const char *role;
double aspect;
+ int size_base_w, size_base_h;
+ int size_step_w, size_step_h;
Eina_Bool urgent : 1;
Eina_Bool modal : 1;
Eina_Bool demand_attention : 1;
EAPI double
elm_win_aspect_get(const Evas_Object *obj)
{
- ELM_WIN_CHECK(obj) EINA_FALSE;
- ELM_WIN_DATA_GET_OR_RETURN_VAL(obj, sd, EINA_FALSE);
+ ELM_WIN_CHECK(obj) 0.0;
+ ELM_WIN_DATA_GET_OR_RETURN_VAL(obj, sd, 0.0);
return sd->aspect;
}
EAPI void
+elm_win_size_base_set(Evas_Object *obj, int w, int h)
+{
+ ELM_WIN_CHECK(obj);
+ ELM_WIN_DATA_GET_OR_RETURN(obj, sd);
+ sd->size_base_w = w;
+ sd->size_base_h = h;
+ ecore_evas_size_base_set(sd->ee, w, h);
+#ifdef HAVE_ELEMENTARY_X
+ _elm_win_xwin_update(sd);
+#endif
+}
+
+EAPI void
+elm_win_size_base_get(Evas_Object *obj, int *w, int *h)
+{
+ ELM_WIN_CHECK(obj);
+ ELM_WIN_DATA_GET_OR_RETURN(obj, sd);
+ if (w) *w = sd->size_base_w;
+ if (w) *h = sd->size_base_h;
+}
+
+EAPI void
+elm_win_size_step_set(Evas_Object *obj, int w, int h)
+{
+ ELM_WIN_CHECK(obj);
+ ELM_WIN_DATA_GET_OR_RETURN(obj, sd);
+ sd->size_step_w = w;
+ sd->size_step_h = h;
+ ecore_evas_size_step_set(sd->ee, w, h);
+#ifdef HAVE_ELEMENTARY_X
+ _elm_win_xwin_update(sd);
+#endif
+}
+
+EAPI void
+elm_win_size_step_get(Evas_Object *obj, int *w, int *h)
+{
+ ELM_WIN_CHECK(obj);
+ ELM_WIN_DATA_GET_OR_RETURN(obj, sd);
+ if (w) *w = sd->size_step_w;
+ if (w) *h = sd->size_step_h;
+}
+
+EAPI void
elm_win_layer_set(Evas_Object *obj,
int layer)
{
*/
EAPI double elm_win_aspect_get(const Evas_Object *obj);
+EAPI void elm_win_size_base_set(Evas_Object *obj, int w, int h);
+EAPI void elm_win_size_base_get(Evas_Object *obj, int *w, int *h);
+
+EAPI void elm_win_size_step_set(Evas_Object *obj, int w, int h);
+EAPI void elm_win_size_step_get(Evas_Object *obj, int *w, int *h);
+
/**
* Set the layer of the window.
*