-#include <Elementary.h>\r
-#include <thorvg_capi.h>\r
-\r
-#define WIDTH 800\r
-#define HEIGHT 800\r
-\r
-\r
-/************************************************************************/\r
-/* Capi Test Code */\r
-/************************************************************************/\r
-\r
-static uint32_t buffer[WIDTH * HEIGHT];\r
-\r
-void testCapi()\r
-{\r
- tvg_engine_init(TVG_ENGINE_SW | TVG_ENGINE_GL, 0);\r
-\r
- Tvg_Canvas* canvas = tvg_swcanvas_create();\r
- tvg_swcanvas_set_target(canvas, buffer, WIDTH, WIDTH, HEIGHT, TVG_COLORSPACE_ARGB8888);\r
-\r
- Tvg_Paint* shape = tvg_shape_new();\r
- tvg_shape_append_rect(shape, 0, 0, 200, 200, 0, 0);\r
- tvg_shape_append_circle(shape, 200, 200, 100, 100);\r
- tvg_shape_append_rect(shape, 100, 100, 300, 300, 100, 100);\r
- Tvg_Gradient* grad = tvg_linear_gradient_new();\r
- tvg_linear_gradient_set(grad, 0, 0, 300, 300);\r
- Tvg_Color_Stop color_stops[4] =\r
- {\r
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},\r
- {.offset=0.25, .r=255, .g=0, .b=0, .a=255},\r
- {.offset=0.5, .r=0, .g=255, .b=0, .a=255},\r
- {.offset=1.0, .r=0, .g=0, .b=255, .a=255}\r
- };\r
-\r
- Tvg_Paint *shape1 = tvg_shape_new();\r
- tvg_shape_append_rect(shape1, 500, 500, 100, 100, 30, 30);\r
- Tvg_Gradient* grad1 = tvg_radial_gradient_new();\r
- tvg_radial_gradient_set(grad1, 550, 550, 50);\r
- Tvg_Color_Stop color_stops1[3] =\r
- {\r
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},\r
- {.offset=0.6, .r=255, .g=0, .b=0, .a=255},\r
- {.offset=1.0, .r=0, .g=255, .b=255, .a=255}\r
- };\r
-\r
- Tvg_Paint *shape2 = tvg_shape_new();\r
- tvg_shape_append_rect(shape2, 400, 0, 800, 400, 20, 20);\r
- Tvg_Gradient* grad2 = tvg_linear_gradient_new();\r
- tvg_linear_gradient_set(grad2, 400, 0, 450, 50);\r
- Tvg_Color_Stop color_stops2[2] =\r
- {\r
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},\r
- {.offset=1, .r=255, .g=0, .b=0, .a=255},\r
- };\r
-\r
- tvg_gradient_set_spread(grad2, TVG_STROKE_FILL_REPEAT);\r
-\r
- Tvg_Paint* shape3 = tvg_shape_new();\r
- tvg_shape_append_rect(shape3, 0, 400, 400, 800, 20, 20);\r
- Tvg_Gradient* grad3 = tvg_linear_gradient_new();\r
- tvg_linear_gradient_set(grad3, 0, 400, 50, 450);\r
- Tvg_Color_Stop color_stops3[2] =\r
- {\r
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},\r
- {.offset=1, .r=0, .g=255, .b=0, .a=255},\r
- };\r
-\r
- tvg_gradient_set_spread(grad3, TVG_STROKE_FILL_REFLECT);\r
-\r
- tvg_gradient_set_color_stops(grad, color_stops, 4);\r
- tvg_gradient_set_color_stops(grad1, color_stops1, 3);\r
- tvg_gradient_set_color_stops(grad2, color_stops2, 2);\r
- tvg_gradient_set_color_stops(grad3, color_stops3, 2);\r
- tvg_shape_set_linear_gradient(shape, grad);\r
- tvg_shape_set_radial_gradient(shape1, grad1);\r
- tvg_shape_set_linear_gradient(shape2, grad2);\r
- tvg_shape_set_linear_gradient(shape3, grad3);\r
-\r
- tvg_canvas_push(canvas, shape);\r
- tvg_canvas_push(canvas, shape1);\r
- tvg_canvas_push(canvas, shape2);\r
- tvg_canvas_push(canvas, shape3);\r
-\r
- Tvg_Paint* shape4 = tvg_shape_new();\r
- tvg_shape_append_rect(shape4, 700, 700, 100, 100, 20, 20);\r
- Tvg_Gradient* grad4 = tvg_linear_gradient_new();\r
- tvg_linear_gradient_set(grad4, 700, 700, 800, 800);\r
- Tvg_Color_Stop color_stops4[2] =\r
- {\r
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},\r
- {.offset=1, .r=0, .g=255, .b=0, .a=255},\r
- };\r
- tvg_gradient_set_color_stops(grad4, color_stops4, 2);\r
- tvg_shape_set_linear_gradient(shape4, grad4);\r
-\r
- Tvg_Gradient* grad5 = tvg_linear_gradient_new();\r
- tvg_linear_gradient_set(grad5, 700, 700, 800, 800);\r
- Tvg_Color_Stop color_stops5[2] =\r
- {\r
- {.offset=0.0, .r=0, .g=0, .b=255, .a=255},\r
- {.offset=1, .r=0, .g=255, .b=255, .a=255},\r
- };\r
- tvg_gradient_set_color_stops(grad5, color_stops5, 2);\r
- tvg_shape_set_linear_gradient(shape4, grad5);\r
- tvg_canvas_push(canvas, shape4);\r
-\r
- Tvg_Gradient* grad6 = tvg_radial_gradient_new();\r
- tvg_radial_gradient_set(grad6, 550, 550, 50);\r
- Tvg_Color_Stop color_stops6[2] =\r
- {\r
- {.offset=0.0, .r=0, .g=125, .b=0, .a=255},\r
- {.offset=1, .r=125, .g=0, .b=125, .a=255},\r
- };\r
- tvg_gradient_set_color_stops(grad6, color_stops6, 2);\r
- tvg_shape_set_radial_gradient(shape1, grad6);\r
- tvg_canvas_update(canvas);\r
-\r
- tvg_shape_set_stroke_width(shape,3);\r
- tvg_shape_set_stroke_color(shape, 125, 0, 125, 255);\r
- tvg_canvas_update_paint(canvas, shape);\r
-\r
- const Tvg_Path_Command* cmds;\r
- uint32_t cmdCnt;\r
- const Tvg_Point* pts;\r
- uint32_t ptsCnt;\r
-\r
- tvg_shape_get_path_commands(shape, &cmds, &cmdCnt);\r
-\r
- tvg_shape_get_path_coords(shape, &pts, &ptsCnt);\r
-\r
- float x1, y1, x2, y2, radius;\r
- tvg_linear_gradient_get(grad, &x1, &y1, &x2, &y2);\r
- tvg_radial_gradient_get(grad6, &x1, &y1, &radius);\r
-\r
- uint32_t cnt;\r
- const Tvg_Color_Stop* color_stops_get;\r
- tvg_gradient_get_color_stops(grad5, &color_stops_get, &cnt);\r
-\r
- Tvg_Stroke_Fill spread;\r
- tvg_gradient_get_spread(grad, &spread);\r
-\r
- //Origin paint for duplicated\r
- Tvg_Paint* org = tvg_shape_new();\r
- tvg_shape_append_rect(org, 550, 10, 100, 100, 0, 0);\r
- tvg_shape_set_stroke_width(org, 3);\r
- tvg_shape_set_stroke_color(org, 255, 0, 0, 255);\r
- tvg_shape_set_fill_color(org, 0, 255, 0, 255);\r
-\r
- //Duplicated paint test - should copy rectangle parameters from origin\r
- Tvg_Paint* dup = tvg_paint_duplicate(org);\r
- tvg_canvas_push(canvas, dup);\r
-\r
- tvg_paint_del(org);\r
-\r
- //Scene test\r
- Tvg_Paint* scene = tvg_scene_new();\r
-\r
- Tvg_Paint* scene_shape_1 = tvg_shape_new();\r
- tvg_shape_append_rect(scene_shape_1, 650, 410, 100, 50, 10, 10);\r
- tvg_shape_set_fill_color(scene_shape_1, 0, 255, 0, 255);\r
-\r
- Tvg_Paint* scene_shape_2 = tvg_shape_new();\r
- tvg_shape_append_rect(scene_shape_2, 650, 470, 100, 50, 10, 10);\r
- tvg_shape_set_fill_color(scene_shape_2, 0, 255, 0, 255);\r
-\r
- tvg_scene_push(scene, scene_shape_1);\r
- tvg_scene_push(scene, scene_shape_2);\r
- tvg_paint_set_opacity(scene, 100);\r
-\r
- tvg_canvas_push(canvas, scene);\r
- tvg_canvas_draw(canvas);\r
- tvg_canvas_sync(canvas);\r
-\r
- tvg_canvas_destroy(canvas);\r
-\r
- tvg_engine_term(TVG_ENGINE_SW | TVG_ENGINE_GL);\r
-}\r
-\r
-\r
-/************************************************************************/\r
-/* Main Code */\r
-/************************************************************************/\r
-\r
-void win_del(void *data, Evas_Object *o, void *ev)\r
-{\r
- elm_exit();\r
-}\r
-\r
-\r
-int main(int argc, char **argv)\r
-{\r
- elm_init(argc, argv);\r
-\r
- Eo* win = elm_win_util_standard_add(NULL, "ThorVG Test");\r
- evas_object_smart_callback_add(win, "delete,request", win_del, 0);\r
-\r
- Eo* view = evas_object_image_filled_add(evas_object_evas_get(win));\r
- evas_object_image_size_set(view, WIDTH, HEIGHT);\r
- evas_object_image_data_set(view, buffer);\r
- evas_object_image_pixels_dirty_set(view, EINA_TRUE);\r
- evas_object_image_data_update_add(view, 0, 0, WIDTH, HEIGHT);\r
- evas_object_size_hint_weight_set(view, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);\r
- evas_object_show(view);\r
-\r
- elm_win_resize_object_add(win, view);\r
- evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);\r
- evas_object_show(win);\r
-\r
- testCapi();\r
-\r
- elm_run();\r
- elm_shutdown();\r
-\r
- return 0;\r
-}\r
+#include <Elementary.h>
+#include <thorvg_capi.h>
+
+#define WIDTH 800
+#define HEIGHT 800
+
+
+/************************************************************************/
+/* Capi Test Code */
+/************************************************************************/
+
+static uint32_t* buffer = NULL;
+static Tvg_Canvas* canvas = NULL;
+static Eo* view = NULL;
+
+void testCapi()
+{
+
+ canvas = tvg_swcanvas_create();
+ tvg_swcanvas_set_target(canvas, buffer, WIDTH, WIDTH, HEIGHT, TVG_COLORSPACE_ARGB8888);
+
+ Tvg_Paint* shape = tvg_shape_new();
+ tvg_shape_append_rect(shape, 0, 0, 200, 200, 0, 0);
+ tvg_shape_append_circle(shape, 200, 200, 100, 100);
+ tvg_shape_append_rect(shape, 100, 100, 300, 300, 100, 100);
+ Tvg_Gradient* grad = tvg_linear_gradient_new();
+ tvg_linear_gradient_set(grad, 0, 0, 300, 300);
+ Tvg_Color_Stop color_stops[4] =
+ {
+ {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
+ {.offset=0.25, .r=255, .g=0, .b=0, .a=255},
+ {.offset=0.5, .r=0, .g=255, .b=0, .a=255},
+ {.offset=1.0, .r=0, .g=0, .b=255, .a=255}
+ };
+
+ Tvg_Paint *shape1 = tvg_shape_new();
+ tvg_shape_append_rect(shape1, 500, 500, 100, 100, 30, 30);
+ Tvg_Gradient* grad1 = tvg_radial_gradient_new();
+ tvg_radial_gradient_set(grad1, 550, 550, 50);
+ Tvg_Color_Stop color_stops1[3] =
+ {
+ {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
+ {.offset=0.6, .r=255, .g=0, .b=0, .a=255},
+ {.offset=1.0, .r=0, .g=255, .b=255, .a=255}
+ };
+
+ Tvg_Paint *shape2 = tvg_shape_new();
+ tvg_shape_append_rect(shape2, 400, 0, 800, 400, 20, 20);
+ Tvg_Gradient* grad2 = tvg_linear_gradient_new();
+ tvg_linear_gradient_set(grad2, 400, 0, 450, 50);
+ Tvg_Color_Stop color_stops2[2] =
+ {
+ {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
+ {.offset=1, .r=255, .g=0, .b=0, .a=255},
+ };
+
+ tvg_gradient_set_spread(grad2, TVG_STROKE_FILL_REPEAT);
+
+ Tvg_Paint* shape3 = tvg_shape_new();
+ tvg_shape_append_rect(shape3, 0, 400, 400, 800, 20, 20);
+ Tvg_Gradient* grad3 = tvg_linear_gradient_new();
+ tvg_linear_gradient_set(grad3, 0, 400, 50, 450);
+ Tvg_Color_Stop color_stops3[2] =
+ {
+ {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
+ {.offset=1, .r=0, .g=255, .b=0, .a=255},
+ };
+
+ tvg_gradient_set_spread(grad3, TVG_STROKE_FILL_REFLECT);
+
+ tvg_gradient_set_color_stops(grad, color_stops, 4);
+ tvg_gradient_set_color_stops(grad1, color_stops1, 3);
+ tvg_gradient_set_color_stops(grad2, color_stops2, 2);
+ tvg_gradient_set_color_stops(grad3, color_stops3, 2);
+ tvg_shape_set_linear_gradient(shape, grad);
+ tvg_shape_set_radial_gradient(shape1, grad1);
+ tvg_shape_set_linear_gradient(shape2, grad2);
+ tvg_shape_set_linear_gradient(shape3, grad3);
+
+ tvg_canvas_push(canvas, shape);
+ tvg_canvas_push(canvas, shape1);
+ tvg_canvas_push(canvas, shape2);
+ tvg_canvas_push(canvas, shape3);
+
+ Tvg_Paint* shape4 = tvg_shape_new();
+ tvg_shape_append_rect(shape4, 700, 700, 100, 100, 20, 20);
+ Tvg_Gradient* grad4 = tvg_linear_gradient_new();
+ tvg_linear_gradient_set(grad4, 700, 700, 800, 800);
+ Tvg_Color_Stop color_stops4[2] =
+ {
+ {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
+ {.offset=1, .r=0, .g=255, .b=0, .a=255},
+ };
+ tvg_gradient_set_color_stops(grad4, color_stops4, 2);
+ tvg_shape_set_linear_gradient(shape4, grad4);
+
+ Tvg_Gradient* grad5 = tvg_linear_gradient_new();
+ tvg_linear_gradient_set(grad5, 700, 700, 800, 800);
+ Tvg_Color_Stop color_stops5[2] =
+ {
+ {.offset=0.0, .r=0, .g=0, .b=255, .a=255},
+ {.offset=1, .r=0, .g=255, .b=255, .a=255},
+ };
+ tvg_gradient_set_color_stops(grad5, color_stops5, 2);
+ tvg_shape_set_linear_gradient(shape4, grad5);
+ tvg_canvas_push(canvas, shape4);
+
+ Tvg_Gradient* grad6 = tvg_radial_gradient_new();
+ tvg_radial_gradient_set(grad6, 550, 550, 50);
+ Tvg_Color_Stop color_stops6[2] =
+ {
+ {.offset=0.0, .r=0, .g=125, .b=0, .a=255},
+ {.offset=1, .r=125, .g=0, .b=125, .a=255},
+ };
+ tvg_gradient_set_color_stops(grad6, color_stops6, 2);
+ tvg_shape_set_radial_gradient(shape1, grad6);
+ tvg_canvas_update(canvas);
+
+ tvg_shape_set_stroke_width(shape,3);
+ tvg_shape_set_stroke_color(shape, 125, 0, 125, 255);
+ tvg_canvas_update_paint(canvas, shape);
+
+ const Tvg_Path_Command* cmds;
+ uint32_t cmdCnt;
+ const Tvg_Point* pts;
+ uint32_t ptsCnt;
+
+ tvg_shape_get_path_commands(shape, &cmds, &cmdCnt);
+
+ tvg_shape_get_path_coords(shape, &pts, &ptsCnt);
+
+ float x1, y1, x2, y2, radius;
+ tvg_linear_gradient_get(grad, &x1, &y1, &x2, &y2);
+ tvg_radial_gradient_get(grad6, &x1, &y1, &radius);
+
+ uint32_t cnt;
+ const Tvg_Color_Stop* color_stops_get;
+ tvg_gradient_get_color_stops(grad5, &color_stops_get, &cnt);
+
+ Tvg_Stroke_Fill spread;
+ tvg_gradient_get_spread(grad, &spread);
+
+ //Origin paint for duplicated
+ Tvg_Paint* org = tvg_shape_new();
+ tvg_shape_append_rect(org, 550, 10, 100, 100, 0, 0);
+ tvg_shape_set_stroke_width(org, 3);
+ tvg_shape_set_stroke_color(org, 255, 0, 0, 255);
+ tvg_shape_set_fill_color(org, 0, 255, 0, 255);
+
+ //Duplicated paint test - should copy rectangle parameters from origin
+ Tvg_Paint* dup = tvg_paint_duplicate(org);
+ tvg_canvas_push(canvas, dup);
+
+ tvg_paint_del(org);
+
+ //Scene test
+ Tvg_Paint* scene = tvg_scene_new();
+
+ Tvg_Paint* scene_shape_1 = tvg_shape_new();
+ tvg_shape_append_rect(scene_shape_1, 650, 410, 100, 50, 10, 10);
+ tvg_shape_set_fill_color(scene_shape_1, 0, 255, 0, 255);
+
+ Tvg_Paint* scene_shape_2 = tvg_shape_new();
+ tvg_shape_append_rect(scene_shape_2, 650, 470, 100, 50, 10, 10);
+ tvg_shape_set_fill_color(scene_shape_2, 0, 255, 0, 255);
+
+ tvg_scene_push(scene, scene_shape_1);
+ tvg_scene_push(scene, scene_shape_2);
+ tvg_paint_set_opacity(scene, 100);
+
+ tvg_canvas_push(canvas, scene);
+ tvg_canvas_draw(canvas);
+ tvg_canvas_sync(canvas);
+}
+
+
+/************************************************************************/
+/* Main Code */
+/************************************************************************/
+
+void win_del(void *data, Evas_Object *o, void *ev)
+{
+ elm_exit();
+}
+
+void resize_cb(void *data, Evas *e, Evas_Object *obj, void *event_info)
+{
+ int w = 0, h = 0;
+ evas_object_geometry_get(obj, NULL, NULL, &w, &h);
+
+ if ((w != WIDTH || h != HEIGHT) && (w != 0 && h != 0))
+ {
+ evas_object_image_data_set(view, NULL); //prevent evas scale on invalid buffer by rendering thread
+ buffer = (uint32_t*) realloc(buffer, sizeof(uint32_t) * w * h);
+ tvg_swcanvas_set_target(canvas, buffer, w, w, h, TVG_COLORSPACE_ARGB8888);
+
+ tvg_canvas_update(canvas);
+ tvg_canvas_draw(canvas);
+ tvg_canvas_sync(canvas);
+
+ evas_object_image_size_set(view, w, h);
+ evas_object_image_data_set(view, buffer);
+ evas_object_image_pixels_dirty_set(view, EINA_TRUE);
+ evas_object_image_data_update_add(view, 0, 0, w, h);
+ }
+}
+
+int main(int argc, char **argv)
+{
+ elm_init(argc, argv);
+ tvg_engine_init(TVG_ENGINE_SW | TVG_ENGINE_GL, 0);
+
+ buffer = (uint32_t*) malloc(sizeof(uint32_t) * WIDTH * HEIGHT);
+
+ Eo* win = elm_win_util_standard_add(NULL, "ThorVG Test");
+
+ evas_object_smart_callback_add(win, "delete,request", win_del, 0);
+ evas_object_event_callback_add(win, EVAS_CALLBACK_RESIZE, resize_cb, 0);
+
+ view = evas_object_image_filled_add(evas_object_evas_get(win));
+ evas_object_image_size_set(view, WIDTH, HEIGHT);
+ evas_object_image_data_set(view, buffer);
+ evas_object_image_pixels_dirty_set(view, EINA_TRUE);
+ evas_object_image_data_update_add(view, 0, 0, WIDTH, HEIGHT);
+ evas_object_size_hint_weight_set(view, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_show(view);
+
+ elm_win_resize_object_add(win, view);
+ evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
+ evas_object_show(win);
+
+ testCapi();
+
+ elm_run();
+ tvg_engine_term(TVG_ENGINE_SW | TVG_ENGINE_GL);
+ elm_shutdown();
+
+ return 0;
+}