// Mem Tracker ERROR codes
enum MEM_TRACK_ERROR {
- MEMTRACK_NONE, // Used for INFO & other non-error messages
- MEMTRACK_INVALID_CB, // Cmd Buffer invalid
- MEMTRACK_INVALID_MEM_OBJ, // Invalid Memory Object
- MEMTRACK_INVALID_ALIASING, // Invalid Memory Aliasing
- MEMTRACK_INTERNAL_ERROR, // Bug in Mem Track Layer internal data structures
- MEMTRACK_FREED_MEM_REF, // MEM Obj freed while it still has obj and/or CB refs
- MEMTRACK_INVALID_OBJECT, // Attempting to reference generic VK Object that is invalid
- MEMTRACK_MEMORY_LEAK, // Failure to call vkFreeMemory on Mem Obj prior to DestroyDevice
- MEMTRACK_INVALID_STATE, // Memory not in the correct state
- MEMTRACK_RESET_CB_WHILE_IN_FLIGHT, // vkResetCommandBuffer() called on a CB that hasn't completed
- MEMTRACK_INVALID_FENCE_STATE, // Invalid Fence State signaled or used
- MEMTRACK_REBIND_OBJECT, // Non-sparse object bindings are immutable
- MEMTRACK_INVALID_USAGE_FLAG, // Usage flags specified at image/buffer create conflict w/ use of object
- MEMTRACK_INVALID_MAP, // Size flag specified at alloc is too small for mapping range
- MEMTRACK_INVALID_MEM_TYPE, // Memory Type mismatch
- MEMTRACK_INVALID_MEM_REGION, // Memory region for object bound to an allocation is invalid
- MEMTRACK_OBJECT_NOT_BOUND, // Image or Buffer used without having memory bound to it
+ MEMTRACK_NONE,
+ MEMTRACK_INVALID_CB,
+ MEMTRACK_INVALID_MEM_OBJ,
+ MEMTRACK_INVALID_ALIASING,
+ MEMTRACK_INTERNAL_ERROR,
+ MEMTRACK_FREED_MEM_REF,
+ MEMTRACK_INVALID_OBJECT,
+ MEMTRACK_MEMORY_LEAK,
+ MEMTRACK_INVALID_STATE,
+ MEMTRACK_RESET_CB_WHILE_IN_FLIGHT,
+ MEMTRACK_INVALID_FENCE_STATE,
+ MEMTRACK_REBIND_OBJECT,
+ MEMTRACK_INVALID_USAGE_FLAG,
+ MEMTRACK_INVALID_MAP,
+ MEMTRACK_INVALID_MEM_TYPE,
+ MEMTRACK_INVALID_MEM_REGION,
+ MEMTRACK_OBJECT_NOT_BOUND,
};
// Draw State ERROR codes
enum DRAW_STATE_ERROR {
- // TODO: Remove the comments here or expand them. There isn't any additional
- // information in the
- // comments than in the name in almost all cases.
- DRAWSTATE_NONE, // Used for INFO & other non-error messages
- DRAWSTATE_INTERNAL_ERROR, // Error with DrawState internal data structures
- DRAWSTATE_NO_PIPELINE_BOUND, // Unable to identify a bound pipeline
- DRAWSTATE_INVALID_SET, // Invalid DS
- DRAWSTATE_INVALID_RENDER_AREA, // Invalid renderArea
- DRAWSTATE_INVALID_LAYOUT, // Invalid DS layout
- DRAWSTATE_INVALID_IMAGE_LAYOUT, // Invalid Image layout
- DRAWSTATE_INVALID_PIPELINE, // Invalid Pipeline handle referenced
- DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, // Attempt to create a pipeline
- // with invalid state
- DRAWSTATE_INVALID_COMMAND_BUFFER, // Invalid CommandBuffer referenced
- DRAWSTATE_INVALID_BARRIER, // Invalid Barrier
- DRAWSTATE_INVALID_BUFFER, // Invalid Buffer
- DRAWSTATE_INVALID_IMAGE, // Invalid Image
- DRAWSTATE_INVALID_BUFFER_VIEW, // Invalid BufferView
- DRAWSTATE_INVALID_IMAGE_VIEW, // Invalid ImageView
- DRAWSTATE_INVALID_QUERY, // Invalid Query
- DRAWSTATE_INVALID_QUERY_POOL, // Invalid QueryPool
- DRAWSTATE_INVALID_DESCRIPTOR_POOL, // Invalid DescriptorPool
- DRAWSTATE_INVALID_COMMAND_POOL, // Invalid CommandPool
- DRAWSTATE_INVALID_FENCE, // Invalid Fence
- DRAWSTATE_INVALID_EVENT, // Invalid Event
- DRAWSTATE_INVALID_SAMPLER, // Invalid Sampler
- DRAWSTATE_INVALID_FRAMEBUFFER, // Invalid Framebuffer
- DRAWSTATE_INVALID_DEVICE_MEMORY, // Invalid DeviceMemory
- DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, // binding in vkCmdBindVertexData() too
- // large for PSO's
- // pVertexBindingDescriptions array
- DRAWSTATE_VTX_INDEX_ALIGNMENT_ERROR, // binding offset in
- // vkCmdBindIndexBuffer() out of
- // alignment based on indexType
- // DRAWSTATE_MISSING_DOT_PROGRAM, // No "dot" program in order
- // to generate png image
- DRAWSTATE_OUT_OF_MEMORY, // malloc failed
- DRAWSTATE_INVALID_DESCRIPTOR_SET, // Descriptor Set handle is unknown
- DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH, // Type in layout vs. update are not the
- // same
- DRAWSTATE_DESCRIPTOR_STAGEFLAGS_MISMATCH, // StageFlags in layout are not
- // the same throughout a single
- // VkWriteDescriptorSet update
- DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS, // Descriptors set for update out
- // of bounds for corresponding
- // layout section
- DRAWSTATE_DESCRIPTOR_POOL_EMPTY, // Attempt to allocate descriptor from a
- // pool with no more descriptors of that
- // type available
- DRAWSTATE_CANT_FREE_FROM_NON_FREE_POOL, // Invalid to call
- // vkFreeDescriptorSets on Sets
- // allocated from a NON_FREE Pool
- DRAWSTATE_INVALID_WRITE_UPDATE, // Attempting a write update to a descriptor
- // set with invalid update state
- DRAWSTATE_INVALID_COPY_UPDATE, // Attempting copy update to a descriptor set
- // with invalid state
- DRAWSTATE_INVALID_UPDATE_STRUCT, // Struct in DS Update tree is of invalid
- // type
- DRAWSTATE_NUM_SAMPLES_MISMATCH, // Number of samples in bound PSO does not
- // match number in FB of current RenderPass
- DRAWSTATE_NO_END_COMMAND_BUFFER, // Must call vkEndCommandBuffer() before
- // QueueSubmit on that commandBuffer
- DRAWSTATE_NO_BEGIN_COMMAND_BUFFER, // Binding cmds or calling End on CB that
- // never had vkBeginCommandBuffer()
- // called on it
- DRAWSTATE_COMMAND_BUFFER_SINGLE_SUBMIT_VIOLATION, // Cmd Buffer created with
- // VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
- // flag is submitted
- // multiple times
- DRAWSTATE_INVALID_SECONDARY_COMMAND_BUFFER, // vkCmdExecuteCommands() called
- // with a primary commandBuffer
- // in pCommandBuffers array
- DRAWSTATE_VIEWPORT_NOT_BOUND, // Draw submitted with no viewport state bound
- DRAWSTATE_SCISSOR_NOT_BOUND, // Draw submitted with no scissor state bound
- DRAWSTATE_LINE_WIDTH_NOT_BOUND, // Draw submitted with no line width state
- // bound
- DRAWSTATE_DEPTH_BIAS_NOT_BOUND, // Draw submitted with no depth bias state
- // bound
- DRAWSTATE_BLEND_NOT_BOUND, // Draw submitted with no blend state bound when
- // color write enabled
- DRAWSTATE_DEPTH_BOUNDS_NOT_BOUND, // Draw submitted with no depth bounds
- // state bound when depth enabled
- DRAWSTATE_STENCIL_NOT_BOUND, // Draw submitted with no stencil state bound
- // when stencil enabled
- DRAWSTATE_INDEX_BUFFER_NOT_BOUND, // Draw submitted with no depth-stencil
- // state bound when depth write enabled
- DRAWSTATE_PIPELINE_LAYOUTS_INCOMPATIBLE, // Draw submitted PSO Pipeline
- // layout that's not compatible
- // with layout from
- // BindDescriptorSets
- DRAWSTATE_RENDERPASS_INCOMPATIBLE, // Incompatible renderpasses between
- // secondary cmdBuffer and primary
- // cmdBuffer or framebuffer
- DRAWSTATE_FRAMEBUFFER_INCOMPATIBLE, // Incompatible framebuffer between
- // secondary cmdBuffer and active
- // renderPass
- DRAWSTATE_INVALID_FRAMEBUFFER_CREATE_INFO, // Invalid VkFramebufferCreateInfo
- // state
- DRAWSTATE_INVALID_RENDERPASS, // Use of a NULL or otherwise invalid
- // RenderPass object
- DRAWSTATE_INVALID_RENDERPASS_CMD, // Invalid cmd submitted while a
- // RenderPass is active
- DRAWSTATE_NO_ACTIVE_RENDERPASS, // Rendering cmd submitted without an active
- // RenderPass
- DRAWSTATE_INVALID_IMAGE_USAGE, // Image attachment location conflicts with
- // image's USAGE flags
- DRAWSTATE_INVALID_ATTACHMENT_INDEX, // Attachment reference contains an index
- // that is out-of-bounds
- DRAWSTATE_DESCRIPTOR_SET_NOT_UPDATED, // DescriptorSet bound but it was
- // never updated. This is a warning
- // code.
- DRAWSTATE_DESCRIPTOR_SET_NOT_BOUND, // DescriptorSet used by pipeline at
- // draw time is not bound, or has been
- // disturbed (which would have flagged
- // previous warning)
- DRAWSTATE_INVALID_DYNAMIC_OFFSET_COUNT, // DescriptorSets bound with
- // different number of dynamic
- // descriptors that were included in
- // dynamicOffsetCount
- DRAWSTATE_CLEAR_CMD_BEFORE_DRAW, // Clear cmd issued before any Draw in
- // CommandBuffer, should use RenderPass Ops
- // instead
- DRAWSTATE_BEGIN_CB_INVALID_STATE, // CB state at Begin call is bad. Can be
- // Primary/Secondary CB created with
- // mismatched FB/RP information or CB in
- // RECORDING state
- DRAWSTATE_INVALID_CB_SIMULTANEOUS_USE, // CmdBuffer is being used in
- // violation of
- // VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT
- // rules (i.e. simultaneous use w/o
- // that bit set)
- DRAWSTATE_INVALID_COMMAND_BUFFER_RESET, // Attempting to call Reset (or
- // Begin on recorded cmdBuffer) that
- // was allocated from Pool w/o
- // VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
- // bit set
- DRAWSTATE_VIEWPORT_SCISSOR_MISMATCH, // Count for viewports and scissors
- // mismatch and/or state doesn't match
- // count
- DRAWSTATE_INVALID_IMAGE_ASPECT, // Image aspect is invalid for the current
- // operation
- DRAWSTATE_MISSING_ATTACHMENT_REFERENCE, // Attachment reference must be
- // present in active subpass
- DRAWSTATE_SAMPLER_DESCRIPTOR_ERROR, // A Descriptor of *_SAMPLER type is
- // being updated with an invalid or bad
- // Sampler
- DRAWSTATE_INCONSISTENT_IMMUTABLE_SAMPLER_UPDATE, // Descriptors of
- // *COMBINED_IMAGE_SAMPLER
- // type are being updated
- // where some, but not all,
- // of the updates use
- // immutable samplers
- DRAWSTATE_IMAGEVIEW_DESCRIPTOR_ERROR, // A Descriptor of *_IMAGE or
- // *_ATTACHMENT type is being updated
- // with an invalid or bad ImageView
- DRAWSTATE_BUFFERVIEW_DESCRIPTOR_ERROR, // A Descriptor of *_TEXEL_BUFFER
- // type is being updated with an
- // invalid or bad BufferView
- DRAWSTATE_BUFFERINFO_DESCRIPTOR_ERROR, // A Descriptor of
- // *_[UNIFORM|STORAGE]_BUFFER_[DYNAMIC]
- // type is being updated with an
- // invalid or bad BufferView
- DRAWSTATE_DYNAMIC_OFFSET_OVERFLOW, // At draw time the dynamic offset
- // combined with buffer offset and range
- // oversteps size of buffer
- DRAWSTATE_DOUBLE_DESTROY, // Destroying an object twice
- DRAWSTATE_OBJECT_INUSE, // Destroying or modifying an object in use by a
- // command buffer
- DRAWSTATE_QUEUE_FORWARD_PROGRESS, // Queue cannot guarantee forward progress
- DRAWSTATE_INVALID_BUFFER_MEMORY_OFFSET, // Dynamic Buffer Offset
- // violates memory requirements limit
- DRAWSTATE_INVALID_TEXEL_BUFFER_OFFSET, // Dynamic Texel Buffer Offsets
- // violate device limit
- DRAWSTATE_INVALID_UNIFORM_BUFFER_OFFSET, // Dynamic Uniform Buffer Offsets
- // violate device limit
- DRAWSTATE_INVALID_STORAGE_BUFFER_OFFSET, // Dynamic Storage Buffer Offsets
- // violate device limit
- DRAWSTATE_INDEPENDENT_BLEND, // If independent blending is not enabled, all
- // elements of pAttachmentsMustBeIdentical
- DRAWSTATE_DISABLED_LOGIC_OP, // If logic operations is not enabled,
- // logicOpEnable
- // must be VK_FALSE
- DRAWSTATE_INVALID_QUEUE_INDEX, // Specified queue index exceeds number
- // of queried queue families
- DRAWSTATE_INVALID_QUEUE_FAMILY, // Command buffer submitted on queue is from
- // a different queue family
- DRAWSTATE_IMAGE_TRANSFER_GRANULARITY, // Violation of queue family's image
- // transfer
- // granularity
- DRAWSTATE_PUSH_CONSTANTS_ERROR, // Push constants exceed maxPushConstantSize
- DRAWSTATE_INVALID_SUBPASS_INDEX, // Stepping beyond last subpass, or not
- // reaching it
- DRAWSTATE_SWAPCHAIN_NO_SYNC_FOR_ACQUIRE, // AcquireNextImageKHR with no sync
- // object
- DRAWSTATE_SWAPCHAIN_INVALID_IMAGE, // QueuePresentKHR with image index out of
- // range
- DRAWSTATE_SWAPCHAIN_IMAGE_NOT_ACQUIRED, // QueuePresentKHR with image not
- // acquired by app
- DRAWSTATE_SWAPCHAIN_ALREADY_EXISTS, // Surface has an existing swapchain that
- // is not being replaced
- DRAWSTATE_SWAPCHAIN_WRONG_SURFACE, // Swapchain being replaced is not
- // attached to the same surface
- DRAWSTATE_SWAPCHAIN_CREATE_BEFORE_QUERY, // Surface capabilities not queried
- // before creating swapchain
- DRAWSTATE_SWAPCHAIN_UNSUPPORTED_QUEUE, // Presentation on queue that cannot
- // support presentation
- DRAWSTATE_SWAPCHAIN_BAD_IMAGE_COUNT, // Requested image count is out of range
- DRAWSTATE_SWAPCHAIN_BAD_EXTENTS, // Image extents out of range or dont match window
- DRAWSTATE_SWAPCHAIN_BAD_PRE_TRANSFORM, // Pre transform not supported
- DRAWSTATE_SWAPCHAIN_BAD_COMPOSITE_ALPHA, // Composite alpha mode not supported
- DRAWSTATE_SWAPCHAIN_BAD_LAYER_COUNT, // Layer count not supported
- DRAWSTATE_SWAPCHAIN_BAD_USAGE_FLAGS, // Image usage flags not supported
- DRAWSTATE_SWAPCHAIN_TOO_MANY_IMAGES, // Application already owns the maximum number of images
+ DRAWSTATE_NONE,
+ DRAWSTATE_INTERNAL_ERROR,
+ DRAWSTATE_NO_PIPELINE_BOUND,
+ DRAWSTATE_INVALID_SET,
+ DRAWSTATE_INVALID_RENDER_AREA,
+ DRAWSTATE_INVALID_LAYOUT,
+ DRAWSTATE_INVALID_IMAGE_LAYOUT,
+ DRAWSTATE_INVALID_PIPELINE,
+ DRAWSTATE_INVALID_PIPELINE_CREATE_STATE,
+ DRAWSTATE_INVALID_COMMAND_BUFFER,
+ DRAWSTATE_INVALID_BARRIER,
+ DRAWSTATE_INVALID_BUFFER,
+ DRAWSTATE_INVALID_IMAGE,
+ DRAWSTATE_INVALID_BUFFER_VIEW,
+ DRAWSTATE_INVALID_IMAGE_VIEW,
+ DRAWSTATE_INVALID_QUERY,
+ DRAWSTATE_INVALID_QUERY_POOL,
+ DRAWSTATE_INVALID_DESCRIPTOR_POOL,
+ DRAWSTATE_INVALID_COMMAND_POOL,
+ DRAWSTATE_INVALID_FENCE,
+ DRAWSTATE_INVALID_EVENT,
+ DRAWSTATE_INVALID_SAMPLER,
+ DRAWSTATE_INVALID_FRAMEBUFFER,
+ DRAWSTATE_INVALID_DEVICE_MEMORY,
+ DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS,
+ DRAWSTATE_VTX_INDEX_ALIGNMENT_ERROR,
+ DRAWSTATE_OUT_OF_MEMORY,
+ DRAWSTATE_INVALID_DESCRIPTOR_SET,
+ DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH,
+ DRAWSTATE_DESCRIPTOR_STAGEFLAGS_MISMATCH,
+ DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS,
+ DRAWSTATE_DESCRIPTOR_POOL_EMPTY,
+ DRAWSTATE_CANT_FREE_FROM_NON_FREE_POOL,
+ DRAWSTATE_INVALID_WRITE_UPDATE,
+ DRAWSTATE_INVALID_COPY_UPDATE,
+ DRAWSTATE_INVALID_UPDATE_STRUCT,
+ DRAWSTATE_NUM_SAMPLES_MISMATCH,
+ DRAWSTATE_NO_END_COMMAND_BUFFER,
+ DRAWSTATE_NO_BEGIN_COMMAND_BUFFER,
+ DRAWSTATE_COMMAND_BUFFER_SINGLE_SUBMIT_VIOLATION,
+ DRAWSTATE_INVALID_SECONDARY_COMMAND_BUFFER,
+ DRAWSTATE_VIEWPORT_NOT_BOUND,
+ DRAWSTATE_SCISSOR_NOT_BOUND,
+ DRAWSTATE_LINE_WIDTH_NOT_BOUND,
+ DRAWSTATE_DEPTH_BIAS_NOT_BOUND,
+ DRAWSTATE_BLEND_NOT_BOUND,
+ DRAWSTATE_DEPTH_BOUNDS_NOT_BOUND,
+ DRAWSTATE_STENCIL_NOT_BOUND,
+ DRAWSTATE_INDEX_BUFFER_NOT_BOUND,
+ DRAWSTATE_PIPELINE_LAYOUTS_INCOMPATIBLE,
+ DRAWSTATE_RENDERPASS_INCOMPATIBLE,
+ DRAWSTATE_FRAMEBUFFER_INCOMPATIBLE,
+ DRAWSTATE_INVALID_FRAMEBUFFER_CREATE_INFO,
+ DRAWSTATE_INVALID_RENDERPASS,
+ DRAWSTATE_INVALID_RENDERPASS_CMD,
+ DRAWSTATE_NO_ACTIVE_RENDERPASS,
+ DRAWSTATE_INVALID_IMAGE_USAGE,
+ DRAWSTATE_INVALID_ATTACHMENT_INDEX,
+ DRAWSTATE_DESCRIPTOR_SET_NOT_UPDATED,
+ DRAWSTATE_DESCRIPTOR_SET_NOT_BOUND,
+ DRAWSTATE_INVALID_DYNAMIC_OFFSET_COUNT,
+ DRAWSTATE_CLEAR_CMD_BEFORE_DRAW,
+ DRAWSTATE_BEGIN_CB_INVALID_STATE,
+ DRAWSTATE_INVALID_CB_SIMULTANEOUS_USE,
+ DRAWSTATE_INVALID_COMMAND_BUFFER_RESET,
+ DRAWSTATE_VIEWPORT_SCISSOR_MISMATCH,
+ DRAWSTATE_INVALID_IMAGE_ASPECT,
+ DRAWSTATE_MISSING_ATTACHMENT_REFERENCE,
+ DRAWSTATE_SAMPLER_DESCRIPTOR_ERROR,
+ DRAWSTATE_INCONSISTENT_IMMUTABLE_SAMPLER_UPDATE,
+ DRAWSTATE_IMAGEVIEW_DESCRIPTOR_ERROR,
+ DRAWSTATE_BUFFERVIEW_DESCRIPTOR_ERROR,
+ DRAWSTATE_BUFFERINFO_DESCRIPTOR_ERROR,
+ DRAWSTATE_DYNAMIC_OFFSET_OVERFLOW,
+ DRAWSTATE_DOUBLE_DESTROY,
+ DRAWSTATE_OBJECT_INUSE,
+ DRAWSTATE_QUEUE_FORWARD_PROGRESS,
+ DRAWSTATE_INVALID_BUFFER_MEMORY_OFFSET,
+ DRAWSTATE_INVALID_TEXEL_BUFFER_OFFSET,
+ DRAWSTATE_INVALID_UNIFORM_BUFFER_OFFSET,
+ DRAWSTATE_INVALID_STORAGE_BUFFER_OFFSET,
+ DRAWSTATE_INDEPENDENT_BLEND,
+ DRAWSTATE_DISABLED_LOGIC_OP,
+ DRAWSTATE_INVALID_QUEUE_INDEX,
+ DRAWSTATE_INVALID_QUEUE_FAMILY,
+ DRAWSTATE_IMAGE_TRANSFER_GRANULARITY,
+ DRAWSTATE_PUSH_CONSTANTS_ERROR,
+ DRAWSTATE_INVALID_SUBPASS_INDEX,
+ DRAWSTATE_SWAPCHAIN_NO_SYNC_FOR_ACQUIRE,
+ DRAWSTATE_SWAPCHAIN_INVALID_IMAGE,
+ DRAWSTATE_SWAPCHAIN_IMAGE_NOT_ACQUIRED,
+ DRAWSTATE_SWAPCHAIN_ALREADY_EXISTS,
+ DRAWSTATE_SWAPCHAIN_WRONG_SURFACE,
+ DRAWSTATE_SWAPCHAIN_CREATE_BEFORE_QUERY,
+ DRAWSTATE_SWAPCHAIN_UNSUPPORTED_QUEUE,
+ DRAWSTATE_SWAPCHAIN_BAD_IMAGE_COUNT,
+ DRAWSTATE_SWAPCHAIN_BAD_EXTENTS,
+ DRAWSTATE_SWAPCHAIN_BAD_PRE_TRANSFORM,
+ DRAWSTATE_SWAPCHAIN_BAD_COMPOSITE_ALPHA,
+ DRAWSTATE_SWAPCHAIN_BAD_LAYER_COUNT,
+ DRAWSTATE_SWAPCHAIN_BAD_USAGE_FLAGS,
+ DRAWSTATE_SWAPCHAIN_TOO_MANY_IMAGES,
};
// Shader Checker ERROR codes
enum SHADER_CHECKER_ERROR {
SHADER_CHECKER_NONE,
- SHADER_CHECKER_INTERFACE_TYPE_MISMATCH, // Type mismatch between shader stages or shader and pipeline
- SHADER_CHECKER_OUTPUT_NOT_CONSUMED, // Entry appears in output interface, but missing in input
- SHADER_CHECKER_INPUT_NOT_PRODUCED, // Entry appears in input interface, but missing in output
- SHADER_CHECKER_NON_SPIRV_SHADER, // Shader image is not SPIR-V
- SHADER_CHECKER_INCONSISTENT_SPIRV, // General inconsistency within a SPIR-V module
- SHADER_CHECKER_UNKNOWN_STAGE, // Stage is not supported by analysis
- SHADER_CHECKER_INCONSISTENT_VI, // VI state contains conflicting binding or attrib descriptions
- SHADER_CHECKER_MISSING_DESCRIPTOR, // Shader attempts to use a descriptor binding not declared in the layout
- SHADER_CHECKER_BAD_SPECIALIZATION, // Specialization map entry points outside specialization data block
- SHADER_CHECKER_MISSING_ENTRYPOINT, // Shader module does not contain the requested entrypoint
- SHADER_CHECKER_PUSH_CONSTANT_OUT_OF_RANGE, // Push constant variable is not in a push constant range
- SHADER_CHECKER_PUSH_CONSTANT_NOT_ACCESSIBLE_FROM_STAGE, // Push constant range exists, but not accessible from stage
- SHADER_CHECKER_DESCRIPTOR_TYPE_MISMATCH, // Descriptor type does not match shader resource type
- SHADER_CHECKER_DESCRIPTOR_NOT_ACCESSIBLE_FROM_STAGE, // Descriptor used by shader, but not accessible from stage
- SHADER_CHECKER_FEATURE_NOT_ENABLED, // Shader uses capability requiring a feature not enabled on device
- SHADER_CHECKER_BAD_CAPABILITY, // Shader uses capability not supported by Vulkan (OpenCL features)
- SHADER_CHECKER_MISSING_INPUT_ATTACHMENT, // Shader uses an input attachment but not declared in subpass
- SHADER_CHECKER_INPUT_ATTACHMENT_TYPE_MISMATCH, // Shader input attachment type does not match subpass format
+ SHADER_CHECKER_INTERFACE_TYPE_MISMATCH,
+ SHADER_CHECKER_OUTPUT_NOT_CONSUMED,
+ SHADER_CHECKER_INPUT_NOT_PRODUCED,
+ SHADER_CHECKER_NON_SPIRV_SHADER,
+ SHADER_CHECKER_INCONSISTENT_SPIRV,
+ SHADER_CHECKER_UNKNOWN_STAGE,
+ SHADER_CHECKER_INCONSISTENT_VI,
+ SHADER_CHECKER_MISSING_DESCRIPTOR,
+ SHADER_CHECKER_BAD_SPECIALIZATION,
+ SHADER_CHECKER_MISSING_ENTRYPOINT,
+ SHADER_CHECKER_PUSH_CONSTANT_OUT_OF_RANGE,
+ SHADER_CHECKER_PUSH_CONSTANT_NOT_ACCESSIBLE_FROM_STAGE,
+ SHADER_CHECKER_DESCRIPTOR_TYPE_MISMATCH,
+ SHADER_CHECKER_DESCRIPTOR_NOT_ACCESSIBLE_FROM_STAGE,
+ SHADER_CHECKER_FEATURE_NOT_ENABLED,
+ SHADER_CHECKER_BAD_CAPABILITY,
+ SHADER_CHECKER_MISSING_INPUT_ATTACHMENT,
+ SHADER_CHECKER_INPUT_ATTACHMENT_TYPE_MISMATCH,
};
// Device Limits ERROR codes
enum DEV_LIMITS_ERROR {
- DEVLIMITS_NONE, // Used for INFO & other non-error messages
- DEVLIMITS_INVALID_INSTANCE, // Invalid instance used
- DEVLIMITS_INVALID_PHYSICAL_DEVICE, // Invalid physical device used
- DEVLIMITS_MISSING_QUERY_COUNT, // Did not make initial call to an API to query the count
- DEVLIMITS_MUST_QUERY_COUNT, // Failed to make initial call to an API to query the count
- DEVLIMITS_INVALID_FEATURE_REQUESTED, // App requested a feature not supported by physical device
- DEVLIMITS_COUNT_MISMATCH, // App requesting a count value different than actual value
- DEVLIMITS_INVALID_QUEUE_CREATE_REQUEST, // Invalid queue requested based on queue family properties
+ DEVLIMITS_NONE,
+ DEVLIMITS_INVALID_INSTANCE,
+ DEVLIMITS_INVALID_PHYSICAL_DEVICE,
+ DEVLIMITS_MISSING_QUERY_COUNT,
+ DEVLIMITS_MUST_QUERY_COUNT,
+ DEVLIMITS_INVALID_FEATURE_REQUESTED,
+ DEVLIMITS_COUNT_MISMATCH,
+ DEVLIMITS_INVALID_QUEUE_CREATE_REQUEST,
};
#endif // CORE_VALIDATION_ERROR_ENUMS_H_