define void @slsr1_1(i32 %b.arg, i32 %s.arg) #0 {
; GFX9-LABEL: slsr1_1:
; GFX9: ; %bb.0:
-; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1
-; GFX9-NEXT: buffer_store_dword v43, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill
-; GFX9-NEXT: s_mov_b64 exec, s[4:5]
-; GFX9-NEXT: v_writelane_b32 v43, s33, 4
-; GFX9-NEXT: s_mov_b32 s33, s32
-; GFX9-NEXT: s_add_u32 s32, s32, 0x800
-; GFX9-NEXT: v_writelane_b32 v43, s34, 0
-; GFX9-NEXT: s_getpc_b64 s[4:5]
-; GFX9-NEXT: s_add_u32 s4, s4, foo@gotpcrel32@lo+4
-; GFX9-NEXT: s_addc_u32 s5, s5, foo@gotpcrel32@hi+12
-; GFX9-NEXT: v_writelane_b32 v43, s35, 1
-; GFX9-NEXT: s_load_dwordx2 s[34:35], s[4:5], 0x0
-; GFX9-NEXT: s_waitcnt lgkmcnt(0)
-; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
-; GFX9-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
-; GFX9-NEXT: buffer_store_dword v42, off, s[0:3], s33 ; 4-byte Folded Spill
-; GFX9-NEXT: v_mov_b32_e32 v40, v1
-; GFX9-NEXT: v_mov_b32_e32 v41, v0
-; GFX9-NEXT: v_writelane_b32 v43, s30, 2
-; GFX9-NEXT: v_mul_u32_u24_e32 v0, v41, v40
-; GFX9-NEXT: v_writelane_b32 v43, s31, 3
-; GFX9-NEXT: v_and_b32_e32 v42, 0xffffff, v40
-; GFX9-NEXT: s_swappc_b64 s[30:31], s[34:35]
-; GFX9-NEXT: v_mad_u32_u24 v40, v41, v40, v42
-; GFX9-NEXT: v_mov_b32_e32 v0, v40
-; GFX9-NEXT: s_swappc_b64 s[30:31], s[34:35]
-; GFX9-NEXT: v_add_u32_e32 v0, v40, v42
-; GFX9-NEXT: s_swappc_b64 s[30:31], s[34:35]
-; GFX9-NEXT: buffer_load_dword v42, off, s[0:3], s33 ; 4-byte Folded Reload
-; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload
-; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload
-; GFX9-NEXT: v_readlane_b32 s4, v43, 2
-; GFX9-NEXT: v_readlane_b32 s5, v43, 3
-; GFX9-NEXT: v_readlane_b32 s35, v43, 1
-; GFX9-NEXT: v_readlane_b32 s34, v43, 0
-; GFX9-NEXT: s_sub_u32 s32, s32, 0x800
-; GFX9-NEXT: v_readlane_b32 s33, v43, 4
-; GFX9-NEXT: s_or_saveexec_b64 s[6:7], -1
-; GFX9-NEXT: buffer_load_dword v43, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload
-; GFX9-NEXT: s_mov_b64 exec, s[6:7]
-; GFX9-NEXT: s_waitcnt vmcnt(0)
-; GFX9-NEXT: s_setpc_b64 s[4:5]
+; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1
+; GFX9-NEXT: buffer_store_dword v43, off, s[0:3], s32 offset:12 ; 4-byte Folded Spill
+; GFX9-NEXT: s_mov_b64 exec, s[4:5]
+; GFX9-NEXT: v_writelane_b32 v43, s33, 4
+; GFX9-NEXT: s_mov_b32 s33, s32
+; GFX9-NEXT: s_add_u32 s32, s32, 0x800
+; GFX9-NEXT: v_writelane_b32 v43, s34, 0
+; GFX9-NEXT: s_getpc_b64 s[4:5]
+; GFX9-NEXT: s_add_u32 s4, s4, foo@gotpcrel32@lo+4
+; GFX9-NEXT: s_addc_u32 s5, s5, foo@gotpcrel32@hi+12
+; GFX9-NEXT: v_writelane_b32 v43, s35, 1
+; GFX9-NEXT: s_load_dwordx2 s[34:35], s[4:5], 0x0
+; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
+; GFX9-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
+; GFX9-NEXT: buffer_store_dword v42, off, s[0:3], s33 ; 4-byte Folded Spill
+; GFX9-NEXT: v_mov_b32_e32 v40, v1
+; GFX9-NEXT: v_mov_b32_e32 v41, v0
+; GFX9-NEXT: v_writelane_b32 v43, s30, 2
+; GFX9-NEXT: v_mul_u32_u24_e32 v0, v41, v40
+; GFX9-NEXT: v_writelane_b32 v43, s31, 3
+; GFX9-NEXT: v_and_b32_e32 v42, 0xffffff, v40
+; GFX9-NEXT: s_waitcnt lgkmcnt(0)
+; GFX9-NEXT: s_swappc_b64 s[30:31], s[34:35]
+; GFX9-NEXT: v_mad_u32_u24 v40, v41, v40, v42
+; GFX9-NEXT: v_mov_b32_e32 v0, v40
+; GFX9-NEXT: s_swappc_b64 s[30:31], s[34:35]
+; GFX9-NEXT: v_add_u32_e32 v0, v40, v42
+; GFX9-NEXT: s_swappc_b64 s[30:31], s[34:35]
+; GFX9-NEXT: buffer_load_dword v42, off, s[0:3], s33 ; 4-byte Folded Reload
+; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload
+; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload
+; GFX9-NEXT: v_readlane_b32 s4, v43, 2
+; GFX9-NEXT: v_readlane_b32 s5, v43, 3
+; GFX9-NEXT: v_readlane_b32 s35, v43, 1
+; GFX9-NEXT: v_readlane_b32 s34, v43, 0
+; GFX9-NEXT: s_sub_u32 s32, s32, 0x800
+; GFX9-NEXT: v_readlane_b32 s33, v43, 4
+; GFX9-NEXT: s_or_saveexec_b64 s[6:7], -1
+; GFX9-NEXT: buffer_load_dword v43, off, s[0:3], s32 offset:12 ; 4-byte Folded Reload
+; GFX9-NEXT: s_mov_b64 exec, s[6:7]
+; GFX9-NEXT: s_waitcnt vmcnt(0)
+; GFX9-NEXT: s_setpc_b64 s[4:5]
%b = and i32 %b.arg, 16777215
%s = and i32 %s.arg, 16777215