winHandle.RemoveAvailableOrientation( Dali::Window::LANDSCAPE_INVERSE );
// Set initial orientation
- Dali::Orientation orientation = winHandle.GetOrientation();
-
- unsigned int degrees = winHandle.GetOrientation().GetDegrees();
+ unsigned int degrees = 0;
Rotate( degrees );
- orientation.ChangedSignal().Connect( this, &DaliTableView::OrientationChanged );
+ //orientation.ChangedSignal().Connect( this, &DaliTableView::OrientationChanged );
winHandle.ShowIndicator( Dali::Window::INVISIBLE );
TOOLBAR_IMAGE,
"" );
- app.GetWindow().GetOrientation().ChangedSignal().Connect( this, &ItemViewExample::OnOrientationChanged );
+ //app.GetWindow().GetOrientation().ChangedSignal().Connect( this, &ItemViewExample::OnOrientationChanged );
// Create an edit mode button. (left of toolbar)
Toolkit::PushButton editButton = Toolkit::PushButton::New();
winHandle.AddAvailableOrientation( Dali::Window::LANDSCAPE_INVERSE );
// set initial orientation
- winHandle.GetOrientation().ChangedSignal().Connect( this, &MotionBlurExampleApp::OnOrientationChanged );
- unsigned int degrees = winHandle.GetOrientation().GetDegrees();
+ // winHandle.GetOrientation().ChangedSignal().Connect( this, &MotionBlurExampleApp::OnOrientationChanged );
+ unsigned int degrees = 0;
Rotate( static_cast< DeviceOrientation >( degrees ) );
winHandle.AddAvailableOrientation( Dali::Window::PORTRAIT_INVERSE );
winHandle.AddAvailableOrientation( Dali::Window::LANDSCAPE_INVERSE );
- winHandle.GetOrientation().ChangedSignal().Connect( this, &MotionStretchExampleApp::OnOrientationChanged );
- unsigned int degrees = winHandle.GetOrientation().GetDegrees();
+ // winHandle.GetOrientation().ChangedSignal().Connect( this, &MotionStretchExampleApp::OnOrientationChanged );
+ unsigned int degrees = 0;
Rotate( static_cast< DeviceOrientation >( degrees ) );
winHandle.AddAvailableOrientation( Dali::Window::LANDSCAPE_INVERSE );
// view will response to orientation change to display portrait or landscape views
- app.GetWindow().GetOrientation().ChangedSignal().Connect( this, &PageTurnController::OnOrientationAnimationStarted );
+ //app.GetWindow().GetOrientation().ChangedSignal().Connect( this, &PageTurnController::OnOrientationAnimationStarted );
mPageTurnPortraitView = PageTurnPortraitView::New( mPortraitPageFactory, stageSize );
mPageTurnPortraitView.SetSpineShadowParameter( Vector2(70.f, 30.f) );