if (mDragWindow)
{
+ //Set Window Orientation Available
+ List<Window.WindowOrientation> list = new List<Window.WindowOrientation>();
+ list.Add(Window.WindowOrientation.Landscape);
+ list.Add(Window.WindowOrientation.LandscapeInverse);
+ list.Add(Window.WindowOrientation.NoOrientationPreference);
+ list.Add(Window.WindowOrientation.Portrait);
+ list.Add(Window.WindowOrientation.PortraitInverse);
+ mDragWindow.SetAvailableOrientations(list);
+
//Initialize Drag Window Size based on Shadow View Size,
//Don't set Drag Window Posiiton, Window Server sets Position Internally
mDragWindow.SetWindowSize(new Size(shadowWidth, shadowHeight));