glsl: Regenerate for double destroy fix.
authorEric Anholt <eric@anholt.net>
Fri, 27 Aug 2010 22:24:23 +0000 (15:24 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 27 Aug 2010 22:25:06 +0000 (15:25 -0700)
src/glsl/builtin_function.cpp

index 292ac42..975e092 100644 (file)
@@ -16766,6 +16766,7 @@ void
 _mesa_glsl_release_functions(void)
 {
     talloc_free(builtin_mem_ctx);
+    builtin_mem_ctx = NULL;
 }
 
 void