// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_ARM
#include "src/codegen.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_ARM64
#include "src/arm64/frames-arm64.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "src/v8.h"
-
#include "src/debug/debug.h"
#include "src/api.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_IA32
#include "src/codegen.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
-#include "src/v8.h"
-
#include "src/debug/liveedit.h"
#include "src/code-stubs.h"
#include "src/parser.h"
#include "src/scopeinfo.h"
#include "src/scopes.h"
+#include "src/v8.h"
#include "src/v8memory.h"
namespace v8 {
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
-
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_MIPS
#include "src/codegen.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
-
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_MIPS64
#include "src/codegen.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_PPC
#include "src/codegen.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_X64
#include "src/assembler.h"
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "src/v8.h"
-
#if V8_TARGET_ARCH_X87
#include "src/codegen.h"