check::PreStmt<CallExpr>,
check::PostStmt<CallExpr>,
check::PostStmt<BlockExpr>,
- check::PreObjCMessage,
+ check::PostObjCMessage,
check::Location,
check::Bind,
eval::Assume,
void checkPreStmt(const CallExpr *S, CheckerContext &C) const;
void checkPostStmt(const CallExpr *CE, CheckerContext &C) const;
- void checkPreObjCMessage(const ObjCMethodCall &Call, CheckerContext &C) const;
+ void checkPostObjCMessage(const ObjCMethodCall &Call, CheckerContext &C) const;
void checkPostStmt(const BlockExpr *BE, CheckerContext &C) const;
void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const;
void checkEndPath(CheckerContext &C) const;
ProgramStateRef FreeMemAux(CheckerContext &C, const CallExpr *CE,
ProgramStateRef state, unsigned Num,
bool Hold,
- bool &ReleasedAllocated) const;
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure = false) const;
ProgramStateRef FreeMemAux(CheckerContext &C, const Expr *Arg,
const Expr *ParentExpr,
- ProgramStateRef state,
+ ProgramStateRef State,
bool Hold,
- bool &ReleasedAllocated) const;
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure = false) const;
ProgramStateRef ReallocMem(CheckerContext &C, const CallExpr *CE,
bool FreesMemOnFailure) const;
REGISTER_MAP_WITH_PROGRAMSTATE(RegionState, SymbolRef, RefState)
REGISTER_MAP_WITH_PROGRAMSTATE(ReallocPairs, SymbolRef, ReallocPair)
+// A map from the freed symbol to the symbol representing the return value of
+// the free function.
+REGISTER_MAP_WITH_PROGRAMSTATE(FreeReturnValue, SymbolRef, SymbolRef)
+
namespace {
class StopTrackingCallback : public SymbolVisitor {
ProgramStateRef state;
return false;
}
-void MallocChecker::checkPreObjCMessage(const ObjCMethodCall &Call,
- CheckerContext &C) const {
+void MallocChecker::checkPostObjCMessage(const ObjCMethodCall &Call,
+ CheckerContext &C) const {
// If the first selector is dataWithBytesNoCopy, assume that the memory will
// be released with 'free' by the new object.
// Ex: [NSData dataWithBytesNoCopy:bytes length:10];
S.getNameForSlot(0) == "initWithCharactersNoCopy") &&
!isFreeWhenDoneSetToZero(Call)){
unsigned int argIdx = 0;
- C.addTransition(FreeMemAux(C, Call.getArgExpr(argIdx),
- Call.getOriginExpr(), C.getState(), true,
- ReleasedAllocatedMemory));
+ ProgramStateRef State = FreeMemAux(C, Call.getArgExpr(argIdx),
+ Call.getOriginExpr(), C.getState(), true,
+ ReleasedAllocatedMemory,
+ /* RetNullOnFailure*/ true);
+
+ C.addTransition(State);
}
}
ProgramStateRef state,
unsigned Num,
bool Hold,
- bool &ReleasedAllocated) const {
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure) const {
if (CE->getNumArgs() < (Num + 1))
return 0;
- return FreeMemAux(C, CE->getArg(Num), CE, state, Hold, ReleasedAllocated);
+ return FreeMemAux(C, CE->getArg(Num), CE, state, Hold,
+ ReleasedAllocated, ReturnsNullOnFailure);
+}
+
+/// Check if the previous call to free on the given symbol failed.
+///
+/// For example, if free failed, returns true. In addition, cleans out the
+/// state from the corresponding failure info. Retuns the cleaned out state
+/// and the corresponding return value symbol.
+static std::pair<bool, ProgramStateRef>
+checkAndCleanFreeFailedInfo(ProgramStateRef State,
+ SymbolRef Sym, const SymbolRef *Ret) {
+ Ret = State->get<FreeReturnValue>(Sym);
+ if (Ret) {
+ assert(*Ret && "We should not store the null return symbol");
+ ConstraintManager &CMgr = State->getConstraintManager();
+ ConditionTruthVal FreeFailed = CMgr.isNull(State, *Ret);
+ State = State->remove<FreeReturnValue>(Sym);
+ return std::pair<bool, ProgramStateRef>(FreeFailed.isConstrainedTrue(),
+ State);
+ }
+ return std::pair<bool, ProgramStateRef>(false, State);
}
ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C,
const Expr *ArgExpr,
const Expr *ParentExpr,
- ProgramStateRef state,
+ ProgramStateRef State,
bool Hold,
- bool &ReleasedAllocated) const {
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure) const {
- SVal ArgVal = state->getSVal(ArgExpr, C.getLocationContext());
+ SVal ArgVal = State->getSVal(ArgExpr, C.getLocationContext());
if (!isa<DefinedOrUnknownSVal>(ArgVal))
return 0;
DefinedOrUnknownSVal location = cast<DefinedOrUnknownSVal>(ArgVal);
// The explicit NULL case, no operation is performed.
ProgramStateRef notNullState, nullState;
- llvm::tie(notNullState, nullState) = state->assume(location);
+ llvm::tie(notNullState, nullState) = State->assume(location);
if (nullState && !notNullState)
return 0;
return 0;
SymbolRef Sym = SR->getSymbol();
- const RefState *RS = state->get<RegionState>(Sym);
+ const RefState *RS = State->get<RegionState>(Sym);
+ bool FailedToFree = false;
+ const SymbolRef *RetStatusSymbolPtr = 0;
+ llvm::tie(FailedToFree, State) =
+ checkAndCleanFreeFailedInfo(State, Sym, RetStatusSymbolPtr);
// Check double free.
- if (RS && (RS->isReleased() || RS->isRelinquished())) {
+ if (RS &&
+ (RS->isReleased() || RS->isRelinquished()) &&
+ !FailedToFree) {
+
if (ExplodedNode *N = C.generateSink()) {
if (!BT_DoubleFree)
BT_DoubleFree.reset(
"Attempt to free non-owned memory"), N);
R->addRange(ArgExpr->getSourceRange());
R->markInteresting(Sym);
+ if (RetStatusSymbolPtr)
+ R->markInteresting(*RetStatusSymbolPtr);
R->addVisitor(new MallocBugVisitor(Sym));
C.emitReport(R);
}
ReleasedAllocated = (RS != 0);
+ // Keep track of the return value. If it is NULL, we will know that free
+ // failed.
+ if (ReturnsNullOnFailure) {
+ SVal RetVal = C.getSVal(ParentExpr);
+ SymbolRef RetStatusSymbol = RetVal.getAsSymbol();
+ if (RetStatusSymbol) {
+ C.getSymbolManager().addSymbolDependency(Sym, RetStatusSymbol);
+ State = State->set<FreeReturnValue>(Sym, RetStatusSymbol);
+ }
+ }
+
// Normal free.
if (Hold)
- return state->set<RegionState>(Sym, RefState::getRelinquished(ParentExpr));
- return state->set<RegionState>(Sym, RefState::getReleased(ParentExpr));
+ return State->set<RegionState>(Sym, RefState::getRelinquished(ParentExpr));
+ return State->set<RegionState>(Sym, RefState::getReleased(ParentExpr));
}
bool MallocChecker::SummarizeValue(raw_ostream &os, SVal V) {
}
}
+ // Cleanup the FreeReturnValue Map.
+ FreeReturnValueTy FR = state->get<FreeReturnValue>();
+ for (FreeReturnValueTy::iterator I = FR.begin(), E = FR.end(); I != E; ++I) {
+ if (SymReaper.isDead(I->first) ||
+ SymReaper.isDead(I->second)) {
+ state = state->remove<FreeReturnValue>(I->first);
+ }
+ }
+
// Generate leak node.
ExplodedNode *N = C.getPredecessor();
if (!Errors.empty()) {