public:
InstructionTable();
const InstructionDesc& Get(byte x) const { return instructions_[x]; }
+ static InstructionTable* get_instance() {
+ static InstructionTable table;
+ return &table;
+ }
private:
InstructionDesc instructions_[256];
}
-static InstructionTable instruction_table;
-
-
// The IA32 disassembler implementation.
class DisassemblerIA32 {
public:
DisassemblerIA32(const NameConverter& converter,
bool abort_on_unimplemented = true)
- : converter_(converter),
+ : instruction_table_(InstructionTabel::get_instance()),
+ converter_(converter),
tmp_buffer_pos_(0),
abort_on_unimplemented_(abort_on_unimplemented) {
tmp_buffer_[0] = '\0';
private:
const NameConverter& converter_;
+ InstructionTable* instruction_table_;
v8::internal::EmbeddedVector<char, 128> tmp_buffer_;
unsigned int tmp_buffer_pos_;
bool abort_on_unimplemented_;
-
enum {
eax = 0,
ecx = 1,
}
bool processed = true; // Will be set to false if the current instruction
// is not in 'instructions' table.
- const InstructionDesc& idesc = instruction_table.Get(*data);
+ const InstructionDesc& idesc = instruction_table_->Get(*data);
switch (idesc.type) {
case ZERO_OPERANDS_INSTR:
AppendToBuffer(idesc.mnem);