methods {
@property state_value {
set {
- /*@
- @brief Set the integer value that this radio object represents
+ [[Set the integer value that this radio object represents
- This sets the value of the radio.
-
- @ingroup Radio */
+ This sets the value of the radio.
+ ]]
}
get {
- /*@
- @brief Get the integer value that this radio object represents
-
- @return The value used if this radio object is selected
-
- This gets the value of the radio.
- @see elm_radio_value_set()
+ [[Get the integer value that this radio object represents
- @ingroup Radio */
+ This gets the value of the radio.
+ ]]
}
values {
- value: int; /*@ The value to use if this radio object is selected */
+ value: int; [[The value to use if this radio object is selected]]
}
}
@property value {
set {
- /*@
- @brief Set the value of the radio group.
+ [[Set the value of the radio group.
- This sets the value of the radio group and will also set the value if
- pointed to, to the value supplied, but will not call any callbacks.
-
- @ingroup Radio */
+ This sets the value of the radio group and will also set the
+ value if pointed to, to the value supplied, but will not call
+ any callbacks.
+ ]]
}
get {
- /*@
- @brief Get the value of the radio group
-
- @return The integer state
-
- @ingroup Radio */
+ [[Get the value of the radio group]]
}
values {
- value: int; /*@ The value to use for the group */
+ value: int; [[The value to use for the group]]
}
}
@property value_pointer {
set {
- /*@
- @brief Set a convenience pointer to a integer to change when radio group
- value changes.
-
- This sets a pointer to a integer, that, in addition to the radio objects
- state will also be modified directly. To stop setting the object pointed
- to simply use NULL as the @p valuep argument. If valuep is not NULL, then
- when this is called, the radio objects state will also be modified to
- reflect the value of the integer valuep points to, just like calling
- elm_radio_value_set().
-
- @ingroup Radio */
+ [[Set a convenience pointer to a integer to change when radio group
+ value changes.
+
+ This sets a pointer to a integer, that, in addition to the radio
+ objects state will also be modified directly. To stop setting the
+ object pointed to simply use NULL as the valuep argument. If
+ valuep is not NULL, then when this is called, the radio objects
+ state will also be modified to reflect the value of the integer
+ valuep points to, just like calling elm_radio_value_set().
+ ]]
}
values {
- valuep: int * @nullable; /*@ Pointer to the integer to modify */
+ valuep: int * @nullable; [[Pointer to the integer to modify]]
}
}
@property selected_object {
get {
- /*@
- @brief Get the selected radio object.
-
- @return The selected radio object
-
- @ingroup Radio */
- return: Evas.Object *;
+ [[Get the selected radio object.]]
+ return: Evas.Object *; [[The selected radio object]]
}
}
group_add {
- /*@
- @brief Add this radio to a group of other radio objects
-
- Radio objects work in groups. Each member should have a different integer
- value assigned. In order to have them work as a group, they need to know
- about each other. This adds the given radio object to the group of which
- the group object indicated is a member.
+ [[Add this radio to a group of other radio objects
- @ingroup Radio */
+ Radio objects work in groups. Each member should have a different
+ integer value assigned. In order to have them work as a group, they
+ need to know about each other. This adds the given radio object to
+ the group of which the group object indicated is a member.
+ ]]
params {
- @in group: Elm.Radio *; /*@ Any radio object whose group the @p obj is to join. */
+ @in group: Elm.Radio *; [[Any radio object whose group the obj is
+ to join.]]
}
}
}