glsl/mesa: add reference to gl_shader_program_data from gl_program
authorTimothy Arceri <timothy.arceri@collabora.com>
Tue, 20 Dec 2016 10:37:25 +0000 (21:37 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Fri, 30 Dec 2016 22:48:51 +0000 (09:48 +1100)
We also add the stubs for the standalone compiler in this change.

By adding a reference here we can now refactor some code to use
gl_program where we were previously awkwardly using gl_shader_program.

Reviewed-by: Eric Anholt <eric@anholt.net>
src/compiler/glsl/linker.cpp
src/compiler/glsl/standalone_scaffolding.cpp
src/compiler/glsl/standalone_scaffolding.h
src/mesa/main/mtypes.h
src/mesa/program/program.c

index c6bf3b1..f4f918a 100644 (file)
@@ -2208,6 +2208,8 @@ link_intrastage_shaders(void *mem_ctx,
       return NULL;
    }
 
+   _mesa_reference_shader_program_data(ctx, &gl_prog->sh.data, prog->data);
+
    /* Don't use _mesa_reference_program() just take ownership */
    linked->Program = gl_prog;
 
index 9160ba0..546ba72 100644 (file)
@@ -54,6 +54,15 @@ _mesa_warning(struct gl_context *ctx, const char *fmt, ...)
 }
 
 void
+_mesa_reference_shader_program_data(struct gl_context *ctx,
+                                    struct gl_shader_program_data **ptr,
+                                    struct gl_shader_program_data *data)
+{
+   (void) ctx;
+   *ptr = data;
+}
+
+void
 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
                        struct gl_shader *sh)
 {
index 790ff4a..5d17919 100644 (file)
@@ -39,6 +39,11 @@ extern "C" void
 _mesa_warning(struct gl_context *ctx, const char *fmtString, ... );
 
 extern "C" void
+_mesa_reference_shader_program_data(struct gl_context *ctx,
+                                    struct gl_shader_program_data **ptr,
+                                    struct gl_shader_program_data *data);
+
+extern "C" void
 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
                        struct gl_shader *sh);
 
index 39ae667..c7535a3 100644 (file)
@@ -1952,6 +1952,9 @@ struct gl_program
    struct {
       /** Fields used by GLSL programs */
       struct {
+         /** Data shared by gl_program and gl_shader_program */
+         struct gl_shader_program_data *data;
+
          struct gl_active_atomic_buffer **AtomicBuffers;
 
          /** Post-link transform feedback info. */
index 27ae1c6..b728d86 100644 (file)
@@ -34,6 +34,7 @@
 #include "main/framebuffer.h"
 #include "main/hash.h"
 #include "main/macros.h"
+#include "main/shaderobj.h"
 #include "program.h"
 #include "prog_cache.h"
 #include "prog_parameter.h"
@@ -313,6 +314,7 @@ _mesa_reference_program_(struct gl_context *ctx,
 
       if (deleteFlag) {
          assert(ctx);
+         _mesa_reference_shader_program_data(ctx, &oldProg->sh.data, NULL);
          ctx->Driver.DeleteProgram(ctx, oldProg);
       }