return next;
}
-/* Encode <page, obj_idx> as a single handle value */
+/*
+ * Encode <page, obj_idx> as a single handle value.
+ * On hardware platforms with physical memory starting at 0x0 the pfn
+ * could be 0 so we ensure that the handle will never be 0 by adjusting the
+ * encoded obj_idx value before encoding.
+ */
static void *obj_location_to_handle(struct page *page, unsigned long obj_idx)
{
unsigned long handle;
}
handle = page_to_pfn(page) << OBJ_INDEX_BITS;
- handle |= (obj_idx & OBJ_INDEX_MASK);
+ handle |= ((obj_idx + 1) & OBJ_INDEX_MASK);
return (void *)handle;
}
-/* Decode <page, obj_idx> pair from the given object handle */
+/*
+ * Decode <page, obj_idx> pair from the given object handle. We adjust the
+ * decoded obj_idx back to its original value since it was adjusted in
+ * obj_location_to_handle().
+ */
static void obj_handle_to_location(unsigned long handle, struct page **page,
unsigned long *obj_idx)
{
*page = pfn_to_page(handle >> OBJ_INDEX_BITS);
- *obj_idx = handle & OBJ_INDEX_MASK;
+ *obj_idx = (handle & OBJ_INDEX_MASK) - 1;
}
static unsigned long obj_idx_to_offset(struct page *page,