*/
struct var_cache
{
- GLubyte *name;
+ const GLubyte *name; /* don't free() - no need */
var_type type;
GLuint address_binding; /* The index of the address register we should
* be using */
*found = 0;
var_cache_create (&va);
- va->name = i;
+ va->name = (const GLubyte *) i;
var_cache_append (vc_head, va);
parse_relative_offset (GLcontext *ctx, GLubyte **inst, struct arb_program *Program,
GLint *offset)
{
+ (void) ctx;
*offset = parse_integer(inst, Program);
return 0;
}
/* First, insert a dummy entry into the var_cache */
var_cache_create (¶m_var);
- param_var->name = (GLubyte *) _mesa_strdup (" ");
+ param_var->name = (const GLubyte *) " ";
param_var->type = vt_param;
param_var->param_binding_length = 0;
*/
var_cache_create(&src);
src->type = vt_attrib;
- src->name = (GLubyte *)_mesa_strdup("Dummy Attrib Variable");
+ src->name = (const GLubyte *) "Dummy Attrib Variable";
src->attrib_binding = binding;
src->attrib_is_generic = is_generic;
var_cache_append(vc_head, src);