gallium: add writable_bitmask parameter into set_shader_buffers
authorMarek Olšák <marek.olsak@amd.com>
Thu, 28 Feb 2019 02:54:47 +0000 (21:54 -0500)
committerMarek Olšák <marek.olsak@amd.com>
Thu, 4 Apr 2019 23:28:52 +0000 (19:28 -0400)
to indicate write usage per buffer.
This is just a hint (it will be used by radeonsi).

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
19 files changed:
src/gallium/auxiliary/driver_ddebug/dd_context.c
src/gallium/auxiliary/driver_trace/tr_context.c
src/gallium/auxiliary/util/u_threaded_context.c
src/gallium/drivers/freedreno/freedreno_state.c
src/gallium/drivers/iris/iris_state.c
src/gallium/drivers/nouveau/nvc0/nvc0_state.c
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_query.c
src/gallium/drivers/radeonsi/si_compute_blit.c
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_query.c
src/gallium/drivers/radeonsi/si_test_dma_perf.c
src/gallium/drivers/softpipe/sp_state_image.c
src/gallium/drivers/tegra/tegra_context.c
src/gallium/drivers/v3d/v3dx_state.c
src/gallium/drivers/virgl/virgl_context.c
src/gallium/include/pipe/p_context.h
src/mesa/state_tracker/st_atom_atomicbuf.c
src/mesa/state_tracker/st_atom_storagebuf.c

index 53dd8b2..96d9a65 100644 (file)
@@ -536,14 +536,16 @@ dd_context_set_shader_images(struct pipe_context *_pipe,
 static void
 dd_context_set_shader_buffers(struct pipe_context *_pipe, unsigned shader,
                               unsigned start, unsigned num_buffers,
-                              const struct pipe_shader_buffer *buffers)
+                              const struct pipe_shader_buffer *buffers,
+                              unsigned writable_bitmask)
 {
    struct dd_context *dctx = dd_context(_pipe);
    struct pipe_context *pipe = dctx->pipe;
 
    safe_memcpy(&dctx->draw_state.shader_buffers[shader][start], buffers,
                sizeof(buffers[0]) * num_buffers);
-   pipe->set_shader_buffers(pipe, shader, start, num_buffers, buffers);
+   pipe->set_shader_buffers(pipe, shader, start, num_buffers, buffers,
+                            writable_bitmask);
 }
 
 static void
index 7859a33..479a987 100644 (file)
@@ -1692,7 +1692,8 @@ trace_context_set_tess_state(struct pipe_context *_context,
 static void trace_context_set_shader_buffers(struct pipe_context *_context,
                                              enum pipe_shader_type shader,
                                              unsigned start, unsigned nr,
-                                             const struct pipe_shader_buffer *buffers)
+                                             const struct pipe_shader_buffer *buffers,
+                                             unsigned writable_bitmask)
 {
    struct trace_context *tr_context = trace_context(_context);
    struct pipe_context *context = tr_context->pipe;
@@ -1703,10 +1704,12 @@ static void trace_context_set_shader_buffers(struct pipe_context *_context,
    trace_dump_arg(uint, start);
    trace_dump_arg_begin("buffers");
    trace_dump_struct_array(shader_buffer, buffers, nr);
+   trace_dump_arg(uint, writable_bitmask);
    trace_dump_arg_end();
    trace_dump_call_end();
 
-   context->set_shader_buffers(context, shader, start, nr, buffers);
+   context->set_shader_buffers(context, shader, start, nr, buffers,
+                               writable_bitmask);
 }
 
 static void trace_context_set_shader_images(struct pipe_context *_context,
index bd2c8f5..fc44890 100644 (file)
@@ -890,6 +890,7 @@ tc_set_shader_images(struct pipe_context *_pipe,
 struct tc_shader_buffers {
    ubyte shader, start, count;
    bool unbind;
+   unsigned writable_bitmask;
    struct pipe_shader_buffer slot[0]; /* more will be allocated if needed */
 };
 
@@ -900,11 +901,12 @@ tc_call_set_shader_buffers(struct pipe_context *pipe, union tc_payload *payload)
    unsigned count = p->count;
 
    if (p->unbind) {
-      pipe->set_shader_buffers(pipe, p->shader, p->start, p->count, NULL);
+      pipe->set_shader_buffers(pipe, p->shader, p->start, p->count, NULL, 0);
       return;
    }
 
-   pipe->set_shader_buffers(pipe, p->shader, p->start, p->count, p->slot);
+   pipe->set_shader_buffers(pipe, p->shader, p->start, p->count, p->slot,
+                            p->writable_bitmask);
 
    for (unsigned i = 0; i < count; i++)
       pipe_resource_reference(&p->slot[i].buffer, NULL);
@@ -914,7 +916,8 @@ static void
 tc_set_shader_buffers(struct pipe_context *_pipe,
                       enum pipe_shader_type shader,
                       unsigned start, unsigned count,
-                      const struct pipe_shader_buffer *buffers)
+                      const struct pipe_shader_buffer *buffers,
+                      unsigned writable_bitmask)
 {
    if (!count)
       return;
@@ -928,6 +931,7 @@ tc_set_shader_buffers(struct pipe_context *_pipe,
    p->start = start;
    p->count = count;
    p->unbind = buffers == NULL;
+   p->writable_bitmask = writable_bitmask;
 
    if (buffers) {
       for (unsigned i = 0; i < count; i++) {
index 1b67cc3..e1970f4 100644 (file)
@@ -113,7 +113,8 @@ static void
 fd_set_shader_buffers(struct pipe_context *pctx,
                enum pipe_shader_type shader,
                unsigned start, unsigned count,
-               const struct pipe_shader_buffer *buffers)
+               const struct pipe_shader_buffer *buffers,
+               unsigned writable_bitmask)
 {
        struct fd_context *ctx = fd_context(pctx);
        struct fd_shaderbuf_stateobj *so = &ctx->shaderbuf[shader];
index 0035b07..381fae8 100644 (file)
@@ -2561,7 +2561,8 @@ static void
 iris_set_shader_buffers(struct pipe_context *ctx,
                         enum pipe_shader_type p_stage,
                         unsigned start_slot, unsigned count,
-                        const struct pipe_shader_buffer *buffers)
+                        const struct pipe_shader_buffer *buffers,
+                        unsigned writable_bitmask)
 {
    struct iris_context *ice = (struct iris_context *) ctx;
    struct iris_screen *screen = (struct iris_screen *)ctx->screen;
index ed4cb86..12e2186 100644 (file)
@@ -1326,7 +1326,8 @@ static void
 nvc0_set_shader_buffers(struct pipe_context *pipe,
                         enum pipe_shader_type shader,
                         unsigned start, unsigned nr,
-                        const struct pipe_shader_buffer *buffers)
+                        const struct pipe_shader_buffer *buffers,
+                        unsigned writable_bitmask)
 {
    const unsigned s = nvc0_shader_stage(shader);
    if (!nvc0_bind_buffers_range(nvc0_context(pipe), s, start, nr, buffers))
index 3aff012..4a63d57 100644 (file)
@@ -4043,7 +4043,8 @@ static void evergreen_set_hw_atomic_buffers(struct pipe_context *ctx,
 static void evergreen_set_shader_buffers(struct pipe_context *ctx,
                                         enum pipe_shader_type shader, unsigned start_slot,
                                         unsigned count,
-                                        const struct pipe_shader_buffer *buffers)
+                                        const struct pipe_shader_buffer *buffers,
+                                        unsigned writable_bitmask)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
        struct r600_image_state *istate = NULL;
index 92f243b..e7ef34b 100644 (file)
@@ -1594,7 +1594,7 @@ static void r600_restore_qbo_state(struct r600_common_context *rctx,
        rctx->b.set_constant_buffer(&rctx->b, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
        pipe_resource_reference(&st->saved_const0.buffer, NULL);
 
-       rctx->b.set_shader_buffers(&rctx->b, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
+       rctx->b.set_shader_buffers(&rctx->b, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo, ~0);
        for (unsigned i = 0; i < 3; ++i)
                pipe_resource_reference(&st->saved_ssbo[i].buffer, NULL);
 }
@@ -1728,7 +1728,7 @@ static void r600_query_hw_get_result_resource(struct r600_common_context *rctx,
 
                rctx->b.set_constant_buffer(&rctx->b, PIPE_SHADER_COMPUTE, 0, &constant_buffer);
 
-               rctx->b.set_shader_buffers(&rctx->b, PIPE_SHADER_COMPUTE, 0, 3, ssbo);
+               rctx->b.set_shader_buffers(&rctx->b, PIPE_SHADER_COMPUTE, 0, 3, ssbo, ~0);
 
                if (wait && qbuf == &query->buffer) {
                        uint64_t va;
index c851355..d24c2f3 100644 (file)
@@ -135,7 +135,7 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx,
                sb[1].buffer_offset = src_offset;
                sb[1].buffer_size = size;
 
-               ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 2, sb);
+               ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 2, sb, 0x1);
 
                if (!sctx->cs_copy_buffer) {
                        sctx->cs_copy_buffer = si_create_dma_compute_shader(&sctx->b,
@@ -151,7 +151,7 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx,
                for (unsigned i = 0; i < 4; i++)
                        sctx->cs_user_data[i] = clear_value[i % (clear_value_size / 4)];
 
-               ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 1, sb);
+               ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 1, sb, 0x1);
 
                if (!sctx->cs_clear_buffer) {
                        sctx->cs_clear_buffer = si_create_dma_compute_shader(&sctx->b,
@@ -172,7 +172,7 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx,
 
        /* Restore states. */
        ctx->bind_compute_state(ctx, saved_cs);
-       ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, src ? 2 : 1, saved_sb);
+       ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, src ? 2 : 1, saved_sb, ~0);
        si_compute_internal_end(sctx);
 }
 
index ce67bdb..c9e7a3d 100644 (file)
@@ -1353,7 +1353,8 @@ static void si_set_shader_buffer(struct si_context *sctx,
 static void si_set_shader_buffers(struct pipe_context *ctx,
                                  enum pipe_shader_type shader,
                                  unsigned start_slot, unsigned count,
-                                 const struct pipe_shader_buffer *sbuffers)
+                                 const struct pipe_shader_buffer *sbuffers,
+                                 unsigned writable_bitmask)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader];
index 280eee3..5b2c4ae 100644 (file)
@@ -1439,7 +1439,7 @@ static void si_restore_qbo_state(struct si_context *sctx,
        sctx->b.set_constant_buffer(&sctx->b, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
        pipe_resource_reference(&st->saved_const0.buffer, NULL);
 
-       sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
+       sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo, ~0);
        for (unsigned i = 0; i < 3; ++i)
                pipe_resource_reference(&st->saved_ssbo[i].buffer, NULL);
 }
@@ -1570,7 +1570,8 @@ static void si_query_hw_get_result_resource(struct si_context *sctx,
                        si_resource(resource)->TC_L2_dirty = true;
                }
 
-               sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, 3, ssbo);
+               sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, 3, ssbo,
+                                          1 << 2);
 
                if (wait && qbuf == &query->buffer) {
                        uint64_t va;
index 657c4eb..124f5bb 100644 (file)
@@ -233,7 +233,8 @@ void si_test_dma_perf(struct si_screen *sscreen)
                                                sctx->flags |= SI_CONTEXT_INV_VMEM_L1 |
                                                               SI_CONTEXT_INV_SMEM_L1;
 
-                                               ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, is_copy ? 2 : 1, sb);
+                                               ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0,
+                                                                       is_copy ? 2 : 1, sb, 0x1);
                                                ctx->bind_compute_state(ctx, cs);
                                                sctx->cs_max_waves_per_sh = cs_waves_per_sh;
 
index 38e5cd4..8e67571 100644 (file)
@@ -56,7 +56,8 @@ static void softpipe_set_shader_buffers(struct pipe_context *pipe,
                                         enum pipe_shader_type shader,
                                         unsigned start,
                                         unsigned num,
-                                        const struct pipe_shader_buffer *buffers)
+                                        const struct pipe_shader_buffer *buffers,
+                                        unsigned writable_bitmask)
 {
    struct softpipe_context *softpipe = softpipe_context(pipe);
    unsigned i;
index e9e5165..ddca23a 100644 (file)
@@ -583,7 +583,8 @@ tegra_set_debug_callback(struct pipe_context *pcontext,
 static void
 tegra_set_shader_buffers(struct pipe_context *pcontext, unsigned int shader,
                          unsigned start, unsigned count,
-                         const struct pipe_shader_buffer *buffers)
+                         const struct pipe_shader_buffer *buffers,
+                         unsigned writable_bitmask)
 {
    struct tegra_context *context = to_tegra_context(pcontext);
 
index f326b53..78762a1 100644 (file)
@@ -1218,7 +1218,8 @@ static void
 v3d_set_shader_buffers(struct pipe_context *pctx,
                        enum pipe_shader_type shader,
                        unsigned start, unsigned count,
-                       const struct pipe_shader_buffer *buffers)
+                       const struct pipe_shader_buffer *buffers,
+                       unsigned writable_bitmask)
 {
         struct v3d_context *v3d = v3d_context(pctx);
         struct v3d_ssbo_stateobj *so = &v3d->ssbo[shader];
index fd4001d..6f54655 100644 (file)
@@ -1044,7 +1044,8 @@ static void virgl_set_hw_atomic_buffers(struct pipe_context *ctx,
 static void virgl_set_shader_buffers(struct pipe_context *ctx,
                                      enum pipe_shader_type shader,
                                      unsigned start_slot, unsigned count,
-                                     const struct pipe_shader_buffer *buffers)
+                                     const struct pipe_shader_buffer *buffers,
+                                     unsigned writable_bitmask)
 {
    struct virgl_context *vctx = virgl_context(ctx);
    struct virgl_screen *rs = virgl_screen(ctx->screen);
index 5c62ed4..b819250 100644 (file)
@@ -352,11 +352,14 @@ struct pipe_context {
     *                   should contain at least \a count elements
     *                   unless it's NULL, in which case no buffers will
     *                   be bound.
+    * \param writable_bitmask  If bit i is not set, buffers[i] will only be
+    *                          used with loads. If unsure, set to ~0.
     */
    void (*set_shader_buffers)(struct pipe_context *,
                               enum pipe_shader_type shader,
                               unsigned start_slot, unsigned count,
-                              const struct pipe_shader_buffer *buffers);
+                              const struct pipe_shader_buffer *buffers,
+                              unsigned writable_bitmask);
 
    /**
     * Bind an array of hw atomic buffers for use by all shaders.
index 6907d00..5a8ff0f 100644 (file)
@@ -81,7 +81,7 @@ st_bind_atomics(struct st_context *st, struct gl_program *prog,
       st_binding_to_sb(&st->ctx->AtomicBufferBindings[atomic->Binding], &sb);
 
       st->pipe->set_shader_buffers(st->pipe, shader_type,
-                                   atomic->Binding, 1, &sb);
+                                   atomic->Binding, 1, &sb, 0x1);
    }
 }
 
index 2c55af3..a7f3856 100644 (file)
@@ -82,14 +82,14 @@ st_bind_ssbos(struct st_context *st, struct gl_program *prog,
       }
    }
    st->pipe->set_shader_buffers(st->pipe, shader_type, buffer_base,
-                                prog->info.num_ssbos, buffers);
+                                prog->info.num_ssbos, buffers, ~0);
    /* clear out any stale shader buffers */
    if (prog->info.num_ssbos < c->MaxShaderStorageBlocks)
       st->pipe->set_shader_buffers(
             st->pipe, shader_type,
             buffer_base + prog->info.num_ssbos,
             c->MaxShaderStorageBlocks - prog->info.num_ssbos,
-            NULL);
+            NULL, 0);
 }
 
 void st_bind_vs_ssbos(struct st_context *st)