This is being removed before we release Clutter 1.0 since the implementation
wasn't complete, and so we assume no one is using this yet. Util we have
someone with a good usecase, we can't pretend to support breaking out into
raw OpenGL.
*/
void cogl_pop_draw_buffer (void);
-/**
+/* XXX: Removed before we release Clutter 1.0 since the implementation
+ * wasn't complete, and so we assume no one is using this yet. Util we
+ * have some one with a good usecase, we can't pretend to support breaking
+ * out into raw OpenGL. */
+#if 0
+/*
* cogl_flush_gl_state:
* @flags: flags controlling what is flushed; currently unused, pass in 0
*
* Since: 1.0
*/
void cogl_flush_gl_state (int flags);
+#endif
/* private */
void _cogl_set_indirect_context (gboolean indirect);
glDisable (GL_FOG);
}
+#if 0
void
cogl_flush_gl_state (int flags)
{
_cogl_current_matrix_state_flush ();
}
+#endif