DE_NULL //VkBuffer buffer;
};
deviceAddressInfo.buffer = pipelineData.pipelines[0].raygenShaderBindingTable->get();
- sbtSavedRaygenAddress = vkd.getBufferDeviceAddress( device, &deviceAddressInfo);
+ sbtSavedRaygenAddress = vkd.getBufferOpaqueCaptureAddress( device, &deviceAddressInfo);
deviceAddressInfo.buffer = pipelineData.pipelines[0].missShaderBindingTable->get();
- sbtSavedMissAddress = vkd.getBufferDeviceAddress( device, &deviceAddressInfo);
+ sbtSavedMissAddress = vkd.getBufferOpaqueCaptureAddress( device, &deviceAddressInfo);
deviceAddressInfo.buffer = pipelineData.pipelines[0].hitShaderBindingTable->get();
- sbtSavedHitAddress = vkd.getBufferDeviceAddress( device, &deviceAddressInfo);
+ sbtSavedHitAddress = vkd.getBufferOpaqueCaptureAddress( device, &deviceAddressInfo);
}
else // replay phase
{