fix: mesa/st: variable ‘texobj’ set but not used [-Wunused-but-set-variable]
authorKai Wasserbäch <kai@dev.carbon-project.org>
Sat, 17 Sep 2022 11:35:59 +0000 (13:35 +0200)
committerMarge Bot <emma+marge@anholt.net>
Mon, 19 Sep 2022 22:02:16 +0000 (22:02 +0000)
Only used in debug builds.

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18643>

src/mesa/state_tracker/st_atom_shader.c

index c60bd2e..b11ddee 100644 (file)
@@ -87,7 +87,7 @@ update_gl_clamp(struct st_context *st, struct gl_program *prog, uint32_t *gl_cla
       if (samplers_used & 1 &&
           (st->ctx->Texture.Unit[tex_unit]._Current->Target != GL_TEXTURE_BUFFER ||
            st->texture_buffer_sampler)) {
-         const struct gl_texture_object *texobj;
+         ASSERTED const struct gl_texture_object *texobj;
          struct gl_context *ctx = st->ctx;
          const struct gl_sampler_object *msamp;