break;
case GT_INDEX_ADDR:
- // Evaluate the index first, then the array address
- assert((tree->gtFlags & GTF_REVERSE_OPS) != 0);
- fgSetTreeSeqHelper(tree->AsIndexAddr()->Index(), isLIR);
+ // Evaluate the array first, then the index....
+ assert((tree->gtFlags & GTF_REVERSE_OPS) == 0);
fgSetTreeSeqHelper(tree->AsIndexAddr()->Arr(), isLIR);
+ fgSetTreeSeqHelper(tree->AsIndexAddr()->Index(), isLIR);
break;
default:
gtFlags |= GTF_INX_RNGCHK;
}
- // REVERSE_OPS is set because we must evaluate the index before the array address.
- gtFlags |= GTF_EXCEPT | GTF_GLOB_REF | GTF_REVERSE_OPS;
+ gtFlags |= GTF_EXCEPT | GTF_GLOB_REF;
}
#if DEBUGGABLE_GENTREE
--- /dev/null
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+using System;
+
+// GitHub 20040: operand ordering bug with GT_INDEX_ADDR
+// Requires minopts/tier0 to repro
+
+namespace GitHub_20040
+{
+ class Program
+ {
+ static int Main(string[] args)
+ {
+ var array = new byte[] {0x00, 0x01};
+ var reader = new BinaryTokenStreamReader(array);
+
+ var val = reader.ReadByte();
+
+ if (val == 0x01)
+ {
+ Console.WriteLine("Pass");
+ return 100;
+ }
+ else
+ {
+ Console.WriteLine($"Fail: val=0x{val:x2}, expected 0x01");
+ return 0;
+ }
+ }
+ }
+
+ public class BinaryTokenStreamReader
+ {
+ private readonly byte[] currentBuffer;
+
+ public BinaryTokenStreamReader(byte[] input)
+ {
+ this.currentBuffer = input;
+ }
+
+ byte[] CheckLength(out int offset)
+ {
+ // In the original code, this logic is more complicated.
+ // It's simplified here to demonstrate the bug.
+ offset = 1;
+ return currentBuffer;
+ }
+
+ public byte ReadByte()
+ {
+ int offset;
+ var buff = CheckLength(out offset);
+ return buff[offset];
+ }
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <AssemblyName>$(MSBuildProjectName)</AssemblyName>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "></PropertyGroup>
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Compile Include="$(MSBuildProjectName).cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>