V8EXPORT Local<String> ObjectProtoToString();
/**
+ * Returns the function invoked as a constructor for this object.
+ * May be the null value.
+ */
+ V8EXPORT Local<Value> GetConstructor();
+
+ /**
* Returns the name of the function invoked as a constructor for this object.
*/
V8EXPORT Local<String> GetConstructorName();
}
+Local<Value> v8::Object::GetConstructor() {
+ i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
+ ON_BAILOUT(isolate, "v8::Object::GetConstructor()",
+ return Local<v8::Function>());
+ ENTER_V8(isolate);
+ i::Handle<i::JSObject> self = Utils::OpenHandle(this);
+ i::Handle<i::Object> constructor(self->GetConstructor());
+ return Utils::ToLocal(constructor);
+}
+
+
Local<String> v8::Object::GetConstructorName() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetConstructorName()",
LineEditor* Shell::console = NULL;
Persistent<Context> Shell::evaluation_context_;
+Persistent<FunctionTemplate> Shell::array_buffer_template_;
ShellOptions Shell::options;
const char* Shell::kPrompt = "d8> ";
return Undefined();
}
-static int32_t convertToUint(Local<Value> value_in, TryCatch* try_catch) {
+static int32_t convertToInt(Local<Value> value_in, TryCatch* try_catch) {
if (value_in->IsInt32()) {
return value_in->Int32Value();
}
Local<Int32> int32 = number->ToInt32();
if (try_catch->HasCaught() || int32.IsEmpty()) return 0;
- int32_t raw_value = int32->Int32Value();
+ int32_t value = int32->Int32Value();
+ if (try_catch->HasCaught()) return 0;
+
+ return value;
+}
+
+
+static int32_t convertToUint(Local<Value> value_in, TryCatch* try_catch) {
+ int32_t raw_value = convertToInt(value_in, try_catch);
if (try_catch->HasCaught()) return 0;
if (raw_value < 0) {
const char kArrayBufferMarkerPropName[] = "d8::_is_array_buffer_";
+const char kArrayMarkerPropName[] = "d8::_is_typed_array_";
-Handle<Value> Shell::CreateExternalArrayBuffer(int32_t length) {
+Handle<Value> Shell::CreateExternalArrayBuffer(Handle<Object> buffer,
+ int32_t length) {
static const int32_t kMaxSize = 0x7fffffff;
// Make sure the total size fits into a (signed) int.
if (length < 0 || length > kMaxSize) {
}
memset(data, 0, length);
- Handle<Object> buffer = Object::New();
buffer->SetHiddenValue(String::New(kArrayBufferMarkerPropName), True());
Persistent<Object> persistent_array = Persistent<Object>::New(buffer);
persistent_array.MakeWeak(data, ExternalArrayWeakCallback);
}
-Handle<Value> Shell::CreateExternalArrayBuffer(const Arguments& args) {
+Handle<Value> Shell::ArrayBuffer(const Arguments& args) {
+ if (!args.IsConstructCall()) {
+ Handle<Value>* rec_args = new Handle<Value>[args.Length()];
+ for (int i = 0; i < args.Length(); ++i) rec_args[i] = args[i];
+ Handle<Value> result = args.Callee()->NewInstance(args.Length(), rec_args);
+ delete[] rec_args;
+ return result;
+ }
+
if (args.Length() == 0) {
return ThrowException(
String::New("ArrayBuffer constructor must have one parameter."));
int32_t length = convertToUint(args[0], &try_catch);
if (try_catch.HasCaught()) return try_catch.Exception();
- return CreateExternalArrayBuffer(length);
+ return CreateExternalArrayBuffer(args.This(), length);
+}
+
+
+Handle<Object> Shell::CreateExternalArray(Handle<Object> array,
+ Handle<Object> buffer,
+ ExternalArrayType type,
+ int32_t length,
+ int32_t byteLength,
+ int32_t byteOffset,
+ int32_t element_size) {
+ ASSERT(element_size == 1 || element_size == 2 ||
+ element_size == 4 || element_size == 8);
+ ASSERT(byteLength == length * element_size);
+
+ void* data = buffer->GetIndexedPropertiesExternalArrayData();
+ ASSERT(data != NULL);
+
+ array->SetIndexedPropertiesToExternalArrayData(
+ static_cast<uint8_t*>(data) + byteOffset, type, length);
+ array->SetHiddenValue(String::New(kArrayMarkerPropName), Int32::New(type));
+ array->Set(String::New("byteLength"), Int32::New(byteLength), ReadOnly);
+ array->Set(String::New("byteOffset"), Int32::New(byteOffset), ReadOnly);
+ array->Set(String::New("length"), Int32::New(length), ReadOnly);
+ array->Set(String::New("BYTES_PER_ELEMENT"), Int32::New(element_size));
+ array->Set(String::New("buffer"), buffer, ReadOnly);
+
+ return array;
}
Handle<Value> Shell::CreateExternalArray(const Arguments& args,
ExternalArrayType type,
int32_t element_size) {
+ if (!args.IsConstructCall()) {
+ Handle<Value>* rec_args = new Handle<Value>[args.Length()];
+ for (int i = 0; i < args.Length(); ++i) rec_args[i] = args[i];
+ Handle<Value> result = args.Callee()->NewInstance(args.Length(), rec_args);
+ delete[] rec_args;
+ return result;
+ }
+
TryCatch try_catch;
ASSERT(element_size == 1 || element_size == 2 ||
element_size == 4 || element_size == 8);
- // Currently, only the following constructors are supported:
+ // All of the following constructors are supported:
// TypedArray(unsigned long length)
+ // TypedArray(type[] array)
+ // TypedArray(TypedArray array)
// TypedArray(ArrayBuffer buffer,
// optional unsigned long byteOffset,
// optional unsigned long length)
int32_t length;
int32_t byteLength;
int32_t byteOffset;
+ bool init_from_array = false;
if (args.Length() == 0) {
return ThrowException(
String::New("Array constructor must have at least one parameter."));
}
if (args[0]->IsObject() &&
- !args[0]->ToObject()->GetHiddenValue(
- String::New(kArrayBufferMarkerPropName)).IsEmpty()) {
+ !args[0]->ToObject()->GetHiddenValue(
+ String::New(kArrayBufferMarkerPropName)).IsEmpty()) {
+ // Construct from ArrayBuffer.
buffer = args[0]->ToObject();
int32_t bufferLength =
convertToUint(buffer->Get(String::New("byteLength")), &try_catch);
}
}
} else {
- length = convertToUint(args[0], &try_catch);
+ if (args[0]->IsObject() &&
+ args[0]->ToObject()->Has(String::New("length"))) {
+ // Construct from array.
+ length = convertToUint(
+ args[0]->ToObject()->Get(String::New("length")), &try_catch);
+ if (try_catch.HasCaught()) return try_catch.Exception();
+ init_from_array = true;
+ } else {
+ // Construct from size.
+ length = convertToUint(args[0], &try_catch);
+ if (try_catch.HasCaught()) return try_catch.Exception();
+ }
byteLength = length * element_size;
byteOffset = 0;
- Handle<Value> result = CreateExternalArrayBuffer(byteLength);
- if (!result->IsObject()) return result;
+
+ Handle<Value> array_buffer = array_buffer_template_->GetFunction();
+ ASSERT(!try_catch.HasCaught() && array_buffer->IsFunction());
+ Handle<Value> buffer_args[] = { Uint32::New(byteLength) };
+ Handle<Value> result = Handle<Function>::Cast(array_buffer)->NewInstance(
+ ARRAY_SIZE(buffer_args), buffer_args);
+ if (try_catch.HasCaught()) return result;
buffer = result->ToObject();
}
- void* data = buffer->GetIndexedPropertiesExternalArrayData();
- ASSERT(data != NULL);
+ Handle<Object> array = CreateExternalArray(
+ args.This(), buffer, type, length, byteLength, byteOffset, element_size);
- Handle<Object> array = Object::New();
- array->SetIndexedPropertiesToExternalArrayData(
- static_cast<uint8_t*>(data) + byteOffset, type, length);
- array->Set(String::New("byteLength"), Int32::New(byteLength), ReadOnly);
- array->Set(String::New("byteOffset"), Int32::New(byteOffset), ReadOnly);
- array->Set(String::New("length"), Int32::New(length), ReadOnly);
- array->Set(String::New("BYTES_PER_ELEMENT"), Int32::New(element_size));
- array->Set(String::New("buffer"), buffer, ReadOnly);
+ if (init_from_array) {
+ Handle<Object> init = args[0]->ToObject();
+ for (int i = 0; i < length; ++i) array->Set(i, init->Get(i));
+ }
return array;
}
+Handle<Value> Shell::SubArray(const Arguments& args) {
+ TryCatch try_catch;
+
+ if (!args.This()->IsObject()) {
+ return ThrowException(
+ String::New("subarray invoked on non-object receiver."));
+ }
+
+ Local<Object> self = args.This();
+ Local<Value> marker = self->GetHiddenValue(String::New(kArrayMarkerPropName));
+ if (marker.IsEmpty()) {
+ return ThrowException(
+ String::New("subarray invoked on wrong receiver type."));
+ }
+
+ Handle<Object> buffer = self->Get(String::New("buffer"))->ToObject();
+ if (try_catch.HasCaught()) return try_catch.Exception();
+ int32_t length =
+ convertToUint(self->Get(String::New("length")), &try_catch);
+ if (try_catch.HasCaught()) return try_catch.Exception();
+ int32_t byteOffset =
+ convertToUint(self->Get(String::New("byteOffset")), &try_catch);
+ if (try_catch.HasCaught()) return try_catch.Exception();
+ int32_t element_size =
+ convertToUint(self->Get(String::New("BYTES_PER_ELEMENT")), &try_catch);
+ if (try_catch.HasCaught()) return try_catch.Exception();
+
+ if (args.Length() == 0) {
+ return ThrowException(
+ String::New("subarray must have at least one parameter."));
+ }
+ int32_t begin = convertToInt(args[0], &try_catch);
+ if (try_catch.HasCaught()) return try_catch.Exception();
+ if (begin < 0) begin += length;
+ if (begin < 0) begin = 0;
+ if (begin > length) begin = length;
+
+ int32_t end;
+ if (args.Length() < 2 || args[1]->IsUndefined()) {
+ end = length;
+ } else {
+ end = convertToInt(args[1], &try_catch);
+ if (try_catch.HasCaught()) return try_catch.Exception();
+ if (end < 0) end += length;
+ if (end < 0) end = 0;
+ if (end > length) end = length;
+ if (end < begin) end = begin;
+ }
+
+ length = end - begin;
+ byteOffset += begin * element_size;
+
+ Local<Function> constructor = Local<Function>::Cast(self->GetConstructor());
+ Handle<Value> construct_args[] = {
+ buffer, Uint32::New(byteOffset), Uint32::New(length)
+ };
+ return constructor->NewInstance(ARRAY_SIZE(construct_args), construct_args);
+}
+
+
void Shell::ExternalArrayWeakCallback(Persistent<Value> object, void* data) {
HandleScope scope;
int32_t length =
}
-Handle<Value> Shell::ArrayBuffer(const Arguments& args) {
- return CreateExternalArrayBuffer(args);
-}
-
-
Handle<Value> Shell::Int8Array(const Arguments& args) {
return CreateExternalArray(args, v8::kExternalByteArray, sizeof(int8_t));
}
Handle<Value> Shell::Uint16Array(const Arguments& args) {
- return CreateExternalArray(args, kExternalUnsignedShortArray,
- sizeof(uint16_t));
+ return CreateExternalArray(
+ args, kExternalUnsignedShortArray, sizeof(uint16_t));
}
Handle<Value> Shell::Float32Array(const Arguments& args) {
- return CreateExternalArray(args, kExternalFloatArray,
- sizeof(float)); // NOLINT
+ return CreateExternalArray(
+ args, kExternalFloatArray, sizeof(float)); // NOLINT
}
Handle<Value> Shell::Float64Array(const Arguments& args) {
- return CreateExternalArray(args, kExternalDoubleArray,
- sizeof(double)); // NOLINT
+ return CreateExternalArray(
+ args, kExternalDoubleArray, sizeof(double)); // NOLINT
}
-Handle<Value> Shell::PixelArray(const Arguments& args) {
+Handle<Value> Shell::Uint8ClampedArray(const Arguments& args) {
return CreateExternalArray(args, kExternalPixelArray, sizeof(uint8_t));
}
};
#endif
+
+Handle<FunctionTemplate> Shell::CreateArrayTemplate(InvocationCallback fun) {
+ Handle<FunctionTemplate> array_template = FunctionTemplate::New(fun);
+ Local<Template> proto_template = array_template->PrototypeTemplate();
+ proto_template->Set(String::New("subarray"), FunctionTemplate::New(SubArray));
+ return array_template;
+}
+
+
Handle<ObjectTemplate> Shell::CreateGlobalTemplate() {
Handle<ObjectTemplate> global_template = ObjectTemplate::New();
global_template->Set(String::New("print"), FunctionTemplate::New(Print));
FunctionTemplate::New(DisableProfiler));
// Bind the handlers for external arrays.
+ PropertyAttribute attr =
+ static_cast<PropertyAttribute>(ReadOnly | DontDelete);
+ array_buffer_template_ =
+ Persistent<FunctionTemplate>::New(CreateArrayTemplate(ArrayBuffer));
global_template->Set(String::New("ArrayBuffer"),
- FunctionTemplate::New(ArrayBuffer));
+ array_buffer_template_, attr);
global_template->Set(String::New("Int8Array"),
- FunctionTemplate::New(Int8Array));
+ CreateArrayTemplate(Int8Array), attr);
global_template->Set(String::New("Uint8Array"),
- FunctionTemplate::New(Uint8Array));
+ CreateArrayTemplate(Uint8Array), attr);
global_template->Set(String::New("Int16Array"),
- FunctionTemplate::New(Int16Array));
+ CreateArrayTemplate(Int16Array), attr);
global_template->Set(String::New("Uint16Array"),
- FunctionTemplate::New(Uint16Array));
+ CreateArrayTemplate(Uint16Array), attr);
global_template->Set(String::New("Int32Array"),
- FunctionTemplate::New(Int32Array));
+ CreateArrayTemplate(Int32Array), attr);
global_template->Set(String::New("Uint32Array"),
- FunctionTemplate::New(Uint32Array));
+ CreateArrayTemplate(Uint32Array), attr);
global_template->Set(String::New("Float32Array"),
- FunctionTemplate::New(Float32Array));
+ CreateArrayTemplate(Float32Array), attr);
global_template->Set(String::New("Float64Array"),
- FunctionTemplate::New(Float64Array));
- global_template->Set(String::New("PixelArray"),
- FunctionTemplate::New(PixelArray));
+ CreateArrayTemplate(Float64Array), attr);
+ global_template->Set(String::New("Uint8ClampedArray"),
+ CreateArrayTemplate(Uint8ClampedArray), attr);
#ifdef LIVE_OBJECT_LIST
global_template->Set(String::New("lol_is_enabled"), True());
static Handle<Value> Uint32Array(const Arguments& args);
static Handle<Value> Float32Array(const Arguments& args);
static Handle<Value> Float64Array(const Arguments& args);
- static Handle<Value> PixelArray(const Arguments& args);
+ static Handle<Value> Uint8ClampedArray(const Arguments& args);
+ static Handle<Value> SubArray(const Arguments& args);
// The OS object on the global object contains methods for performing
// operating system calls:
//
private:
static Persistent<Context> evaluation_context_;
+ static Persistent<FunctionTemplate> array_buffer_template_;
#ifndef V8_SHARED
static Persistent<Context> utility_context_;
static CounterMap* counter_map_;
static void RunShell();
static bool SetOptions(int argc, char* argv[]);
static Handle<ObjectTemplate> CreateGlobalTemplate();
- static Handle<Value> CreateExternalArrayBuffer(int32_t size);
- static Handle<Value> CreateExternalArrayBuffer(const Arguments& args);
+ static Handle<FunctionTemplate> CreateArrayTemplate(InvocationCallback);
+ static Handle<Value> CreateExternalArrayBuffer(Handle<Object> buffer,
+ int32_t size);
+ static Handle<Object> CreateExternalArray(Handle<Object> array,
+ Handle<Object> buffer,
+ ExternalArrayType type,
+ int32_t length,
+ int32_t byteLength,
+ int32_t byteOffset,
+ int32_t element_size);
static Handle<Value> CreateExternalArray(const Arguments& args,
ExternalArrayType type,
int32_t element_size);
}
+Object* JSReceiver::GetConstructor() {
+ return map()->constructor();
+}
+
+
bool JSReceiver::HasProperty(String* name) {
if (IsJSProxy()) {
return JSProxy::cast(this)->HasPropertyWithHandler(name);
// Return the object's prototype (might be Heap::null_value()).
inline Object* GetPrototype();
+ // Return the constructor function (may be Heap::null_value()).
+ inline Object* GetConstructor();
+
// Set the object's prototype (only JSReceiver and null are allowed).
MUST_USE_RESULT MaybeObject* SetPrototype(Object* value,
bool skip_hidden_prototypes);
assertKind(elements_kind.external_unsigned_int, new Uint32Array(23));
assertKind(elements_kind.external_float, new Float32Array(7));
assertKind(elements_kind.external_double, new Float64Array(0));
-assertKind(elements_kind.external_pixel, new PixelArray(512));
+assertKind(elements_kind.external_pixel, new Uint8ClampedArray(512));
// Crankshaft support for smi-only array elements.
function monomorphic(array) {
// Flags: --allow-natives-syntax --expose-gc
+// Helper
+function assertInstance(o, f) {
+ assertSame(o.constructor, f);
+ assertInstanceof(o, f);
+}
+
// This is a regression test for overlapping key and value registers.
function f(a) {
a[0] = 0;
// Test derivation from an ArrayBuffer
var ab = new ArrayBuffer(12);
+assertInstance(ab, ArrayBuffer);
var derived_uint8 = new Uint8Array(ab);
+assertInstance(derived_uint8, Uint8Array);
assertSame(ab, derived_uint8.buffer);
assertEquals(12, derived_uint8.length);
assertEquals(12, derived_uint8.byteLength);
assertEquals(0, derived_uint8.byteOffset);
assertEquals(1, derived_uint8.BYTES_PER_ELEMENT);
var derived_uint8_2 = new Uint8Array(ab,7);
+assertInstance(derived_uint8_2, Uint8Array);
assertSame(ab, derived_uint8_2.buffer);
assertEquals(5, derived_uint8_2.length);
assertEquals(5, derived_uint8_2.byteLength);
assertEquals(7, derived_uint8_2.byteOffset);
assertEquals(1, derived_uint8_2.BYTES_PER_ELEMENT);
var derived_int16 = new Int16Array(ab);
+assertInstance(derived_int16, Int16Array);
assertSame(ab, derived_int16.buffer);
assertEquals(6, derived_int16.length);
assertEquals(12, derived_int16.byteLength);
assertEquals(0, derived_int16.byteOffset);
assertEquals(2, derived_int16.BYTES_PER_ELEMENT);
var derived_int16_2 = new Int16Array(ab,6);
+assertInstance(derived_int16_2, Int16Array);
assertSame(ab, derived_int16_2.buffer);
assertEquals(3, derived_int16_2.length);
assertEquals(6, derived_int16_2.byteLength);
assertEquals(6, derived_int16_2.byteOffset);
assertEquals(2, derived_int16_2.BYTES_PER_ELEMENT);
var derived_uint32 = new Uint32Array(ab);
+assertInstance(derived_uint32, Uint32Array);
assertSame(ab, derived_uint32.buffer);
assertEquals(3, derived_uint32.length);
assertEquals(12, derived_uint32.byteLength);
assertEquals(0, derived_uint32.byteOffset);
assertEquals(4, derived_uint32.BYTES_PER_ELEMENT);
var derived_uint32_2 = new Uint32Array(ab,4);
+assertInstance(derived_uint32_2, Uint32Array);
assertSame(ab, derived_uint32_2.buffer);
assertEquals(2, derived_uint32_2.length);
assertEquals(8, derived_uint32_2.byteLength);
assertEquals(4, derived_uint32_2.byteOffset);
assertEquals(4, derived_uint32_2.BYTES_PER_ELEMENT);
var derived_uint32_3 = new Uint32Array(ab,4,1);
+assertInstance(derived_uint32_3, Uint32Array);
assertSame(ab, derived_uint32_3.buffer);
assertEquals(1, derived_uint32_3.length);
assertEquals(4, derived_uint32_3.byteLength);
assertEquals(4, derived_uint32_3.byteOffset);
assertEquals(4, derived_uint32_3.BYTES_PER_ELEMENT);
var derived_float64 = new Float64Array(ab,0,1);
+assertInstance(derived_float64, Float64Array);
assertSame(ab, derived_float64.buffer);
assertEquals(1, derived_float64.length);
assertEquals(8, derived_float64.byteLength);
// Test loads and stores.
types = [Array, Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array,
- Uint32Array, PixelArray, Float32Array, Float64Array];
+ Uint32Array, Uint8ClampedArray, Float32Array, Float64Array];
test_result_nan = [NaN, 0, 0, 0, 0, 0, 0, 0, NaN, NaN];
test_result_low_int = [-1, -1, 255, -1, 65535, -1, 0xFFFFFFFF, 0, -1, -1];
// Check handling of 0-sized buffers and arrays.
-
ab = new ArrayBuffer(0);
+assertInstance(ab, ArrayBuffer);
assertEquals(0, ab.byteLength);
a = new Int8Array(ab);
+assertInstance(a, Int8Array);
assertEquals(0, a.byteLength);
assertEquals(0, a.length);
a[0] = 1;
-assertEquals(undefined, a[0])
+assertEquals(undefined, a[0]);
ab = new ArrayBuffer(16);
+assertInstance(ab, ArrayBuffer);
a = new Float32Array(ab,4,0);
+assertInstance(a, Float32Array);
assertEquals(0, a.byteLength);
assertEquals(0, a.length);
a[0] = 1;
-assertEquals(undefined, a[0])
+assertEquals(undefined, a[0]);
a = new Uint16Array(0);
+assertInstance(a, Uint16Array);
assertEquals(0, a.byteLength);
assertEquals(0, a.length);
a[0] = 1;
-assertEquals(undefined, a[0])
+assertEquals(undefined, a[0]);
+
+
+// Check construction from arrays.
+a = new Uint32Array([]);
+assertInstance(a, Uint32Array);
+assertEquals(0, a.length);
+assertEquals(0, a.byteLength);
+assertEquals(0, a.buffer.byteLength);
+assertEquals(4, a.BYTES_PER_ELEMENT);
+a = new Uint16Array([1,2,3]);
+assertInstance(a, Uint16Array);
+assertEquals(3, a.length);
+assertEquals(6, a.byteLength);
+assertEquals(6, a.buffer.byteLength);
+assertEquals(2, a.BYTES_PER_ELEMENT);
+assertEquals(1, a[0]);
+assertEquals(3, a[2]);
+a = new Uint32Array(a);
+assertInstance(a, Uint32Array);
+assertEquals(3, a.length);
+assertEquals(12, a.byteLength);
+assertEquals(12, a.buffer.byteLength);
+assertEquals(4, a.BYTES_PER_ELEMENT);
+assertEquals(1, a[0]);
+assertEquals(3, a[2]);
+
+
+// Check subarrays.
+a = new Uint16Array([1,2,3,4,5,6]);
+aa = a.subarray(3);
+assertInstance(aa, Uint16Array);
+assertEquals(3, aa.length);
+assertEquals(6, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(3,5);
+assertInstance(aa, Uint16Array);
+assertEquals(2, aa.length);
+assertEquals(4, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(4,8);
+assertInstance(aa, Uint16Array);
+assertEquals(2, aa.length);
+assertEquals(4, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(9);
+assertInstance(aa, Uint16Array);
+assertEquals(0, aa.length);
+assertEquals(0, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(-4);
+assertInstance(aa, Uint16Array);
+assertEquals(4, aa.length);
+assertEquals(8, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(-3,-1);
+assertInstance(aa, Uint16Array);
+assertEquals(2, aa.length);
+assertEquals(4, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(3,2);
+assertInstance(aa, Uint16Array);
+assertEquals(0, aa.length);
+assertEquals(0, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(-3,-4);
+assertInstance(aa, Uint16Array);
+assertEquals(0, aa.length);
+assertEquals(0, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+aa = a.subarray(0,-8);
+assertInstance(aa, Uint16Array);
+assertEquals(0, aa.length);
+assertEquals(0, aa.byteLength);
+assertEquals(2, aa.BYTES_PER_ELEMENT);
+assertSame(a.buffer, aa.buffer);
+
+assertThrows(function(){ a.subarray.call({}, 0) });
+assertThrows(function(){ a.subarray.call([], 0) });
+assertThrows(function(){ a.subarray.call(a) });
assertInstanceof = function assertInstanceof(obj, type) {
if (!(obj instanceof type)) {
var actualTypeName = null;
- var actualConstructor = Object.prototypeOf(obj).constructor;
+ var actualConstructor = Object.getPrototypeOf(obj).constructor;
if (typeof actualConstructor == "function") {
actualTypeName = actualConstructor.name || String(actualConstructor);
}
// Flags: --allow-natives-syntax
-var pixels = new PixelArray(8);
+var pixels = new Uint8ClampedArray(8);
function f() {
for (var i = 0; i < 8; i++) {
// Flags: --allow-natives-syntax
-obj = new PixelArray(10);
+obj = new Uint8ClampedArray(10);
// Test that undefined gets properly clamped in Crankshafted pixel array
// assignments.