
+
+Go.enable = function(which) {
+       $(which).removeClass('display_none');
+}
+
+Go.toggleSetting = function(){
+       if ($('.'+this.winMessage).hasClass('display_none')) {
+               if (this.isSetting){
+                       this.exitSetting();
+               } else {
+                       this.showSetting();
+               }
+               this.playSound('settingbtn');
+       }
+}
+
+Go.showSetting = function(){
+       this.enable('.setting_panel');
+       setTimeout("$('.setting_panel').addClass('setting_panel_in')", 100);
+       this.isSetting = true;
+       this.stopTimer();
+       this.playSound('settingon');
+}
+
+Go.exitSetting = function(){
+       this.disable('.setting_panel');
+       $('.'+this.helpPanel).addClass('display_none');
+       $('.setting_panel').removeClass('setting_panel_in');
+       this.isSetting = false;
+       this.exit();
+       this.restart();
+       this.startTimer();
+}
+
+Go.toggleSound = function(){
+       var img = $('.setting_sound img');
+       if (this.isSound) {
+               img.attr('src', this.texture['uncheck']);
+               img.removeClass('setting_sound_checked');
+               img.addClass('setting_sound_check');
+               this.isSound = false;
+       } else {
+               img.attr('src', this.texture['checked']);
+               img.addClass('setting_sound_checked');
+               img.removeClass('setting_sound_check');
+               this.isSound = true;
+       }
+       this.playSound('settingck');
+}
+
+Go.toggleTimer = function(){
+       var img = $('.setting_timer img');
+       if (this.isTimer) {
+               img.attr('src', this.texture['uncheck']);
+               img.removeClass('setting_timer_checked');
+               img.addClass('setting_timer_check');
+               this.isTimer = false;
+       } else {
+               img.attr('src', this.texture['checked']);
+               img.addClass('setting_timer_checked');
+               img.removeClass('setting_timer_check');
+               this.isTimer = true;
+       }
+       this.playSound('settingck');
+}
+
+Go.toggleRestart = function(){
+       if (this.isStart || this.isStop) {
+               var conflict = false;
+               var img = $('.setting_restart img');
+               if (this.isRestart) {
+                       img.attr('src', this.texture['uncheck']);
+                       img.removeClass('setting_restart_checked');
+                       img.addClass('setting_restart_check');
+                       this.isRestart = false;
+               } else {
+                       img.attr('src', this.texture['checked']);
+                       img.addClass('setting_restart_checked');
+                       img.removeClass('setting_restart_check');
+                       this.isRestart = true;
+                       if (this.isExit)
+                               conflict = true;
+               }
+               if (conflict) {
+                       this.toggleQuit();
+               } else {
+                       this.playSound('settingck');
+               }
+       }
+}
+
+Go.toggleQuit = function(){
+       var img = $('.setting_quit img');
+       var conflict = false;
+       if (this.isExit) {
+               img.attr('src', this.texture['uncheck']);
+               img.removeClass('setting_quit_checked');
+               img.addClass('setting_quit_check');
+               this.isExit = false;
+       } else {
+               img.attr('src', this.texture['checked']);
+               img.addClass('setting_quit_checked');
+               img.removeClass('setting_quit_check');
+               this.isExit = true;
+               if (this.isRestart)
+                       conflict = true;
+       }
+       if (conflict) {
+               this.toggleRestart();
+       } else {
+               this.playSound('settingck');
+       }
+}
+
+Go.toggleHelp = function() {
+       $('.'+this.helpPanel).toggleClass('display_none');
+}
+
+Go.drawBoard = function(){
+       var str = '';
+       var style=['margin:1px 0px 9px 0px;','margin:0px 10px 9px 0px;','margin:0px 9px 10px 0px;'];
+       for (var i=0; i<this.bounder; i++){
+               var margin=style[2];
+               if (i<6) margin = style[0];
+               str += '<div style="width:595px;height:36px;'+margin+'">';
+           for (var j=0; j<this.bounder; j++){
+                       margin = style[2];
+                       if (j<6) margin = style[1];
+                       if (i>8) margin += 'position:relative;top:-5px;';
+                       str += '<span style="float:left;width:36px;height:36px;'+margin
+                               +'"><a onClick="javascript:Go.click('+i+','+j+');" class="img_style" ><img src="'
+                               +this.texture[this.board[i][j]]+'" id="a'+i+j+'" class="board_img" /></a></span>';
+           }
+               str += '</div>';
+       }
+       $('.'+this.boardview).html(str);
+}
+
+Go.click = function(i, j){
+       if (this.board[i][j]==='board' && !this.isSetting && this.isStart) {
+               var revColor = (this.current.color=='black'?'white':'black');
+               var p = this.player[revColor];
+
+               this.board[i][j] = this.current.color;
+               var takes = this.getTake([i, j]);
+               if (takes.length == 1 && p.takes.length == 1
+                       && p.takes[0][0] == i && p.takes[0][1] == j
+                       && takes[0][0] == p.place[0] && takes[0][1] == p.place[1]) {
+                       //Can't do mirror go
+                       this.board[i][j] = 'board';
+                       return;
+               }
+               for (var n in takes) {
+                       this.board[takes[n][0]][takes[n][1]] = 'board';
+                       p.dropStone();
+                       p.score--;
+               }
+               if (takes.length == 0 && this.isContained(i, j, this.current.color)) {
+                       this.board[i][j] = 'board';
+               } else {
+                       var status = {'color':this.current.color,};
+                       this.playSound('setStone');
+                       if (takes.length > 0)
+                               this.playSound('dropStone');
+                       status.setPlace = [i, j];
+                       status.place = this.place;
+                       this.place = [i, j];
+                       this.current.score++;
+                       status.userPlace = this.current.place;
+                       this.current.place = this.place;
+                       this.current.takes = takes;
+                       status.takes = takes;
+                       this.current.pickStone();
+                       status.isPass = this.isPass;
+                       this.isPass = false;
+
+                       // Get Liberty
+                       var liberty = this.getLiberty();
+                       status.liberty = {};
+                       status.liberty['black'] = this.player['black'].liberty;
+                       status.liberty['white'] = this.player['white'].liberty;
+                       this.player['black'].liberty = liberty['black'];
+                       this.player['white'].liberty = liberty['white'];
+
+                       status.restTime = {};
+                       status.restTime['black'] = this.player['black'].restTime;
+                       status.restTime['white'] = this.player['white'].restTime;
+                       this.manual.push(status);
+                       this.drawBoard();
+                       this.drawMessage();
+               }
+       }
+}
+
+Go.undue = function(color_) {
+       if (!this.isSetting && this.isStart && color_ != this.current.color) {
+               var status = this.manual.pop();
+               if (status) {
+                       var color = status.color;
+                       var revColor = (color == 'black'?'white':'black');
+                       var player = this.player[color];
+                       if (status.setPlace.length > 0) {
+                               this.place = status.place;
+                               player.dropStone();
+                               player.score--;
+                               this.board[status.setPlace[0]][status.setPlace[1]] = 'board';
+                               for (var p in status.takes) {
+                                       var take = status.takes[p];
+                                       this.player[revColor].pickStone();
+                                       this.board[take[0]][take[1]] = revColor;
+                                       this.player[revColor].score++;
+                               }
+                               if (status.liberty) {
+                                       var liberty = status.liberty;
+                                       this.player['black'].liberty = liberty['black'];
+                                       this.player['white'].liberty = liberty['white'];
+                               } else {
+                                       this.player['black'].liberty = [];
+                                       this.player['white'].liberty = [];
+                               }
+                               player.place = status.userPlace;
+                               this.drawBoard();
+                       }
+                       this.isPass = status.isPass;
+                       // Reset the timer
+                       // this.player['black'].restTime = status.restTime['black'];
+                       // this.player['white'].restTime = status.restTime['white'];
+                       this.drawMessage();
+               }
+       }
+}
+
+Go.getTake = function(place_) {
+       var p = place_ || this.place;
+       var checkColor = (this.current.color=='black'?'white':'black');
+       var takes = [];
+       for (var d in this.directs) {
+               var i = parseInt(p[0])+parseInt(this.directs[d][0]);
+               var j = parseInt(p[1])+parseInt(this.directs[d][1]);
+               if (i>=0 && j>= 0 && i<this.bounder && j<this.bounder
+                       && this.board[i][j] === checkColor) {
+                       var t = [];
+                       if (this.isContained(i, j, checkColor, t)) {
+                               for (var n in t){
+                                       if (!this.isContain(t[n], takes)) {
+                                               takes.push(t[n]);
+                                       }
+                               }
+                       }
+               }
+       }
+       //console.log(takes);
+       return takes;
+}
+
+Go.isContained = function(i_, j_, color_, contains_, except_) {
+       var color = color_ || (this.current.color == 'black'?'white':'black');
+       var except = except_ || [];
+       var contains = contains_ || [];
+       var ret = true;
+       except.push([parseInt(i_),parseInt(j_)]);
+
+       for (var d in this.directs) {
+               if (!ret)
+                       break;
+               var i = parseInt(i_)+parseInt(this.directs[d][0]);
+               var j = parseInt(j_)+parseInt(this.directs[d][1]);
+               if ( i>=0 && j>= 0 && i<this.bounder && j<this.bounder
+                       && !this.isContain([i,j], except)) {
+                       if (this.board[i][j] == 'board') {
+                               ret = false;
+                       } else if (this.board[i][j] == color) {
+                               if (!this.isContained(i, j, color, contains, except)) {
+                                       ret = false;
+                               }
+                       }
+               }
+       }
+       if (ret)
+               contains.push([i_, j_]);
+       return ret;
+}
+
+Go.getLiberty = function(){
+       var except = [];
+       var contain = {
+               'black':[],
+               'white':[],
+       };
+       for (var i=0; i<this.bounder; i++){
+               for (var j=0; j<this.bounder; j++){
+                       if (this.board[i][j] == 'board' && !this.isContain([i,j], except)) {
+                               var except_ = [];
+                               var liberty = this.countLiberty(i,j,except_);
+                               if (!liberty.hasOwnProperty('none')) {
+                                       var color = 'none';
+                                       if (liberty.hasOwnProperty('black')) {
+                                               color = 'black';
+                                       } else if (liberty.hasOwnProperty('white')) {
+                                               color = 'white';
+                                       }
+                                       if (color != 'none') {
+                                               var needpush = liberty[color];
+                                               for (var n in needpush){
+                                                       if (!this.isContain(needpush[n], contain[color])) {
+                                                               contain[color].push(needpush[n]);
+                                                       }
+                                               }
+                                       }
+                               }
+                               for (var n in except_) {
+                                       if (!this.isContain(except_[n], except)) {
+                                               except.push(except_[n]);
+                                       }
+                               }
+                       }
+               }
+       }
+
+       return contain;
+}
+
+Go.countLiberty = function(i_,j_,except){
+       var ret = {};
+       except.push([i_,j_]);
+       for (var d in this.directs) {
+               if (ret.hasOwnProperty('none'))
+                       break;
+               var i = parseInt(i_)+parseInt(this.directs[d][0]);
+               var j = parseInt(j_)+parseInt(this.directs[d][1]);
+               if (i>=0 && j>= 0 && i<this.bounder && j<this.bounder && !this.isContain([i,j], except)) {
+                       if (this.board[i][j] == 'board') {
+                               var liberty = this.countLiberty(i,j,except);
+                               if (liberty.hasOwnProperty('none')) {
+                                       ret['none'] = [];
+                                       break;
+                               } else if (liberty.hasOwnProperty('black')){
+                                       if (ret.hasOwnProperty('white')) {
+                                               ret['none'] = [];
+                                               break;
+                                       } else {
+                                               if (!ret.hasOwnProperty('black'))
+                                                       ret['black'] = [];
+                                               for (var n in liberty['black']){
+                                                       if (!this.isContain(liberty['black'][n], ret['black'])) {
+                                                               ret['black'].push(liberty['black'][n]);
+                                                       }
+                                               }
+                                       }
+                               } else if (liberty.hasOwnProperty('white')) {
+                                       if (ret.hasOwnProperty('black')) {
+                                               ret['none'] = [];
+                                               break;
+                                       } else {
+                                               if (!ret.hasOwnProperty('white'))
+                                                       ret['white'] = [];
+                                               for (var n in liberty['white']){
+                                                       if (!this.isContain(liberty['white'][n], ret['white'])) {
+                                                               ret['white'].push(liberty['white'][n]);
+                                                       }
+                                               }
+                                       }
+                               } else if (liberty.hasOwnProperty('neutral')) {
+                                       if (!ret.hasOwnProperty('neutral'))
+                                               ret['neutral'] = [];
+                                       for (var n in liberty['neutral']){
+                                               if (!this.isContain(liberty['neutral'][n], ret['neutral'])) {
+                                                       ret['neutral'].push(liberty['neutral'][n]);
+                                               }
+                                       }
+                               }
+                       } else if (this.board[i][j] == 'black') {
+                               if (ret.hasOwnProperty('white')) {
+                                       ret['none'] = [];
+                                       break;
+                               } else if (!ret.hasOwnProperty('black')) {
+                                       ret['black'] = [];
+                               }
+                       } else if (this.board[i][j] == 'white') {
+                               if (ret.hasOwnProperty('black')) {
+                                       ret['none'] = [];
+                                       break;
+                               } else if (!ret.hasOwnProperty('white')) {
+                                       ret['white'] = [];
+                               }
+                       }
+               }
+       }
+       if (!ret.hasOwnProperty('none')) {
+               if (ret.hasOwnProperty('black')) {
+                       if (!this.isContain([i_,j_], ret['black']))
+                               ret['black'].push([i_,j_]);
+                       if (ret.hasOwnProperty('neutral')){
+                               for (var p = ret['neutral'].shift(); typeof p != 'undefined'; p = ret['neutral'].shift()) {
+                                       if (!this.isContain(p, ret['black'])) {
+                                               ret['black'].push(p);
+                                       }
+                               }
+                       }
+               } else if (ret.hasOwnProperty('white')) {
+                       if (!this.isContain([i_,j_], ret['white']))
+                               ret['white'].push([i_,j_]);
+                       if (ret.hasOwnProperty('neutral')){
+                               for (var p = ret['neutral'].shift(); typeof p != 'undefined'; p = ret['neutral'].shift()) {
+                                       if (!this.isContain(p, ret['white'])) {
+                                               ret['white'].push(p);
+                                       }
+                               }
+                       }
+               } else {
+                       if (!ret.hasOwnProperty('neutral'))
+                               ret['neutral'] = [];
+                       if (!this.isContain([i_,j_], ret['neutral']))
+                               ret['neutral'].push([i_,j_]);
+               }
+       }
+       return ret;
+}
+
+Go.isContain = function(place, _array) {
+       var heat = _array || [];
+       for (var i in heat){
+               if (heat[i][0] == place[0] && heat[i][1] == place[1]) {
+                       return true;
+               }
+       }
+       return false;
+}
+
+Go.drawMessage = function(){
+       this.current.stop();
+       this.current = this.player[(this.current.color=='black'?'white':'black')];
+       this.current.start();
+}
+
+Go.skip = function(color_){
+       var color = color_ || this.current.color;
+       if (this.current.color == color && !this.isSetting && this.isStart) {
+               this.playSound('settingbtn');
+               if (this.isPass) {
+                       this.stop();
+               } else {
+                       var status = {'color': this.current.color,
+                                                 'setPlace': [],
+                                                 'isPass': false,};
+                       status.restTime = {};
+                       status.restTime['black'] = this.player['black'].restTime;
+                       status.restTime['white'] = this.player['white'].restTime;
+                       this.manual.push(status);
+                       this.drawMessage();
+                       this.isPass = true;
+               }
+       }
+}
+
+function player(color_) {
+       this.color = color_;
+       var side = (color_ == 'black'?'left':'right');
+       this.restTime = 20*60;
+       this.score = 0;
+       this.place = [-1,-1];
+       this.stoneNum = Math.floor(Go.bounder*Go.bounder);
+       this.takes = [];
+       this.liberty = [];
+       this.resource = {
+               'pit':side+'_pit',
+               'arrow':side+'_arrow',
+               'timer':side+'_timer',
+               'score':side+'_score',
+               'stone':Go.texture[this.color],
+               'stone1':Go.texture[this.color+'1'],
+               'stone2':Go.texture[this.color+'2'],
+       };
+
+       var str = '';
+       $('.'+this.resource['pit']).html(str);
+       for (var i=0; i<this.stoneNum; i++){
+               var x = Math.floor(Math.random()*76)+20;
+               var y = Math.floor(Math.random()*296)+20;
+               var ext = Math.floor(Math.random()*16);
+               if (ext != 1 && ext != 2) ext = '';
+               str += '<img class="stone_in_pit" id="'+this.color+'stone'+i+'" style="top:'+y+'px;left:'+x+'px;" src="'+this.resource['stone'+ext]+'" />';
+       }
+       $('.'+this.resource['pit']).html(str);
+
+       $('.'+this.resource['timer']+' span').html('20:00');
+
+       this.currentStone = this.stoneNum-1;
+
+       this.dropStone = function() {
+               var x = Math.floor(Math.random()*76)+20;
+               var y = Math.floor(Math.random()*296)+20;
+               // var id = Math.floor(Math.random()*this.stoneNum);
+               var id = this.currentStone++;
+               var ext = Math.floor(Math.random()*16);
+               if (ext != 1 && ext != 2) ext = '';
+               $('#'+this.color+'stone'+id).attr('style', 'top:'+y+'px;left:'+x+'px;').attr('src', this.resource['stone'+ext]).removeClass('display_none');
+       }
+
+       this.pickStone = function(){
+               // var id = Math.floor(Math.random()*this.stoneNum);
+               var id = this.currentStone--;
+               $('#'+this.color+'stone'+id).addClass('display_none');
+       }
+
+       this.start = function(){
+               $('.'+this.resource['arrow']+' img').attr('src', this.texture['hi_arrow']);
+               this.updateScore();
+               this.updateTimer();
+               Go.startTimer();
+               //this.pickStone();
+       }
+
+       this.stop = function(){
+               $('.'+this.resource['arrow']+' img').attr('src', this.texture['arrow']);
+               this.updateScore();
+               Go.stopTimer();
+               this.updateTimer();
+       }
+
+       this.timeDida = function(){
+               this.restTime--;
+               this.updateTimer();
+       }
+
+       this.updateTimer = function() {
+               if (this.restTime >= 0){
+                       var s = this.restTime%60;
+                       var m = Math.floor(this.restTime/60);
+                       var s1 = s%10;
+                       var s2 = Math.floor(s/10);
+                       var m1 = m%10;
+                       var m2 = Math.floor(m/10);
+                       var t = ''+m2+m1+':'+s2+s1;
+                       //console.log(this.color+'['+t+']');
+                       $('.'+this.resource['timer']+' span').html(t);
+               }
+       }
+
+       this.getScore = function() {
+               return (this.score+this.liberty.length);
+       }
+
+       this.updateScore = function(){
+               var str = '';
+               var s = this.getScore();
+               for (var i=0; i<4; i++){
+                       str = s%10 + str;
+                       s = Math.floor(s/10);
+               }
+               $('#'+this.resource['score']).html(str);
+       }
+}
+
+player.prototype.texture = {
+       'arrow':'images/GO_PlayerArrow_010612_a.png',
+       'hi_arrow':'images/GO_PlayerArrow_012012_b.png',
+}
+
+function getMessage(key, alter) {
+       var ret = alter || '';
+       if (window.chrome && window.chrome.i18n && window.chrome.i18n.getMessage) {
+               ret = chrome.i18n.getMessage(key);
+       } else {
+               if (typeof this.messages == 'undefined') {
+                       $.getJSON("_locales/en/messages.json", function(data){
+                               this.messages = data;
+                       }).error(function(){
+                                       return ret;
+                       });
+               }
+        if (this.messages && (this.messages.hasOwnProperty(key)) && (this.messages[key].hasOwnProperty('message'))) {
+                       ret = this.messages[key].message;
+               }
+       }
+       return ret;
+}
+
+$(document).ready(function(){
+        license_init("license", "theworld");
+       $('title').html(getMessage('name', 'Go'));
+       $('#playerone').html(getMessage('player', 'Player')+' '+getMessage('one', 'One'));
+       $('#playertwo').html(getMessage('player', 'Player')+' '+getMessage('two', 'Two'));
+       $('.left_arrow span[name="score"]').html(getMessage('score', 'Score'));
+       $('.right_arrow span[name="score"]').html(getMessage('score', 'Score'));
+       $('.left_skip').html(getMessage('skip', 'Skip'));
+       $('.right_skip').html(getMessage('skip', 'Skip'));
+       $('.play_button_text').html(getMessage('play', 'Play'));
+       $('.setting_arrow span').html(getMessage('settings', 'Settings'));
+       $('.setting_sound span').html(getMessage('sound_setting', 'Sound FX....'));
+       $('.setting_timer span').html(getMessage('timer_setting', 'Timer...........'));
+       $('.setting_restart span').html(getMessage('restart', 'Restart'));
+       $('.setting_quit span').html(getMessage('quit', 'Quit'));
+       $('.setting_resume').html(getMessage('resume', 'Submit'));
+       $('.help_title').html(getMessage('rules', 'Rules'));
+       $('.replay').html(getMessage('newGame', 'New Game'));
+       $('span[name="player"]').html(getMessage('player', 'Player'));
+       var help = getMessage('help');
+       if (help.length > 0) {
+               $('.help_text').html(help);
+       }
+
+       //Pass game, continue pass cause the end
+       $('.left_skip').click(function(){
+               Go.skip('black');
+       });
+
+       $('.right_skip').click(function(){
+               Go.skip('white');
+       });
+
+       Go.init();
+});
+
+
diff --git a/js/license.js b/js/license.js
new file mode 100755 (executable)
index 0000000..90ddf1a
--- /dev/null
@@ -0,0 +1,99 @@
+/*
+ * Copyright (c) 2012, Intel Corporation.
+ *
+ * This program is licensed under the terms and conditions of the
+ * Apache License, version 2.0.  The full text of the Apache License is at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ */
+
+function license_init(id, hpageid)
+{
+    var lbtn = document.getElementById(id+"btnl");
+    var qbtn = document.getElementById(id+"btnq");
+    var lpage = document.getElementById(id+"page");
+    var hpage = document.getElementById(hpageid);
+    var ltext = document.getElementById(id+"text");
+    var lscroll = document.getElementById(id+"scroll");
+    var timer;
+
+    var request = new XMLHttpRequest();
+    request.open("GET", "README.txt", false);
+    request.onload = function(e) {
+        var text = this.responseText;
+        text = text.replace(/</g,"&lt;");
+        text = text.replace(/>/g,"&gt;");
+        var lines = text.split("\n");
+        lines[0] = "<br><br>"+lines[0];
+        for(var i in lines)
+        {
+            if(lines[i].match(/--------------------/))
+            {
+                lines[i] = "";
+            }
+            else
+            {
+                lines[i] += "<br>";
+            }
+        }
+        lscroll.innerHTML = lines.join("\n");
+    }
+    request.send();
+
+    lbtn.onclick = function() {
+        /* initialize scroll rate */
+        var dY = 2;
+        var t0 = 0;
+        var delay = 1000;
+
+        /* set the scroller to the top position */
+        lscroll.style.top = "0px";
+
+        /* display the license page, hide its parent */
+        hpage.style.display="none";
+        lpage.style.display="block";
+
+        /* calculate the scroll length when the window is shown */
+        var maxY = lscroll.clientHeight - ltext.clientHeight;
+
+        /* start the autoscroll interval */
+        timer = setInterval(function() {
+            /* get the actual interval, in case performance slows us down */
+            var t1 = (new Date()).getTime();
+            var dT = (t0 == 0)?20:(t1-t0);
+            t0 = t1;
+
+            /* delay specific number of milliseconds */
+            delay -= dT;
+            if(delay > 0)
+                return;
+
+            /* calculate the new top position using dY and dT */
+            var newY = Math.abs(parseInt(lscroll.style.top)) + ((dT/40)*dY);
+            if(newY > 0)
+                lscroll.style.top = (-1 * newY) + "px";
+            else
+                lscroll.style.top = "0px";
+
+            /* if the lscroll has hit the limit, delay and swing */
+            /* the other way */
+            if(newY >= maxY)
+            {
+                delay = 5000;
+                dY = -20;
+            }
+            else if(newY <= 0)
+            {
+                delay = 5000;
+                dY = 2;
+            }
+        }, 40);
+    };
+
+    qbtn.onclick = function() {
+        hpage.style.display="block";
+        lpage.style.display="none";
+        clearInterval(timer);
+    };
+}
+
diff --git a/js/sound.js b/js/sound.js
new file mode 100755 (executable)
index 0000000..320b1a4
--- /dev/null
@@ -0,0 +1,45 @@
+/*
+ * Copyright (c) 2012, Intel Corporation.
+ *
+ * This program is licensed under the terms and conditions of the
+ * Apache License, version 2.0.  The full text of the Apache License is at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ */
+
+function gamesound(id, loop) {
+    var me = this;
+    this.id = id;
+    this.soundobj = document.getElementById(id);
+    this.enable = false;
+    this.infocus = true;
+    this.loop = (loop == undefined)?false:loop;
+    this.focus = function focus() {
+        if(!me.infocus)
+        {
+            me.infocus = true;
+            if(me.enable&&me.loop)
+                me.soundobj.play();
+        }
+    };
+    this.blur = function blur() {
+        if(me.infocus)
+        {
+            me.infocus = false;
+            if(me.enable&&me.loop)
+                me.soundobj.pause();
+        }
+    };
+    window.addEventListener('focus', me.focus, false);
+    window.addEventListener('blur', me.blur, false);
+
+    this.play = function play() {
+        this.enable = true;
+        if(this.infocus)
+            this.soundobj.play();
+    };
+    this.pause = function pause() {
+        this.enable = false;
+        this.soundobj.pause();
+    };
+}
diff --git a/lib/jquery-1.7.1.min.js b/lib/jquery-1.7.1.min.js
new file mode 100755 (executable)
index 0000000..198b3ff
--- /dev/null
@@ -0,0 +1,4 @@
+/*! jQuery v1.7.1 jquery.com | jquery.org/license */
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diff --git a/manifest.json b/manifest.json
new file mode 100755 (executable)
index 0000000..804650e
--- /dev/null
@@ -0,0 +1,17 @@
+{
+  "name": "__MSG_name__",
+  "description": "__MSG_description__",
+  "version": "1.0.2",
+  "default_locale": "en",
+  "icons": { "16":"Go_Icon_16.png", "48": "Go_Icon_48.png", "128": "Go_Icon_128.png" },
+  "app": {
+    "launch": {
+        "local_path": "index.html",
+        "container": "panel",
+       "width": 1024,
+       "height":600
+    }
+  },
+  "homepage_url" : "https://01.org/webapps/content/go",
+  "update_url" : "https://01.org/webapps/content/go/update.xml"
+}
diff --git a/signature1.xml b/signature1.xml
new file mode 100644 (file)
index 0000000..e228c2f
--- /dev/null
@@ -0,0 +1,271 @@
+<Signature xmlns="http://www.w3.org/2000/09/xmldsig#" Id="DistributorSignature">
+<SignedInfo>
+<CanonicalizationMethod Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"></CanonicalizationMethod>
+<SignatureMethod Algorithm="http://www.w3.org/2001/04/xmldsig-more#rsa-sha256"></SignatureMethod>
+<Reference URI="css/go.css">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>vrAli3BDP8Szh3KsdxlUZHcJTYHzFP/ZssjPcVnWxZc=</DigestValue>
+</Reference>
+<Reference URI="css/license.css">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>Nz10wrozujW83+T4baVk3Ln3LZrOw5jwbSWF7EuNvxc=</DigestValue>
+</Reference>
+<Reference URI="icon.png">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>wfwuPIJiNBXrBw5Nl4NE8B7X1QpT3UVtFoiOoAiJsnU=</DigestValue>
+</Reference>
+<Reference URI="js/sound.js">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>ictX6qbgwL4CNqKJ7piJVSnLdc6/qJ5vgsBS/W+SLP8=</DigestValue>
+</Reference>
+<Reference URI="js/go.js">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>Y7CqsynlmKQZoPgu7j0w2jJMvX/NBv5IlJQXKT3MlQA=</DigestValue>
+</Reference>
+<Reference URI="js/license.js">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>wpfT8nF4zYoC1X7VZWfYGXLOdXs+meoayLeLCe83P4w=</DigestValue>
+</Reference>
+<Reference URI="fonts/Yesteryear-Regular.ttf">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>F9GyxX7GSP+bE9IAC92bXBwya6FKz/RZev46cw0KLJQ=</DigestValue>
+</Reference>
+<Reference URI="fonts/OpenSans-Bold.ttf">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>WJSjZJshPPWy1nO256hxgV/R0SD6aKRjWS8n2xTq4yM=</DigestValue>
+</Reference>
+<Reference URI="fonts/wqy-microhei.ttc">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>5Lyo3xI84BsQR4D1duoaWLml/xZiqREkttMYDLbIghI=</DigestValue>
+</Reference>
+<Reference URI="config.xml">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>UK+ToL1plSMtzWIaIPY16B0bdcI3AM8Q4jgB4PAliGM=</DigestValue>
+</Reference>
+<Reference URI="manifest.json">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>mO+/Ter5m8IePGwtam4iK/G9tPi2cmcZJx+NPhr8puc=</DigestValue>
+</Reference>
+<Reference URI="sounds/SettingsButton.wav">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>opdh8iHeGH+QeYY4fvIHDnPxQ2B8NqUzPjpojqHSTvY=</DigestValue>
+</Reference>
+<Reference URI="sounds/ClockTicking_Loop.wav">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>Qy6PEeJ1zL9A6bOiYwD9uSZyf/vRDhFL11SnWGA8LmI=</DigestValue>
+</Reference>
+<Reference URI="sounds/SettingsAppearWoodSlide.wav">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>tqA1PVdpNj/8r8XreLuwYSiE18UuL60q7/4/RrzVeGk=</DigestValue>
+</Reference>
+<Reference URI="sounds/PositiveSound.wav">
+<DigestMethod Algorithm="http://www.w3.org/2001/04/xmlenc#sha256"></DigestMethod>
+<DigestValue>qfb3MeNFJi2aZ/b1ToAv8xR98rOlGnkSqaFmeJqWy1g=</DigestValue>
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