examples: remove boundary samples.
authorHermet Park <chuneon.park@samsung.com>
Mon, 22 Nov 2021 08:40:06 +0000 (17:40 +0900)
committerJunsuChoi <jsuya.choi@samsung.com>
Thu, 25 Nov 2021 00:34:37 +0000 (09:34 +0900)
Removed these tests from the example since it's not so proper showcases
for user scenaro.

src/examples/Boundary.cpp [deleted file]
src/examples/Boundary2.cpp [deleted file]
src/examples/meson.build

diff --git a/src/examples/Boundary.cpp b/src/examples/Boundary.cpp
deleted file mode 100644 (file)
index a42cca2..0000000
+++ /dev/null
@@ -1,170 +0,0 @@
-/*
- * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
-
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
-
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
-
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include "Common.h"
-
-/************************************************************************/
-/* Drawing Commands                                                     */
-/************************************************************************/
-
-void tvgDrawCmds(tvg::Canvas* canvas)
-{
-    if (!canvas) return;
-
-    canvas->reserve(5);             //reserve 5 shape nodes (optional)
-
-    //Prepare Shape1
-    auto shape1 = tvg::Shape::gen();
-    shape1->appendRect(-100, -100, 1000, 1000, 50, 50);
-    shape1->fill(255, 255, 255, 255);
-    if (canvas->push(move(shape1)) != tvg::Result::Success) return;
-
-    //Prepare Shape2
-    auto shape2 = tvg::Shape::gen();
-    shape2->appendRect(-100, -100, 250, 250, 50, 50);
-    shape2->fill(0, 0, 255, 255);
-    if (canvas->push(move(shape2)) != tvg::Result::Success) return;
-
-    //Prepare Shape3
-    auto shape3 = tvg::Shape::gen();
-    shape3->appendRect(500, 500, 550, 550, 0, 0);
-    shape3->fill(0, 255, 255, 255);
-    if (canvas->push(move(shape3)) != tvg::Result::Success) return;
-
-    //Prepare Shape4
-    auto shape4 = tvg::Shape::gen();
-    shape4->appendCircle(800, 100, 200, 200);
-    shape4->fill(255, 255, 0, 255);
-    if (canvas->push(move(shape4)) != tvg::Result::Success) return;
-
-    //Prepare Shape5
-    auto shape5 = tvg::Shape::gen();
-    shape5->appendCircle(200, 650, 250, 200);
-    shape5->fill(0, 0, 0, 255);
-    if (canvas->push(move(shape5)) != tvg::Result::Success) return;
-}
-
-/************************************************************************/
-/* Sw Engine Test Code                                                  */
-/************************************************************************/
-
-static unique_ptr<tvg::SwCanvas> swCanvas;
-
-void tvgSwTest(uint32_t* buffer)
-{
-    //Create a Canvas
-    swCanvas = tvg::SwCanvas::gen();
-    swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
-
-    /* Push the shape into the Canvas drawing list
-       When this shape is into the canvas list, the shape could update & prepare
-       internal data asynchronously for coming rendering.
-       Canvas keeps this shape node unless user call canvas->clear() */
-    tvgDrawCmds(swCanvas.get());
-}
-
-void drawSwView(void* data, Eo* obj)
-{
-    if (swCanvas->draw() == tvg::Result::Success) {
-        swCanvas->sync();
-    }
-}
-
-
-/************************************************************************/
-/* GL Engine Test Code                                                  */
-/************************************************************************/
-
-static unique_ptr<tvg::GlCanvas> glCanvas;
-
-void initGLview(Evas_Object *obj)
-{
-    static constexpr auto BPP = 4;
-
-    //Create a Canvas
-    glCanvas = tvg::GlCanvas::gen();
-    glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
-
-    /* Push the shape into the Canvas drawing list
-       When this shape is into the canvas list, the shape could update & prepare
-       internal data asynchronously for coming rendering.
-       Canvas keeps this shape node unless user call canvas->clear() */
-    tvgDrawCmds(glCanvas.get());
-}
-
-void drawGLview(Evas_Object *obj)
-{
-    auto gl = elm_glview_gl_api_get(obj);
-    gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
-    gl->glClear(GL_COLOR_BUFFER_BIT);
-
-    if (glCanvas->draw() == tvg::Result::Success) {
-        glCanvas->sync();
-    }
-}
-
-
-/************************************************************************/
-/* Main Code                                                            */
-/************************************************************************/
-
-int main(int argc, char **argv)
-{
-    tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
-
-    if (argc > 1) {
-        if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
-    }
-
-    //Initialize ThorVG Engine
-    if (tvgEngine == tvg::CanvasEngine::Sw) {
-        cout << "tvg engine: software" << endl;
-    } else {
-        cout << "tvg engine: opengl" << endl;
-    }
-
-    //Threads Count
-    auto threads = std::thread::hardware_concurrency();
-    if (threads > 0) --threads;    //Allow the designated main thread capacity
-
-    //Initialize ThorVG Engine
-    if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
-
-        elm_init(argc, argv);
-
-        if (tvgEngine == tvg::CanvasEngine::Sw) {
-            createSwView();
-        } else {
-            createGlView();
-        }
-
-        elm_run();
-        elm_shutdown();
-
-        //Terminate ThorVG Engine
-        tvg::Initializer::term(tvgEngine);
-
-    } else {
-        cout << "engine is not supported" << endl;
-    }
-    return 0;
-}
diff --git a/src/examples/Boundary2.cpp b/src/examples/Boundary2.cpp
deleted file mode 100644 (file)
index 0b009b6..0000000
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd. All rights reserved.
-
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
-
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
-
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include "Common.h"
-
-/************************************************************************/
-/* Drawing Commands                                                     */
-/************************************************************************/
-
-void tvgDrawCmds(tvg::Canvas* canvas)
-{
-    if (!canvas) return;
-
-    canvas->reserve(6);             //reserve 6 pictures (optional)
-
-    //Picture0
-    auto picture0 = tvg::Picture::gen();
-    if (picture0->load(EXAMPLE_DIR"/test.jpg") == tvg::Result::Success) {
-        picture0->translate(-300,-300);
-        picture0->scale(3.0f);
-        if (canvas->push(move(picture0)) != tvg::Result::Success) return;
-    }
-
-    //Picture1
-    auto picture1 = tvg::Picture::gen();
-    if (picture1->load(EXAMPLE_DIR"/test.jpg") == tvg::Result::Success) {
-        picture1->translate(-200, -200);
-        if (canvas->push(move(picture1)) != tvg::Result::Success) return;
-    }
-
-    //Picture2
-    auto picture2 = tvg::Picture::gen();
-    if (picture2->load(EXAMPLE_DIR"/test.jpg") == tvg::Result::Success) {
-        picture2->translate(600, 600);
-        if (canvas->push(move(picture2)) != tvg::Result::Success) return;
-    }
-
-    //Picture3
-    auto picture3 = tvg::Picture::gen();
-    if (picture3->load(EXAMPLE_DIR"/test.jpg") == tvg::Result::Success) {
-        picture3->translate(-200, 600);
-        if (canvas->push(move(picture3)) != tvg::Result::Success) return;
-    }
-
-    //Picture4
-    auto picture4 = tvg::Picture::gen();
-    if (picture4->load(EXAMPLE_DIR"/test.jpg") == tvg::Result::Success) {
-        picture4->translate(600, -200);
-        if (canvas->push(move(picture4)) != tvg::Result::Success) return;
-    }
-}
-
-/************************************************************************/
-/* Sw Engine Test Code                                                  */
-/************************************************************************/
-
-static unique_ptr<tvg::SwCanvas> swCanvas;
-
-void tvgSwTest(uint32_t* buffer)
-{
-    //Create a Canvas
-    swCanvas = tvg::SwCanvas::gen();
-    swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
-
-    /* Push the shape into the Canvas drawing list
-       When this shape is into the canvas list, the shape could update & prepare
-       internal data asynchronously for coming rendering.
-       Canvas keeps this shape node unless user call canvas->clear() */
-    tvgDrawCmds(swCanvas.get());
-}
-
-void drawSwView(void* data, Eo* obj)
-{
-    if (swCanvas->draw() == tvg::Result::Success) {
-        swCanvas->sync();
-    }
-}
-
-
-/************************************************************************/
-/* GL Engine Test Code                                                  */
-/************************************************************************/
-
-static unique_ptr<tvg::GlCanvas> glCanvas;
-
-void initGLview(Evas_Object *obj)
-{
-    static constexpr auto BPP = 4;
-
-    //Create a Canvas
-    glCanvas = tvg::GlCanvas::gen();
-    glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
-
-    /* Push the shape into the Canvas drawing list
-       When this shape is into the canvas list, the shape could update & prepare
-       internal data asynchronously for coming rendering.
-       Canvas keeps this shape node unless user call canvas->clear() */
-    tvgDrawCmds(glCanvas.get());
-}
-
-void drawGLview(Evas_Object *obj)
-{
-    auto gl = elm_glview_gl_api_get(obj);
-    gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
-    gl->glClear(GL_COLOR_BUFFER_BIT);
-
-    if (glCanvas->draw() == tvg::Result::Success) {
-        glCanvas->sync();
-    }
-}
-
-
-/************************************************************************/
-/* Main Code                                                            */
-/************************************************************************/
-
-int main(int argc, char **argv)
-{
-    tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
-
-    if (argc > 1) {
-        if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
-    }
-
-    //Initialize ThorVG Engine
-    if (tvgEngine == tvg::CanvasEngine::Sw) {
-        cout << "tvg engine: software" << endl;
-    } else {
-        cout << "tvg engine: opengl" << endl;
-    }
-
-    //Threads Count
-    auto threads = std::thread::hardware_concurrency();
-    if (threads > 0) --threads;    //Allow the designated main thread capacity
-
-    //Initialize ThorVG Engine
-    if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
-
-        elm_init(argc, argv);
-
-        if (tvgEngine == tvg::CanvasEngine::Sw) {
-            createSwView();
-        } else {
-            createGlView();
-        }
-
-        elm_run();
-        elm_shutdown();
-
-        //Terminate ThorVG Engine
-        tvg::Initializer::term(tvgEngine);
-
-    } else {
-        cout << "engine is not supported" << endl;
-    }
-    return 0;
-}
index 8e3a181..0d53348 100644 (file)
@@ -5,8 +5,6 @@ source_file = [
     'Arc.cpp',
     'Async.cpp',
     'Blending.cpp',
-    'Boundary.cpp',
-    'Boundary2.cpp',
     'ClipPath.cpp',
     'CustomTransform.cpp',
     'DirectUpdate.cpp',