--- /dev/null
+#include <stdlib.h>
+#include <stdint.h>
+#include <string.h>
+#include <stdio.h>
+#include <errno.h>
+#include <sys/uio.h>
+
+#include "connection.h"
+
+#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
+
+struct wl_buffer {
+ char data[4096];
+ int head, tail;
+};
+
+struct wl_connection {
+ struct wl_buffer in, out;
+ int fd;
+ void *data;
+ wl_connection_update_func_t update;
+};
+
+struct wl_connection *
+wl_connection_create(int fd,
+ wl_connection_update_func_t update,
+ void *data)
+{
+ struct wl_connection *connection;
+
+ connection = malloc(sizeof *connection);
+ memset(connection, 0, sizeof *connection);
+ connection->fd = fd;
+ connection->update = update;
+ connection->data = data;
+
+ connection->update(connection,
+ WL_CONNECTION_READABLE,
+ connection->data);
+
+ return connection;
+}
+
+void
+wl_connection_destroy(struct wl_connection *connection)
+{
+ free(connection);
+}
+
+void
+wl_connection_copy(struct wl_connection *connection, void *data, size_t size)
+{
+ struct wl_buffer *b;
+ int tail, rest;
+
+ b = &connection->in;
+ tail = b->tail;
+ if (tail + size <= ARRAY_LENGTH(b->data)) {
+ memcpy(data, b->data + tail, size);
+ } else {
+ rest = ARRAY_LENGTH(b->data) - tail;
+ memcpy(data, b->data + tail, rest);
+ memcpy(data + rest, b->data, size - rest);
+ }
+}
+
+void
+wl_connection_consume(struct wl_connection *connection, size_t size)
+{
+ struct wl_buffer *b;
+ int tail, rest;
+
+ b = &connection->in;
+ tail = b->tail;
+ if (tail + size <= ARRAY_LENGTH(b->data)) {
+ b->tail += size;
+ } else {
+ rest = ARRAY_LENGTH(b->data) - tail;
+ b->tail = size - rest;
+ }
+}
+
+int wl_connection_data(struct wl_connection *connection, uint32_t mask)
+{
+ struct wl_buffer *b;
+ struct iovec iov[2];
+ int len, head, tail, count, size, available;
+
+ if (mask & WL_CONNECTION_READABLE) {
+ b = &connection->in;
+ head = connection->in.head;
+ if (head < b->tail) {
+ iov[0].iov_base = b->data + head;
+ iov[0].iov_len = b->tail - head;
+ count = 1;
+ } else {
+ size = ARRAY_LENGTH(b->data) - head;
+ iov[0].iov_base = b->data + head;
+ iov[0].iov_len = size;
+ iov[1].iov_base = b->data;
+ iov[1].iov_len = b->tail;
+ count = 2;
+ }
+ len = readv(connection->fd, iov, count);
+ if (len < 0) {
+ fprintf(stderr,
+ "read error from connection %p: %m (%d)\n",
+ connection, errno);
+ return -1;
+ } else if (len == 0) {
+ /* FIXME: Handle this better? */
+ return -1;
+ } else if (head + len <= ARRAY_LENGTH(b->data)) {
+ b->head += len;
+ } else {
+ b->head = head + len - ARRAY_LENGTH(b->data);
+ }
+
+ /* We know we have data in the buffer at this point,
+ * so if head equals tail, it means the buffer is
+ * full. */
+
+ available = b->head - b->tail;
+ if (available == 0)
+ available = sizeof b->data;
+ else if (available < 0)
+ available += ARRAY_LENGTH(b->data);
+ } else {
+ available = 0;
+ }
+
+ if (mask & WL_CONNECTION_WRITABLE) {
+ b = &connection->out;
+ tail = b->tail;
+ if (tail < b->head) {
+ iov[0].iov_base = b->data + tail;
+ iov[0].iov_len = b->head - tail;
+ count = 1;
+ } else {
+ size = ARRAY_LENGTH(b->data) - tail;
+ iov[0].iov_base = b->data + tail;
+ iov[0].iov_len = size;
+ iov[1].iov_base = b->data;
+ iov[1].iov_len = b->head;
+ count = 2;
+ }
+ len = writev(connection->fd, iov, count);
+ if (len < 0) {
+ fprintf(stderr, "write error for connection %p: %m\n", connection);
+ return -1;
+ } else if (tail + len <= ARRAY_LENGTH(b->data)) {
+ b->tail += len;
+ } else {
+ b->tail = tail + len - ARRAY_LENGTH(b->data);
+ }
+
+ /* We just took data out of the buffer, so at this
+ * point if head equals tail, the buffer is empty. */
+
+ if (b->tail == b->head)
+ connection->update(connection,
+ WL_CONNECTION_READABLE,
+ connection->data);
+ }
+
+ return available;
+}
+
+void
+wl_connection_write(struct wl_connection *connection, const void *data, size_t count)
+{
+ struct wl_buffer *b;
+ size_t size;
+ int head;
+
+ b = &connection->out;
+ head = b->head;
+ if (head + count <= ARRAY_LENGTH(b->data)) {
+ memcpy(b->data + head, data, count);
+ b->head += count;
+ } else {
+ size = ARRAY_LENGTH(b->data) - head;
+ memcpy(b->data + head, data, size);
+ memcpy(b->data, data + size, count - size);
+ b->head = count - size;
+ }
+
+ if (b->tail == head)
+ connection->update(connection,
+ WL_CONNECTION_READABLE |
+ WL_CONNECTION_WRITABLE,
+ connection->data);
+}
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
-#include <sys/uio.h>
#include <ffi.h>
+
#include "wayland.h"
+#include "connection.h"
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
struct wl_region {
};
-struct wl_buffer {
- char data[4096];
- int head, tail;
-};
-
struct wl_client {
- struct wl_buffer in, out;
+ struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
};
return surface->compositor_data;
}
-static void
-wl_client_data(int fd, uint32_t mask, void *data);
-static void
-wl_client_write(struct wl_client *client, const void *data, size_t count);
-
-static void
-advertise_object(struct wl_client *client, struct wl_object *object)
-{
- const struct wl_interface *interface;
- static const char pad[4];
- uint32_t length, p[2];
-
- interface = object->interface;
- length = strlen(interface->name);
- p[0] = object->id;
- p[1] = length;
- wl_client_write(client, p, sizeof p);
- wl_client_write(client, interface->name, length);
- wl_client_write(client, pad, -length & 3);
-}
-
-struct wl_client *
-wl_client_create(struct wl_display *display, int fd)
-{
- struct wl_client *client;
-
- client = malloc(sizeof *client);
- if (client == NULL)
- return NULL;
-
- memset(client, 0, sizeof *client);
- client->display = display;
- client->source = wl_event_loop_add_fd(display->loop, fd,
- WL_EVENT_READABLE,
- wl_client_data, client);
-
- advertise_object(client, &display->base);
-
- return client;
-}
-
void
-wl_client_destroy(struct wl_client *client)
-{
- printf("disconnect from client %p\n", client);
- wl_event_loop_remove_source(client->display->loop, client->source);
- free(client);
-}
-
-static void
-wl_client_copy(struct wl_client *client, void *data, size_t size)
-{
- int tail, rest;
-
- tail = client->in.tail;
- if (tail + size <= ARRAY_LENGTH(client->in.data)) {
- memcpy(data, client->in.data + tail, size);
- } else {
- rest = ARRAY_LENGTH(client->in.data) - tail;
- memcpy(data, client->in.data + tail, rest);
- memcpy(data + rest, client->in.data, size - rest);
- }
-}
-
-static void
-wl_client_consume(struct wl_client *client, size_t size)
-{
- int tail, rest;
-
- tail = client->in.tail;
- if (tail + size <= ARRAY_LENGTH(client->in.data)) {
- client->in.tail += size;
- } else {
- rest = ARRAY_LENGTH(client->in.data) - tail;
- client->in.tail = size - rest;
- }
-}
+wl_client_destroy(struct wl_client *client);
static void
wl_client_demarshal(struct wl_client *client, struct wl_object *target,
values[1].object = target;
args[1] = &values[1];
- wl_client_copy(client, data, size);
+ wl_connection_copy(client->connection, data, size);
p = &data[2];
for (i = 0; i < method->argument_count; i++) {
switch (method->arguments[i].type) {
}
static void
-wl_client_write(struct wl_client *client, const void *data, size_t count)
-{
- size_t size;
- int head;
-
- head = client->out.head;
- if (head + count <= ARRAY_LENGTH(client->out.data)) {
- memcpy(client->out.data + head, data, count);
- client->out.head += count;
- } else {
- size = ARRAY_LENGTH(client->out.data) - head;
- memcpy(client->out.data + head, data, size);
- memcpy(client->out.data, data + size, count - size);
- client->out.head = count - size;
- }
-
- if (client->out.tail == head)
- wl_event_loop_update_source(client->display->loop,
- client->source,
- WL_EVENT_READABLE |
- WL_EVENT_WRITEABLE);
-}
-
-
-static void
wl_client_event(struct wl_client *client, struct wl_object *object, uint32_t event)
{
const struct wl_interface *interface;
p[0] = object->id;
p[1] = event | (8 << 16);
- wl_client_write(client, p, sizeof p);
+ wl_connection_write(client->connection, p, sizeof p);
}
#define WL_DISPLAY_INVALID_OBJECT 0
#define WL_DISPLAY_INVALID_METHOD 1
static void
-wl_client_process_input(struct wl_client *client)
+wl_client_connection_data(int fd, uint32_t mask, void *data)
{
+ struct wl_client *client = data;
+ struct wl_connection *connection = client->connection;
const struct wl_method *method;
struct wl_object *object;
- uint32_t p[2], opcode, size, available;
-
- /* We know we have data in the buffer at this point, so if
- * head equals tail, it means the buffer is full. */
-
- available = client->in.head - client->in.tail;
- if (available <= 0)
- available = sizeof client->in.data;
+ uint32_t p[2], opcode, size;
+ uint32_t cmask = 0;
+ int len;
+
+ if (mask & WL_EVENT_READABLE)
+ cmask |= WL_CONNECTION_READABLE;
+ if (mask & WL_EVENT_WRITEABLE)
+ cmask |= WL_CONNECTION_WRITABLE;
+
+ len = wl_connection_data(connection, cmask);
+ if (len < 0) {
+ wl_client_destroy(client);
+ return;
+ }
- while (available > sizeof p) {
- wl_client_copy(client, p, sizeof p);
+ while (len > sizeof p) {
+ wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
- if (available < size)
+ if (len < size)
break;
object = wl_hash_lookup(&client->display->objects,
if (object == NULL) {
wl_client_event(client, &client->display->base,
WL_DISPLAY_INVALID_OBJECT);
- wl_client_consume(client, size);
- available -= size;
+ wl_connection_consume(connection, size);
+ len -= size;
continue;
}
if (opcode >= object->interface->method_count) {
wl_client_event(client, &client->display->base,
WL_DISPLAY_INVALID_METHOD);
- wl_client_consume(client, size);
- available -= size;
+ wl_connection_consume(connection, size);
+ len -= size;
continue;
}
method = &object->interface->methods[opcode];
wl_client_demarshal(client, object, method, size);
- wl_client_consume(client, size);
- available -= size;
+ wl_connection_consume(connection, size);
+ len -= size;
}
}
-static void
-wl_client_data(int fd, uint32_t mask, void *data)
+static int
+wl_client_connection_update(struct wl_connection *connection,
+ uint32_t mask, void *data)
{
struct wl_client *client = data;
- struct iovec iov[2];
- int len, head, tail, count, size;
-
- if (mask & WL_EVENT_READABLE) {
- head = client->in.head;
- if (head < client->in.tail) {
- iov[0].iov_base = client->in.data + head;
- iov[0].iov_len = client->in.tail - head;
- count = 1;
- } else {
- size = ARRAY_LENGTH(client->out.data) - head;
- iov[0].iov_base = client->in.data + head;
- iov[0].iov_len = size;
- iov[1].iov_base = client->in.data;
- iov[1].iov_len = client->in.tail;
- count = 2;
- }
- len = readv(fd, iov, count);
- if (len < 0) {
- fprintf(stderr,
- "read error from client %p: %m (%d)\n",
- client, errno);
- wl_client_destroy(client);
- } else if (len == 0) {
- wl_client_destroy(client);
- } else if (head + len <= ARRAY_LENGTH(client->in.data)) {
- client->in.head += len;
- } else {
- client->in.head =
- head + len - ARRAY_LENGTH(client->in.data);
- }
+ uint32_t emask = 0;
- if (client->in.head != client->in.tail)
- wl_client_process_input(client);
- }
+ if (mask & WL_CONNECTION_READABLE)
+ emask |= WL_EVENT_READABLE;
+ if (mask & WL_CONNECTION_WRITABLE)
+ emask |= WL_EVENT_WRITEABLE;
- if (mask & WL_EVENT_WRITEABLE) {
- tail = client->out.tail;
- if (tail < client->out.head) {
- iov[0].iov_base = client->out.data + tail;
- iov[0].iov_len = client->out.head - tail;
- count = 1;
- } else {
- size = ARRAY_LENGTH(client->out.data) - tail;
- iov[0].iov_base = client->out.data + tail;
- iov[0].iov_len = size;
- iov[1].iov_base = client->out.data;
- iov[1].iov_len = client->out.head;
- count = 2;
- }
- len = writev(fd, iov, count);
- if (len < 0) {
- fprintf(stderr, "write error for client %p: %m\n", client);
- wl_client_destroy(client);
- } else if (tail + len <= ARRAY_LENGTH(client->out.data)) {
- client->out.tail += len;
- } else {
- client->out.tail =
- tail + len - ARRAY_LENGTH(client->out.data);
- }
+ return wl_event_loop_update_source(client->display->loop,
+ client->source, mask);
+}
- /* We just took data out of the buffer, so at this
- * point if head equals tail, the buffer is empty. */
+static void
+advertise_object(struct wl_client *client, struct wl_object *object)
+{
+ const struct wl_interface *interface;
+ static const char pad[4];
+ uint32_t length, p[2];
- if (client->out.tail == client->out.head)
- wl_event_loop_update_source(client->display->loop,
- client->source,
- WL_EVENT_READABLE);
- }
+ interface = object->interface;
+ length = strlen(interface->name);
+ p[0] = object->id;
+ p[1] = length;
+ wl_connection_write(client->connection, p, sizeof p);
+ wl_connection_write(client->connection, interface->name, length);
+ wl_connection_write(client->connection, pad, -length & 3);
+}
+
+struct wl_client *
+wl_client_create(struct wl_display *display, int fd)
+{
+ struct wl_client *client;
+
+ client = malloc(sizeof *client);
+ if (client == NULL)
+ return NULL;
+
+ memset(client, 0, sizeof *client);
+ client->display = display;
+ client->source = wl_event_loop_add_fd(display->loop, fd,
+ WL_EVENT_READABLE,
+ wl_client_connection_data, client);
+ client->connection = wl_connection_create(fd,
+ wl_client_connection_update,
+ client);
+
+ advertise_object(client, &display->base);
+
+ return client;
+}
+
+void
+wl_client_destroy(struct wl_client *client)
+{
+ printf("disconnect from client %p\n", client);
+ wl_event_loop_remove_source(client->display->loop, client->source);
+ wl_connection_destroy(client->connection);
+ free(client);
}
static int