This was accidentally wired up to tessellationShader instead
VK-GL-CTS Issue: 1963
Change-Id: Id11fd09cf5c0c1353d3df4ecdcbe95bdfa9fa397
if (feature == "Features.tessellationShader")
return ctx.getDeviceFeatures().tessellationShader;
if (feature == "Features.geometryShader")
- return ctx.getDeviceFeatures().tessellationShader;
+ return ctx.getDeviceFeatures().geometryShader;
if (feature == "Features.vertexPipelineStoresAndAtomics")
return ctx.getDeviceFeatures().vertexPipelineStoresAndAtomics;
if (feature == "VariablePointerFeatures.variablePointersStorageBuffer")